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godot-website/collections/_release_4_4/entry-systems-navigation-navigator-system-refactor.md
Adam Scott e6bdb5c006 Add 4.4 release page (#1023)
Co-authored-by: Nathalie Galla <murderveggie@gmail.com>
2025-03-03 17:41:42 +01:00

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entry systems navigation 1 2 navigation-system-refactor Navigation system refactor Improving the legacy code The navigation code may very well be some of the oldest left in the engine's codebase. Therefore the navigation team has taken up the task to clean up thoroughly and add improvements to outdated areas. This release already contains plenty quality of life changes, from debug indicators to show the direction of navigation links, to supporting the obstactle node's transform, and more. In general, navigation features are going to be faster, in no small part due to the pathfinding queries now using a new internal heap structure.
name github
smix8 smix8
name github
Steven Le Boëdec ershn
name github
Rie tracefree
https://github.com/godotengine/godot/issues?q=is%3Apr%20state%3Amerged%20100129%2085965%2096730%20101010