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Merge pull request #1013 from Repiteo/curator_clanid-sync
Sync Steam links with "Is it made with Godot" curator clanid
This commit is contained in:
@@ -167,7 +167,7 @@ layout: default
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</div>
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<div class="digital-store-name">itch.io</div>
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</a>
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<a class="btn btn-digital-store" href="https://store.steampowered.com/app/404790" title="Godot Engine on Steam">
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<a class="btn btn-digital-store" href="https://store.steampowered.com/app/404790/Godot_Engine/?curator_clanid=41324400" title="Godot Engine on Steam">
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<div class="digital-store-logo">
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<img src="/assets/download/steam_logo.svg" width="28" height="28" alt="Steam logo">
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</div>
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@@ -160,7 +160,7 @@ layout: default
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</div>
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<div class="digital-store-name">itch.io</div>
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</a>
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<a class="btn btn-digital-store" href="https://store.steampowered.com/app/404790" title="Godot Engine on Steam">
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<a class="btn btn-digital-store" href="https://store.steampowered.com/app/404790/Godot_Engine/?curator_clanid=41324400" title="Godot Engine on Steam">
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<div class="digital-store-logo">
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<img src="/assets/download/steam_logo.svg" width="28" height="28" alt="Steam logo">
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</div>
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@@ -57,7 +57,7 @@ Godot also kept growing strongly on social media, surpassing 100k subscribers on
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### Godot games on Steam keep growing exponentially
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This year, there were several hit games published with Godot, such as [Dome Keeper](https://store.steampowered.com/app/1637320/Dome_Keeper/), [Brotato](https://store.steampowered.com/app/1942280/Brotato/) or [The Case of the Golden Idol](https://store.steampowered.com/app/1677770/The_Case_of_the_Golden_Idol/). It makes us very happy that studios are starting to choose Godot more and more for developing their games.
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This year, there were several hit games published with Godot, such as [Dome Keeper](https://store.steampowered.com/app/1637320/Dome_Keeper/?curator_clanid=41324400), [Brotato](https://store.steampowered.com/app/1942280/Brotato/?curator_clanid=41324400) or [The Case of the Golden Idol](https://store.steampowered.com/app/1677770/The_Case_of_the_Golden_Idol/?curator_clanid=41324400). It makes us very happy that studios are starting to choose Godot more and more for developing their games.
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@@ -141,7 +141,7 @@ Have a look at that [monumental commit](https://github.com/godotengine/godot/com
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</div>
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<div class="year-2024-game-box">
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<div class="year-2024-game-box-title">
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<a href="https://store.steampowered.com/app/2075070/KinitoPET" target="_blank">
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<a href="https://store.steampowered.com/app/2075070/KinitoPET/?curator_clanid=41324400" target="_blank">
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<span>KinitoPET</span>
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</a>
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</div>
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@@ -166,7 +166,7 @@ Logically, the next step was to hand over the reins of the channel to some of th
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</div>
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<div class="year-2024-game-box">
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<div class="year-2024-game-box-title">
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<a href="https://store.steampowered.com/app/2726450/Windowkill/" target="_blank">
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<a href="https://store.steampowered.com/app/2726450/Windowkill/?curator_clanid=41324400" target="_blank">
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<span>Windowkill</span>
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</a>
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</div>
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@@ -191,7 +191,7 @@ We had a great time, both on the event grounds and at our own gatherings, and ma
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</div>
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<div class="year-2024-game-box">
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<div class="year-2024-game-box-title">
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||||
<a href="https://store.steampowered.com/app/2427700/Backpack_Battles/" target="_blank">
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<a href="https://store.steampowered.com/app/2427700/Backpack_Battles/?curator_clanid=41324400" target="_blank">
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<span>Backpack Battles</span>
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</a>
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</div>
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@@ -222,7 +222,7 @@ Read more about the changes in our [collaboration update](https://godotengine.or
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</div>
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||||
<div class="year-2024-game-box">
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<div class="year-2024-game-box-title">
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<a href="https://store.steampowered.com/app/1733110/Of_Life_and_Land/" target="_blank">
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<a href="https://store.steampowered.com/app/1733110/Of_Life_and_Land/?curator_clanid=41324400" target="_blank">
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<span>Of Life and Land</span>
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</a>
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</div>
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@@ -253,7 +253,7 @@ Look at these shiny highlights:
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</div>
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||||
<div class="year-2024-game-box">
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<div class="year-2024-game-box-title">
|
||||
<a href="https://store.steampowered.com/app/2763670/Arctic_Eggs/" target="_blank">
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<a href="https://store.steampowered.com/app/2763670/Arctic_Eggs/?curator_clanid=41324400" target="_blank">
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<span>Arctic Eggs</span>
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</a>
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</div>
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@@ -279,7 +279,7 @@ Our annual community poll rolled around in June. We want to know who our users a
|
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</div>
|
||||
<div class="year-2024-game-box">
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<div class="year-2024-game-box-title">
|
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<a href="https://store.steampowered.com/app/1574820/Until_Then/" target="_blank">
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<a href="https://store.steampowered.com/app/1574820/Until_Then/?curator_clanid=41324400" target="_blank">
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<span>Until Then</span>
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</a>
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</div>
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@@ -307,7 +307,7 @@ While the plush is currently sold out, we are working on bringing it back soon!
