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godot-website/collections/_release_4_4/entry-systems-audio-runtime-wav-loading.md
Adam Scott e6bdb5c006 Add 4.4 release page (#1023)
Co-authored-by: Nathalie Galla <murderveggie@gmail.com>
2025-03-03 17:41:42 +01:00

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entry systems audio 0 2 runtime-WAV-file-loading Runtime WAV file loading Catch this <span class="highlight">WAV</span>e You can now load WAV files at runtime — just like OGG Vorbis audio tracks already allowed. This feature will come in handy for those looking to load user-generated content at runtime, including non-game audio applications.
name github
cherry what-is-a-git
https://github.com/godotengine/godot/pull/93831