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godot-website/collections/_release_4_5/entry-general-editor-allow-selecting-multiple-remote-nodes-at-runtime.md
Adam Scott 5387797774 Godot 4.5 release page
Huge thanks to JohnVeness, AThousandShips, and Meorge for their
great help rewording my broken English.
2025-09-15 16:03:40 -04:00

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type section subsection rank importance anchor title text contributors read_more video_src video_poster media_position
entry general editor 3 4 allow-selecting-multiple-remote-nodes-at-runtime Allow selecting multiple remote nodes at runtime The new embedded game window [introduced in 4.4](/releases/4.4/#embedded-game-window) highlighted an issue the editor had for many years now: the remote node list didnt support selecting more than one item. This is now a thing of the past. Developers can now select multiple nodes and even edit common properties.
name github
Michael Alexsander YeldhamDev
https://github.com/godotengine/godot/pull/99680 /storage/releases/4.5/video/godot_editor-select-multiple.webm /storage/releases/4.5/video/godot_editor-select-multiple.webp top