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</div>
|
||||
<div class="year-2024-game-box">
|
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<div class="year-2024-game-box-title">
|
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<a href="https://store.steampowered.com/app/2238630/Forgotten_Mines/" target="_blank">
|
||||
<a href="https://store.steampowered.com/app/2238630/Forgotten_Mines/?curator_clanid=41324400" target="_blank">
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<span>Forgotten Mines</span>
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</a>
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</div>
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@@ -338,7 +338,7 @@ All in all, **3,520 commits from 521 contributors** came together in this shared
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</div>
|
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<div class="year-2024-game-box">
|
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<div class="year-2024-game-box-title">
|
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<a href="https://store.steampowered.com/app/2440380/Megaloot/" target="_blank">
|
||||
<a href="https://store.steampowered.com/app/2440380/Megaloot/?curator_clanid=41324400" target="_blank">
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<span>Megaloot</span>
|
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</a>
|
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</div>
|
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@@ -361,7 +361,7 @@ Read more in our detailed [blogpost on the topic](https://godotengine.org/articl
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</div>
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||||
<div class="year-2024-game-box">
|
||||
<div class="year-2024-game-box-title">
|
||||
<a href="https://store.steampowered.com/app/2218750/Halls_of_Torment/" target="_blank">
|
||||
<a href="https://store.steampowered.com/app/2218750/Halls_of_Torment/?curator_clanid=41324400" target="_blank">
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<span>Halls of Torment</span>
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</a>
|
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</div>
|
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@@ -386,7 +386,7 @@ Read the full [GodotCon 2024 review](https://godotengine.org/article/review-godo
|
||||
</div>
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||||
<div class="year-2024-game-box">
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||||
<div class="year-2024-game-box-title">
|
||||
<a href="https://store.steampowered.com/app/3243190/Psychopomp_GOLD/" target="_blank">
|
||||
<a href="https://store.steampowered.com/app/3243190/Psychopomp_GOLD/?curator_clanid=41324400" target="_blank">
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<span>Psychopomp GOLD</span>
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</a>
|
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</div>
|
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@@ -409,7 +409,7 @@ Submissions are handled via our own [showreel page](https://showreel.godotengine
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</div>
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<div class="year-2024-game-box">
|
||||
<div class="year-2024-game-box-title">
|
||||
<a href="https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/" target="_blank">
|
||||
<a href="https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/?curator_clanid=41324400" target="_blank">
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<span>Unrailed 2: Back on Track</span>
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</a>
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</div>
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@@ -432,7 +432,7 @@ To celebrate the occasion (and snatch the coveted number) our Release Manager wr
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</div>
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<div class="year-2024-game-box">
|
||||
<div class="year-2024-game-box-title">
|
||||
<a href="https://store.steampowered.com/app/2667120/Ballionaire/" target="_blank">
|
||||
<a href="https://store.steampowered.com/app/2667120/Ballionaire/?curator_clanid=41324400" target="_blank">
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<span>Ballionaire</span>
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</a>
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</div>
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@@ -28,7 +28,7 @@ To this:
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<div markdown=1 class="small text-center">
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*Screenshot of [PVKK: Planetenverteidigungskanonenkommandant](https://store.steampowered.com/app/2956040/PVKK_Planetenverteidigungskanonenkommandant/) in Godot 4.3.*
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*Screenshot of [PVKK: Planetenverteidigungskanonenkommandant](https://store.steampowered.com/app/2956040/PVKK_Planetenverteidigungskanonenkommandant/?curator_clanid=41324400) in Godot 4.3.*
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</div>
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That's no small achievement, so I encourage all contributors to take a minute to contemplate the progress that we've made together over this journey so far!
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@@ -39,7 +39,7 @@ Amidst the daily churn of fixing issues, reviewing <abbr title="pull requests">P
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<source src="/storage/blog/beyond-100000-you-re-breathtaking/cozy-space-survivors.webm">
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</video>
|
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<div markdown=1 class="small text-center">
|
||||
*GIF of [Cozy Space Survivors](https://store.steampowered.com/app/2657850/Cozy_Space_Survivors/) where asteroids form the word "GO♥DOT".*
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*GIF of [Cozy Space Survivors](https://store.steampowered.com/app/2657850/Cozy_Space_Survivors/?curator_clanid=41324400) where asteroids form the word "GO♥DOT".*
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</div>
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## Some stats about Godot usage on GitHub
|
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@@ -46,4 +46,4 @@ As a tester, you are encouraged to open bug reports if you experience issues wit
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||||
|
||||
At this stage, we are mostly interested in critical bugs which could be showstoppers in Godot 3.1 stable. Yet feel free to report non-critical issues and enhancement proposals that will be worked on once 3.1 has been released.
|
||||
|
||||
*The illustration picture is a screenshot from [Little Red Dog Games](https://www.littlereddoggames.com)'s upcoming 1-2 player strategy game *[Precipice](https://www.littlereddoggames.com/precipice)*, developed with Godot 3.1 alpha. [Early gameplay video](https://www.youtube.com/watch?v=f3cBQouCGbs), [Steam](https://store.steampowered.com/app/951670/Precipice/), [Twitter](http://twitter.com/lrdgames).*
|
||||
*The illustration picture is a screenshot from [Little Red Dog Games](https://www.littlereddoggames.com)'s upcoming 1-2 player strategy game *[Precipice](https://www.littlereddoggames.com/precipice)*, developed with Godot 3.1 alpha. [Early gameplay video](https://www.youtube.com/watch?v=f3cBQouCGbs), [Steam](https://store.steampowered.com/app/951670/Precipice/?curator_clanid=41324400), [Twitter](http://twitter.com/lrdgames).*
|
||||
|
||||
@@ -45,4 +45,4 @@ As a tester, you are encouraged to open bug reports if you experience issues wit
|
||||
|
||||
At this stage, we are mostly interested in critical bugs which could be showstoppers in Godot 3.1 stable. Yet feel free to report non-critical issues and enhancement proposals that will be worked on once 3.1 has been released.
