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title, excerpt, categories, author, image, date
| title | excerpt | categories | author | image | date | |
|---|---|---|---|---|---|---|
| Skeleton Inverse Kinematic - Godot 3.1 | Skeleton Inverse kinematic announcement with tutorial video |
|
Andrea Catania | /storage/app/uploads/public/5b6/6fd/2fb/5b66fd2fbc6eb388844952.png | 2018-08-05 00:59:00 |
This blog post is an announcement that 3D IK support was merged to the upcoming 3.1 branch.
Thanks to a new node, SkeletonIK, it is possible to procedurally change a skeleton pose! Check this explanatory video where you can learn how to use it:
The project shown in the video can be downloaded from the following link.
Thanks to these two guys who made the rifles.
- Rifle1 model by skartemka
- Rifle2 model by AlanBah