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godot-website/collections/_priorities/gdscript-00-polish-and-ensure-that-classname-is-robust.md
2024-12-02 21:44:47 +01:00

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gdscript 0 active polish-and-ensure-that-classname-is-robust Polish and ensure that `class_name` is robust and works in all cases `class_name` is an handy feature. It permits the user to name their classes and refer to it directly instead of having to preload the class using its path. Unfortunately, using `class_name` comes with a few caveats. We do hope to fix these issues in order to give users a better experience with this feature.
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trackers - [[TRACKER] GDScript `class_name` #99766](https://github.com/godotengine/godot/issues/99766)