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godot-website/collections/_release_4_4/entry-systems-VFX-emission-shapes-for-3D-particle-systems.md
Adam Scott e6bdb5c006 Add 4.4 release page (#1023)
Co-authored-by: Nathalie Galla <murderveggie@gmail.com>
2025-03-03 17:41:42 +01:00

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type section subsection rank importance anchor title blockquote text contributors read_more video_src video_poster media_position content_creator
entry systems VFX 0 2 emission-shapes-for-3D-particle-systems Emission shapes for 3D particle systems Removing the guesswork From now on, you can rely on a visualization of the 3D particle systems you are placing in your scene, instead of having to guess based on the emission shape's properties alone. This works for both CPU and GPU particles.
name github
Patrick Exner (FlameLizard) paddy-exe
https://github.com/godotengine/godot/pull/100113 /storage/releases/4.4/video/godot_particle_emission_shape.webm /storage/releases/4.4/video/godot_particle_emission_shape.webp left [@passivestar](https://bsky.app/profile/passivestar.bsky.social)