|
||||
|
||||
*The illustration picture is from Odyssey Entertainment's upcoming sci-fi puzzle platformer *[Transmogrify](http://www.playtransmogrify.com/)*, which is schedule to release in coming weeks on [itch.io](https://odysseyentertainment.itch.io/transmogrify) and [Steam](https://store.steampowered.com/app/740310/Transmogrify/).*
|
||||
*The illustration picture is from Odyssey Entertainment's upcoming sci-fi puzzle platformer *[Transmogrify](http://www.playtransmogrify.com/)*, which is schedule to release in coming weeks on [itch.io](https://odysseyentertainment.itch.io/transmogrify) and [Steam](https://store.steampowered.com/app/740310/Transmogrify/?curator_clanid=41324400).*
|
||||
|
||||
@@ -47,4 +47,4 @@ As a tester, you are encouraged to open bug reports if you experience issues wit
|
||||
|
||||
At this stage, we are mostly interested in critical bugs which could be showstoppers in Godot 3.1 stable. Yet feel free to report non-critical issues and enhancement proposals that will be worked on once 3.1 has been released.
|
||||
|
||||
*The illustration picture is a screenshot from [Miskatonic Studio](https://miskatonicstudio.com/)'s first game, *Intrepid*, a sci-fi esape room game, which was released last month. [Steam](https://store.steampowered.com/app/992860/Intrepid), [Twitter](https://twitter.com/miskatonic_s).*
|
||||
*The illustration picture is a screenshot from [Miskatonic Studio](https://miskatonicstudio.com/)'s first game, *Intrepid*, a sci-fi esape room game, which was released last month. [Steam](https://store.steampowered.com/app/992860/Intrepid/?curator_clanid=41324400), [Twitter](https://twitter.com/miskatonic_s).*
|
||||
|
||||
@@ -47,4 +47,4 @@ At this stage, we are mostly interested in critical bugs which could be showstop
|
||||
- [GH-25804](https://github.com/godotengine/godot/issues/25804): 3d workspace disappears in the editor (fixed in *master*)
|
||||
- [GH-25839](https://github.com/godotengine/godot/issues/25839): Visual Shader compile error with CanvasShaderGLES2 (fixed in *master*)
|
||||
|
||||
*The illustration picture is a screenshot from [Kodera Software (Mariusz Chwalba)](https://twitter.com/KoderaSoftware)'s upcoming game, *[ΔV: Rings of Saturn](https://games.kodera.pl/dv/)*, a hard sci-fi, top-down space simulator with a demo available on [itch.io](https://koder.itch.io/dv-rings-of-saturn-demo) and [Steam](https://store.steampowered.com/app/846030/V_Rings_of_Saturn/). *
|
||||
*The illustration picture is a screenshot from [Kodera Software (Mariusz Chwalba)](https://twitter.com/KoderaSoftware)'s upcoming game, *[ΔV: Rings of Saturn](https://games.kodera.pl/dv/)*, a hard sci-fi, top-down space simulator with a demo available on [itch.io](https://koder.itch.io/dv-rings-of-saturn-demo) and [Steam](https://store.steampowered.com/app/846030/V_Rings_of_Saturn/?curator_clanid=41324400). *
|
||||
|
||||
@@ -49,4 +49,4 @@ At this stage, we are mostly interested in critical bugs which could be showstop
|
||||
|
||||
- [GH-26149](https://github.com/godotengine/godot/issues/26149) - Recent area optimization commit causes massive FPS swings (fixed in *master* branch).
|
||||
|
||||
*The illustration picture is a screenshot from [Binogure Studio](https://twitter.com/Binogure)'s *[City Game Studio](https://store.steampowered.com/app/726840/City_Game_Studio/)*, a game development simulation game made with Godot 2.1.5, which was just released on [Steam Early Access](https://store.steampowered.com/app/726840/City_Game_Studio/).*
|
||||
*The illustration picture is a screenshot from [Binogure Studio](https://twitter.com/Binogure)'s *[City Game Studio](https://store.steampowered.com/app/726840/City_Game_Studio/?curator_clanid=41324400)*, a game development simulation game made with Godot 2.1.5, which was just released on [Steam Early Access](https://store.steampowered.com/app/726840/City_Game_Studio/?curator_clanid=41324400).*
|
||||
|
||||
@@ -51,4 +51,4 @@ At this stage, we are mostly interested in critical bugs which could be showstop
|
||||
|
||||
- [GH-26359](https://github.com/godotengine/godot/issues/26359): Previous scenes/scripts and project layout not loading up (fixed in *master*)
|
||||
|
||||
*The illustration picture is from [HeartBeast Studios](http://twitter.com/uheartbeast/)' byte-sized roguelike *Endhall*, released in December on [itch.io](https://uheartbeast.itch.io/endhall) and [Steam](https://store.steampowered.com/app/838990/Endhall/).*
|
||||
*The illustration picture is from [HeartBeast Studios](http://twitter.com/uheartbeast/)' byte-sized roguelike *Endhall*, released in December on [itch.io](https://uheartbeast.itch.io/endhall) and [Steam](https://store.steampowered.com/app/838990/Endhall/?curator_clanid=41324400).*
|
||||
|
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@@ -55,4 +55,4 @@ As a tester, you are encouraged to open bug reports if you experience issues wit
