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godot-website/collections/_release_4_4/entry-systems-animation-lookatmodifier3D.md
Adam Scott e6bdb5c006 Add 4.4 release page (#1023)
Co-authored-by: Nathalie Galla <murderveggie@gmail.com>
2025-03-03 17:41:42 +01:00

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entry systems animation 0 2 lookatmodifier3D <span class="code-highlight basetype">LookAtModifier3D</span> Would you look at that This new node type is used to handle 3D model procedural animation, partially replacing the deprecated <span class="code-highlight basetype">SkeletonIK3D</span>. It is specialized to make a character model look in the target direction. Therefore users can now assign angle limitations, forward axis settings, and more directly instead of relying on specific bone structures or arbitrary layouts.
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Silc Lizard (Tokage) Renew TokageItLab
https://github.com/godotengine/godot/pull/98446 /storage/releases/4.4/video/godot_lookat.webp /storage/releases/4.4/video/godot_lookat.webm right [@heytibo](https://bsky.app/profile/heytibo.bsky.social)