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godot-website/collections/_release_4_5/entry-systems-rendering-smaa-1x-support.md
Adam Scott 5387797774 Godot 4.5 release page
Huge thanks to JohnVeness, AThousandShips, and Meorge for their
great help rewording my broken English.
2025-09-15 16:03:40 -04:00

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entry systems rendering 2 4 smaa-1x-support SMAA 1x support Sometimes, addons are so good that they get promoted and included directly in the engine. This just happened to the [Godot-SMAA](https://github.com/RGDTAB/Godot-SMAA) addon. Subpixel Morphological Antialiasing (SMAA) is a modern post-processing-based anti-aliasing solution, to get rid of those pesky jaggies. It provides sharper AA than FXAA at the tradeoff of being more resource intensive. This is one step in [our quest to improve the built in post-processing effects in Godot](/priorities/#significantly-improve-post-processing-effects)!
name github
Raymond DiDonato RGDTAB
https://github.com/godotengine/godot/pull/102330 true