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture is from the upcoming action-adventure game* **[Resolutiion](https://resolutiion.monolithofminds.com/)** *by [Monolith of Minds](https://twitter.com/monolithofminds), which is scheduled for release in early 2020. Wishlist it on [Steam](https://store.steampowered.com/app/975150/Resolutiion/) or follow them on [Twitter](https://twitter.com/monolithofminds). You can also read a nice post they wrote last year on [porting from Godot 2 to Godot 3](https://steemit.com/games/@cloudif/crash-replace-repeat-porting-resolutiion-to-godot-3).*
|
||||
*The illustration picture is from the upcoming action-adventure game* **[Resolutiion](https://resolutiion.monolithofminds.com/)** *by [Monolith of Minds](https://twitter.com/monolithofminds), which is scheduled for release in early 2020. Wishlist it on [Steam](https://store.steampowered.com/app/975150/Resolutiion/?curator_clanid=41324400) or follow them on [Twitter](https://twitter.com/monolithofminds). You can also read a nice post they wrote last year on [porting from Godot 2 to Godot 3](https://steemit.com/games/@cloudif/crash-replace-repeat-porting-resolutiion-to-godot-3).*
|
||||
|
||||
@@ -60,4 +60,4 @@ As a tester, you are encouraged to open bug reports if you experience issues wit
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture is from the innovative action adventure RPG* **[Bloom: Memories](https://store.steampowered.com/app/1145440/Bloom_Memories/)** *by [Studio Fawn](https://twitter.com/StudioFawn), which has been 7 years in the making (ported to Godot along the way) and is close to being released. You can wishlist it on [Steam](https://store.steampowered.com/app/1145440/Bloom_Memories/), follow the developer on [Twitter](https://twitter.com/StudioFawn) or [Patreon](https://www.patreon.com/studiofawn), and see the gorgeous trailer on [YouTube](https://www.youtube.com/watch?v=K4PPDpXEn74).*
|
||||
*The illustration picture is from the innovative action adventure RPG* **[Bloom: Memories](https://store.steampowered.com/app/1145440/Bloom_Memories/?curator_clanid=41324400)** *by [Studio Fawn](https://twitter.com/StudioFawn), which has been 7 years in the making (ported to Godot along the way) and is close to being released. You can wishlist it on [Steam](https://store.steampowered.com/app/1145440/Bloom_Memories/?curator_clanid=41324400), follow the developer on [Twitter](https://twitter.com/StudioFawn) or [Patreon](https://www.patreon.com/studiofawn), and see the gorgeous trailer on [YouTube](https://www.youtube.com/watch?v=K4PPDpXEn74).*
|
||||
|
||||
@@ -64,4 +64,4 @@ As a tester, you are encouraged to open bug reports if you experience issues wit
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture is from* [**Door in the Woods**](https://store.steampowered.com/app/1189230/Door_in_the_Woods/), *an open world roguelike inspired by the lovecraftian mythos and developed in Godot by [teedoubleuGAMES](https://twitter.com/teedoubleuGAMES). The game was just released today on [Steam](https://store.steampowered.com/app/1189230/Door_in_the_Woods/), so congrats to the developers for the release!*
|
||||
*The illustration picture is from* [**Door in the Woods**](https://store.steampowered.com/app/1189230/Door_in_the_Woods/?curator_clanid=41324400), *an open world roguelike inspired by the lovecraftian mythos and developed in Godot by [teedoubleuGAMES](https://twitter.com/teedoubleuGAMES). The game was just released today on [Steam](https://store.steampowered.com/app/1189230/Door_in_the_Woods/?curator_clanid=41324400), so congrats to the developers for the release!*
|
||||
|
||||
@@ -19,7 +19,7 @@ The development is slower paced, as most contributors focus on the 4.x branch, w
|
||||
|
||||
You can also [try the Web editor](https://editor.godotengine.org/releases/3.6.beta1/).
|
||||
|
||||
*The illustration picture for this article is from* [**Your Only Move Is HUSTLE**](https://store.steampowered.com/app/2212330/Your_Only_Move_Is_HUSTLE/), *a tactical, turn-based and multiplayer 2D fighting game by [Ivy Sly](https://twitter.com/ivy_sly_/). You can find the game on [Steam](https://store.steampowered.com/app/2212330/Your_Only_Move_Is_HUSTLE/), follow the [game](https://twitter.com/YourMoveHUSTLE) and the [developer](https://twitter.com/ivy_sly_/) on Twitter, and find [other relevant links here](https://linktr.ee/youronlymoveishustle).*
|
||||
*The illustration picture for this article is from* [**Your Only Move Is HUSTLE**](https://store.steampowered.com/app/2212330/Your_Only_Move_Is_HUSTLE/?curator_clanid=41324400), *a tactical, turn-based and multiplayer 2D fighting game by [Ivy Sly](https://twitter.com/ivy_sly_/). You can find the game on [Steam](https://store.steampowered.com/app/2212330/Your_Only_Move_Is_HUSTLE/?curator_clanid=41324400), follow the [game](https://twitter.com/YourMoveHUSTLE) and the [developer](https://twitter.com/ivy_sly_/) on Twitter, and find [other relevant links here](https://linktr.ee/youronlymoveishustle).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ A lot of work is also being done to improve the Android editor port. We're looki
|
||||
|
||||
You can also [try the Web editor](https://editor.godotengine.org/releases/3.6.beta2/).
