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godot-website/collections/_release_4_4/entry-systems-rendering-shadow-caster-mask-property.md
Adam Scott e6bdb5c006 Add 4.4 release page (#1023)
Co-authored-by: Nathalie Galla <murderveggie@gmail.com>
2025-03-03 17:41:42 +01:00

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entry systems rendering 4 4 shadow-caster-mask-property Shadow Caster Mask property A new on/off switch Users can now apply a mask on singular Light3D objects to select which rendering layers are considered when casting shadows. By adding this level of control, dynamic lights can be further optimized and shadows selectively turned on/off.
name github
Hannah Crawford EMBYRDEV
https://github.com/godotengine/godot/pull/85338