|
||||
|
||||
*The illustration picture for this article is from* [**Murtop**](https://games.hiulit.com/murtop/) by [hiulit](https://twitter.com/hiulit), *a fast-paced arcade game packed with action, as if it was taken out directly from the 80's, where Dig Dug meets Bomberman. It's available on [Nintendo Switch](https://www.nintendo.com/store/products/murtop-switch/), [Steam](https://store.steampowered.com/app/2148170/Murtop/), and [itch.io](https://hiulit.itch.io/murtop).*
|
||||
*The illustration picture for this article is from* [**Murtop**](https://games.hiulit.com/murtop/) by [hiulit](https://twitter.com/hiulit), *a fast-paced arcade game packed with action, as if it was taken out directly from the 80's, where Dig Dug meets Bomberman. It's available on [Nintendo Switch](https://www.nintendo.com/store/products/murtop-switch/), [Steam](https://store.steampowered.com/app/2148170/Murtop/?curator_clanid=41324400), and [itch.io](https://hiulit.itch.io/murtop).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ You can also [try the Web editor](https://editor.godotengine.org/releases/3.6.be
|
||||
|
||||
---
|
||||
|
||||
*The illustration picture for this article showcases* [**Robotherapy**](https://store.steampowered.com/app/1895970/Robotherapy/), *an emotional dark comedy about robots doing therapy. It was developed by [Lucas Molina](https://twitter.com/AD1337) with Godot 3.5, and just got released on [**Steam**](https://store.steampowered.com/app/1895970/Robotherapy/)!*
|
||||
*The illustration picture for this article showcases* [**Robotherapy**](https://store.steampowered.com/app/1895970/Robotherapy/?curator_clanid=41324400), *an emotional dark comedy about robots doing therapy. It was developed by [Lucas Molina](https://twitter.com/AD1337) with Godot 3.5, and just got released on [**Steam**](https://store.steampowered.com/app/1895970/Robotherapy/?curator_clanid=41324400)!*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ The last 3.6 beta snapshot was [back in August](/article/dev-snapshot-godot-3-6-
|
||||
|
||||
---
|
||||
|
||||
*The illustration picture for this article showcases* [**Cardbob**](https://store.steampowered.com/app/1963670/Cardbob/), *an action roguelite with a hi-tech cardboard robot crawling sci-fi dungeons! It was developed by [Mad Cookies Studio](https://twitter.com/MadCookiesGames) with Godot 3, and is available to purchase and play on [Steam](https://store.steampowered.com/app/1963670/Cardbob/). You can also follow the developer Lentsius on [Twitch](https://www.twitch.tv/lentsius), where they stream Godot development.*
|
||||
*The illustration picture for this article showcases* [**Cardbob**](https://store.steampowered.com/app/1963670/Cardbob/?curator_clanid=41324400), *an action roguelite with a hi-tech cardboard robot crawling sci-fi dungeons! It was developed by [Mad Cookies Studio](https://twitter.com/MadCookiesGames) with Godot 3, and is available to purchase and play on [Steam](https://store.steampowered.com/app/1963670/Cardbob/?curator_clanid=41324400). You can also follow the developer Lentsius on [Twitch](https://www.twitch.tv/lentsius), where they stream Godot development.*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ This beta represents *feature freeze* for 3.6. We will now concentrate on bug fi
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**Backpack Battles**](https://store.steampowered.com/app/2427700/Backpack_Battles/), *a massively popular PvP inventory management auto battler, developed by [PlayWithFurcifer](https://www.youtube.com/@playwithfurcifer) in Godot 3.5. The game was released in early access in March, and is gearing up towards a great full release later this year. You can buy or wishlist it on [Steam](https://store.steampowered.com/app/2427700/Backpack_Battles/), and follow the developers on [Twitter](https://twitter.com/TweetFurcifer) and [YouTube](https://www.youtube.com/@playwithfurcifer).*
|
||||
*The cover illustration is from* [**Backpack Battles**](https://store.steampowered.com/app/2427700/Backpack_Battles/?curator_clanid=41324400), *a massively popular PvP inventory management auto battler, developed by [PlayWithFurcifer](https://www.youtube.com/@playwithfurcifer) in Godot 3.5. The game was released in early access in March, and is gearing up towards a great full release later this year. You can buy or wishlist it on [Steam](https://store.steampowered.com/app/2427700/Backpack_Battles/?curator_clanid=41324400), and follow the developers on [Twitter](https://twitter.com/TweetFurcifer) and [YouTube](https://www.youtube.com/@playwithfurcifer).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ This beta includes a few big changes which may interest a lot of users:
|
||||
|
||||
You can also [try the Web editor](https://editor.godotengine.org/releases/4.0.beta13/godot.editor.html) (early testing, it's still slow and unstable).
|
||||
|
||||
*The illustration picture for this article is from* [**Lone Knight**](https://store.steampowered.com/app/2211930/Lone_Knight/) *by Jean Makes Games. The project is currently being ported to Godot 4 beta. Follow Jean Makes Games on [Twitter](https://twitter.com/Pixl_Jean) for updates.*
|
||||
*The illustration picture for this article is from* [**Lone Knight**](https://store.steampowered.com/app/2211930/Lone_Knight/?curator_clanid=41324400) *by Jean Makes Games. The project is currently being ported to Godot 4 beta. Follow Jean Makes Games on [Twitter](https://twitter.com/Pixl_Jean) for updates.*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ In the last few betas, as we tie up some loose ends, you may have noticed an inc
|
||||
|
||||
You can also [try the Web editor](https://editor.godotengine.org/releases/4.0.beta16/godot.editor.html) (early testing, it's still slow and unstable).
|
||||
|
||||
*The illustration picture for this article is from* [**Halls of Torment**](https://store.steampowered.com/app/2218750/Halls_of_Torment/), *a roguelite action RPG with retro late-90s pre-rendered 2D graphics. It is developed by [Chasing Carrots](https://twitter.com/chasing_carrots) using Godot 4.0 beta, and you can [wishlist it on Steam](https://store.steampowered.com/app/2218750/Halls_of_Torment/).*
|
||||
*The illustration picture for this article is from* [**Halls of Torment**](https://store.steampowered.com/app/2218750/Halls_of_Torment/?curator_clanid=41324400), *a roguelite action RPG with retro late-90s pre-rendered 2D graphics. It is developed by [Chasing Carrots](https://twitter.com/chasing_carrots) using Godot 4.0 beta, and you can [wishlist it on Steam](https://store.steampowered.com/app/2218750/Halls_of_Torment/?curator_clanid=41324400).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ In the last few betas, as we tie up some loose ends, you may have noticed an inc
|
||||
|
||||
You can also [try the Web editor](https://editor.godotengine.org/releases/4.0.beta17/godot.editor.html) (early testing, it's still slow and unstable).
|
||||
|
||||
*The illustration picture for this article is from* [**Drift**](https://store.steampowered.com/app/2159650/Drift/), *an upcoming co-op open world survival and crafting game, in space! It is developed in Godot 4.0 beta by [KAR Games](https://kargam.es/), and has a [playable demo already on Steam](https://store.steampowered.com/app/2159650/Drift/).*
|
||||
*The illustration picture for this article is from* [**Drift**](https://store.steampowered.com/app/2159650/Drift/?curator_clanid=41324400), *an upcoming co-op open world survival and crafting game, in space! It is developed in Godot 4.0 beta by [KAR Games](https://kargam.es/), and has a [playable demo already on Steam](https://store.steampowered.com/app/2159650/Drift/?curator_clanid=41324400).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ Some of the most notable changes in this update include:
|
||||
|
||||
[Jump to the **Downloads** section.](#downloads)
|
||||
|
||||
*The illustration picture for this article is a screenshot of* [**Object Wars**](https://store.steampowered.com/app/1936800/Object_Wars/), *an upcoming multiplayer third person shooter in a cute, homey environment where everyday objects fight it off in battle royale or team deathmatch. The game is developed by Vedg Studio / [NoirosL](https://twitter.com/NoirosL/) and was recently ported to Godot 4.0 beta. [Wishlist it on Steam!](https://store.steampowered.com/app/1936800/Object_Wars/)*
|
||||
*The illustration picture for this article is a screenshot of* [**Object Wars**](https://store.steampowered.com/app/1936800/Object_Wars/?curator_clanid=41324400), *an upcoming multiplayer third person shooter in a cute, homey environment where everyday objects fight it off in battle royale or team deathmatch. The game is developed by Vedg Studio / [NoirosL](https://twitter.com/NoirosL/) and was recently ported to Godot 4.0 beta. [Wishlist it on Steam!](https://store.steampowered.com/app/1936800/Object_Wars/?curator_clanid=41324400)*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ Some big changes in this beta:
|
||||
|
||||
You can also [try the Web editor](https://editor.godotengine.org/releases/4.0.beta7/godot.editor.html) (early testing, it's still slow and unstable).
|
||||
|
||||
*The illustration picture for this article is a screenshot of* [**Disinfection**](https://store.steampowered.com/app/1921130/Disinfection/), *a space horror game by indie duo [Evil Turtle Productions](https://twitter.com/EvilTurtleGames) which is currently being ported to Godot 4.0 beta. You can follow the developers on [Twitter](https://twitter.com/EvilTurtleGames) and [Mastodon](https://mastodon.gamedev.place/@evilturtle), and wishlist the game on [Steam](https://store.steampowered.com/app/1921130/Disinfection/).*
|
||||
*The illustration picture for this article is a screenshot of* [**Disinfection**](https://store.steampowered.com/app/1921130/Disinfection/?curator_clanid=41324400), *a space horror game by indie duo [Evil Turtle Productions](https://twitter.com/EvilTurtleGames) which is currently being ported to Godot 4.0 beta. You can follow the developers on [Twitter](https://twitter.com/EvilTurtleGames) and [Mastodon](https://mastodon.gamedev.place/@evilturtle), and wishlist the game on [Steam](https://store.steampowered.com/app/1921130/Disinfection/?curator_clanid=41324400).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ This beta includes a few big changes which may interest a lot of users:
|
||||
|
||||
You can also [try the Web editor](https://editor.godotengine.org/releases/4.0.beta9/godot.editor.html) (early testing, it's still slow and unstable).
|
||||
|
||||
*The illustration picture for this article is from [Raffaele Picca](https://campsite.bio/raffa)'s [car scene](https://twitter.com/MV_Raffa/status/1603697398920118272), rendered in Godot 4.0 using the [Movie Maker mode](/article/movie-maker-mode-arrives-in-godot-4), for the main menu of the upcoming* [**FRANZ FURY**](https://store.steampowered.com/app/1513960/FRANZ_FURY/) *game (made with Godot 3.x). Also check out Raffaele's* [**Beat Invaders**](https://store.steampowered.com/app/1863080/Beat_Invaders/) *released earlier this year.*
|
||||
*The illustration picture for this article is from [Raffaele Picca](https://campsite.bio/raffa)'s [car scene](https://twitter.com/MV_Raffa/status/1603697398920118272), rendered in Godot 4.0 using the [Movie Maker mode](/article/movie-maker-mode-arrives-in-godot-4), for the main menu of the upcoming* [**FRANZ FURY**](https://store.steampowered.com/app/1513960/FRANZ_FURY/?curator_clanid=41324400) *game (made with Godot 3.x). Also check out Raffaele's* [**Beat Invaders**](https://store.steampowered.com/app/1863080/Beat_Invaders/?curator_clanid=41324400) *released earlier this year.*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ The beta testing stage is dedicated to fixing bugs and making sure that Godot 4.
|
||||
|
||||
[Jump to the **Downloads** section](#downloads), and give it a spin right now, or continue reading to learn more about changes that come in Godot 4.1. You can also [try the **Web editor**](https://editor.godotengine.org/releases/4.1.beta1/) or the **Android editor** for this release. If you are interested in the latter, please request to join [our testing group](https://groups.google.com/g/godot-testers) to get access to pre-release builds.
|
||||
|
||||
*The illustration picture for this article is from* [**Halls of Torment**](https://store.steampowered.com/app/2218750/Halls_of_Torment/), *a roguelite action RPG with retro aesthetics calling back to late-90s pre-rendered 2D graphics. It is developed by [Chasing Carrots](https://twitter.com/chasing_carrots) using Godot 4.0, and it just released in [early access on Steam](https://store.steampowered.com/app/2218750/Halls_of_Torment/), so you can buy it right now! Congrats to the team for the overwhelmingly positive reception!*
|
||||
*The illustration picture for this article is from* [**Halls of Torment**](https://store.steampowered.com/app/2218750/Halls_of_Torment/?curator_clanid=41324400), *a roguelite action RPG with retro aesthetics calling back to late-90s pre-rendered 2D graphics. It is developed by [Chasing Carrots](https://twitter.com/chasing_carrots) using Godot 4.0, and it just released in [early access on Steam](https://store.steampowered.com/app/2218750/Halls_of_Torment/?curator_clanid=41324400), so you can buy it right now! Congrats to the team for the overwhelmingly positive reception!*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ A lot of work is also being done to improve the Android editor port. We just cre
|
||||
|
||||
You can also [try the Web editor](https://editor.godotengine.org/releases/4.1.dev2/).
|
||||
|
||||
*The illustration picture for this article is from* **Spring Dash**, *a momentum-packed parkour platformer by [Dillon Steyl](https://twitter.com/DillonSteyl), which was just ported to Godot 4. You can [wishlist it on Steam](https://store.steampowered.com/app/2093070/Spring_Dash/), and find a demo on Dillon's Discord ([find all links here](https://linktr.ee/dillonsteyl)).*
|
||||
*The illustration picture for this article is from* **Spring Dash**, *a momentum-packed parkour platformer by [Dillon Steyl](https://twitter.com/DillonSteyl), which was just ported to Godot 4. You can [wishlist it on Steam](https://store.steampowered.com/app/2093070/Spring_Dash/?curator_clanid=41324400), and find a demo on Dillon's Discord ([find all links here](https://linktr.ee/dillonsteyl)).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ For C# users, the .NET 8.0 release is set to be launched this November. Make sur
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture for this article is taken from* [**The Last Game**](https://twitter.com/TheLastGame__), *a roguelite twin-stick shooter by Frédéric Julian made with Godot 4.1. It was recently released on [App Store](https://apps.apple.com/us/app/the-last-game/id6466296603), [Google Play](https://play.google.com/store/apps/details?id=com.frju.thelastgame), [Steam](https://store.steampowered.com/app/2563800/The_Last_Game/), and [itch.io](https://frju.itch.io/the-last-game). You can follow the development on [Twitter](https://twitter.com/TheLastGame__) or [Discord](https://discord.gg/J4VQtvEb9W).*
|
||||
*The illustration picture for this article is taken from* [**The Last Game**](https://twitter.com/TheLastGame__), *a roguelite twin-stick shooter by Frédéric Julian made with Godot 4.1. It was recently released on [App Store](https://apps.apple.com/us/app/the-last-game/id6466296603), [Google Play](https://play.google.com/store/apps/details?id=com.frju.thelastgame), [Steam](https://store.steampowered.com/app/2563800/The_Last_Game/?curator_clanid=41324400), and [itch.io](https://frju.itch.io/the-last-game). You can follow the development on [Twitter](https://twitter.com/TheLastGame__) or [Discord](https://discord.gg/J4VQtvEb9W).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ This release also includes two compatibility breaking changes. While they are un
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture for this article is taken from* [**Liberation**](https://store.steampowered.com/app/2413940/Liberation/) *— a space sim game by Luke Miller with a catchy and beautiful retro aesthetic. Made with open source tools, including Godot 4.2, it's available right now on [Steam](https://store.steampowered.com/app/2413940/Liberation/) (with a demo too). Make sure to also follow Luke on social networks ([Mastodon](https://mastodon.gamedev.place/@upmultimedia), [Twitter](https://twitter.com/UpMultimediaBTS)).*
|
||||
*The illustration picture for this article is taken from* [**Liberation**](https://store.steampowered.com/app/2413940/Liberation/?curator_clanid=41324400) *— a space sim game by Luke Miller with a catchy and beautiful retro aesthetic. Made with open source tools, including Godot 4.2, it's available right now on [Steam](https://store.steampowered.com/app/2413940/Liberation/?curator_clanid=41324400) (with a demo too). Make sure to also follow Luke on social networks ([Mastodon](https://mastodon.gamedev.place/@upmultimedia), [Twitter](https://twitter.com/UpMultimediaBTS)).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ This 6th beta fixes a number of showstopper regressions via some relatively core
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture for this article is taken from* [**SpaceSlog**](https://store.steampowered.com/app/2133570/SpaceSlog/) *— a sci-fi spaceship sim game by [Produno Games Studios](https://produnogames.com/), with an emphasis on ship building, crew management, and exploration. It is currently in development with Godot 4.2, and you can wishlist the game on [Steam](https://store.steampowered.com/app/2133570/SpaceSlog/) and [Epic Games Store](https://store.epicgames.com/en-US/p/spaceslog-9f9162). Follow development on [Twitter](https://twitter.com/ProdunoGames) and the [studio's blog](https://produnogames.com/blog/).*
|
||||
*The illustration picture for this article is taken from* [**SpaceSlog**](https://store.steampowered.com/app/2133570/SpaceSlog/?curator_clanid=41324400) *— a sci-fi spaceship sim game by [Produno Games Studios](https://produnogames.com/), with an emphasis on ship building, crew management, and exploration. It is currently in development with Godot 4.2, and you can wishlist the game on [Steam](https://store.steampowered.com/app/2133570/SpaceSlog/?curator_clanid=41324400) and [Epic Games Store](https://store.epicgames.com/en-US/p/spaceslog-9f9162). Follow development on [Twitter](https://twitter.com/ProdunoGames) and the [studio's blog](https://produnogames.com/blog/).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ Please, consider [supporting the project financially](#support), if you are able
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**Road to Vostok**](https://roadtovostok.com/), *a hardcore single-player survival FPS set in a post-apocalyptic Finland border zone, developed using Godot 4. The main developer Antti ported the previous version of the game from Unity to Godot 4, writing a lot of insightful [progress reports](https://www.patreon.com/posts/godot-port-1-90611929) in the process. They recently released their [Public Demo 2](https://www.roadtovostok.com/news/public-demo-2) using Godot with the main gameplay loop. You can try the demo and wishlist the game [on Steam](https://store.steampowered.com/app/1963610/Road_to_Vostok/), and follow the development on [Twitter](https://x.com/roadtovostok) and [Patreon](https://www.patreon.com/roadtovostok).*
|
||||
*The cover illustration is from* [**Road to Vostok**](https://roadtovostok.com/), *a hardcore single-player survival FPS set in a post-apocalyptic Finland border zone, developed using Godot 4. The main developer Antti ported the previous version of the game from Unity to Godot 4, writing a lot of insightful [progress reports](https://www.patreon.com/posts/godot-port-1-90611929) in the process. They recently released their [Public Demo 2](https://www.roadtovostok.com/news/public-demo-2) using Godot with the main gameplay loop. You can try the demo and wishlist the game [on Steam](https://store.steampowered.com/app/1963610/Road_to_Vostok/?curator_clanid=41324400), and follow the development on [Twitter](https://x.com/roadtovostok) and [Patreon](https://www.patreon.com/roadtovostok).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ Please, consider [supporting the project financially](https://fund.godotengine.o
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**Stunt Xpress**](https://store.steampowered.com/app/2645830/Stunt_Xpress/), *a delivery van stunt action game by Rafael Gonçalves and Pineapple Works, made with Godot 4.2. The game is scheduled for a 2024 release, and you can play the latest demo on [Steam](https://store.steampowered.com/app/2645830/Stunt_Xpress/). You can follow [Rafael](https://x.com/gonzelvis/) and [Pineapple Works](https://x.com/pineapple_works) on Twitter for development updates.*
|
||||
*The cover illustration is from* [**Stunt Xpress**](https://store.steampowered.com/app/2645830/Stunt_Xpress/?curator_clanid=41324400), *a delivery van stunt action game by Rafael Gonçalves and Pineapple Works, made with Godot 4.2. The game is scheduled for a 2024 release, and you can play the latest demo on [Steam](https://store.steampowered.com/app/2645830/Stunt_Xpress/?curator_clanid=41324400). You can follow [Rafael](https://x.com/gonzelvis/) and [Pineapple Works](https://x.com/pineapple_works) on Twitter for development updates.*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ Please, consider [supporting the project financially](https://fund.godotengine.o
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**The End of You**](https://store.steampowered.com/app/2962000/The_End_of_You/), *a short, emotional narrative game made with Godot 4 by Memory of God, known for* Stillness of the Wind. *The game was released in June on [Steam](https://store.steampowered.com/app/2962000/The_End_of_You/). You can follow the developer on [Twitter](https://x.com/memoryofgod).*
|
||||
*The cover illustration is from* [**The End of You**](https://store.steampowered.com/app/2962000/The_End_of_You/?curator_clanid=41324400), *a short, emotional narrative game made with Godot 4 by Memory of God, known for* Stillness of the Wind. *The game was released in June on [Steam](https://store.steampowered.com/app/2962000/The_End_of_You/?curator_clanid=41324400). You can follow the developer on [Twitter](https://x.com/memoryofgod).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ Keep in mind that while we try to make sure each dev snapshot is stable enough f
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture comes from* [**Yeetus**](https://store.steampowered.com/app/2640910/Yeetus/) *— an action roguelike game made by [YarnCat Games](https://www.yarncatgames.com/), where the ground underneath your feet is your only weapon against waves and waves of enemies. The game is made with Godot 4, and you can get it right now on [Steam](https://store.steampowered.com/app/2640910/Yeetus/). Make sure to follow YarnCat Games on social networks ([Twitter](https://twitter.com/DYarncat), [TikTok](https://www.tiktok.com/@yarncatgames)) to keep in touch and be the first to learn about their next project!*
|
||||
*The illustration picture comes from* [**Yeetus**](https://store.steampowered.com/app/2640910/Yeetus/?curator_clanid=41324400) *— an action roguelike game made by [YarnCat Games](https://www.yarncatgames.com/), where the ground underneath your feet is your only weapon against waves and waves of enemies. The game is made with Godot 4, and you can get it right now on [Steam](https://store.steampowered.com/app/2640910/Yeetus/?curator_clanid=41324400). Make sure to follow YarnCat Games on social networks ([Twitter](https://twitter.com/DYarncat), [TikTok](https://www.tiktok.com/@yarncatgames)) to keep in touch and be the first to learn about their next project!*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ Keep in mind that while we try to make sure each dev snapshot is stable enough f
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture comes from* [**Fish Flop**](https://store.steampowered.com/app/2440110/Fish_Flop/), *a physics-based adventure with a fish escaping from the market back to the sea. It is developed by [Kasper Arnklit](https://twitter.com/KasperArnklit/) and [Neil Greene](https://twitter.com/Neilosg) in Godot 4, and can be wishlisted on [Steam](https://store.steampowered.com/app/2440110/Fish_Flop/).*
|
||||
*The illustration picture comes from* [**Fish Flop**](https://store.steampowered.com/app/2440110/Fish_Flop/?curator_clanid=41324400), *a physics-based adventure with a fish escaping from the market back to the sea. It is developed by [Kasper Arnklit](https://twitter.com/KasperArnklit/) and [Neil Greene](https://twitter.com/Neilosg) in Godot 4, and can be wishlisted on [Steam](https://store.steampowered.com/app/2440110/Fish_Flop/?curator_clanid=41324400).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ Keep in mind that while we try to make sure each dev snapshot is stable enough f
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture is from* [**Parking Garage Rally Circuit**](https://store.steampowered.com/app/2737300/Parking_Garage_Rally_Circuit/), *a delightfully retro arcade rally racing that looks straight out of 1998! It is developed by [Walaber](https://twitter.com/walaber) of JellyCar fame, and this upcoming opus is developed using Godot 4.2. Wishlist the game on [Steam](https://store.steampowered.com/app/2737300/Parking_Garage_Rally_Circuit/), and follow the developer on [Twitter](https://twitter.com/walaber) and [Discord](https://discord.com/invite/Ws2MTXyh).*
|
||||
*The illustration picture is from* [**Parking Garage Rally Circuit**](https://store.steampowered.com/app/2737300/Parking_Garage_Rally_Circuit/?curator_clanid=41324400), *a delightfully retro arcade rally racing that looks straight out of 1998! It is developed by [Walaber](https://twitter.com/walaber) of JellyCar fame, and this upcoming opus is developed using Godot 4.2. Wishlist the game on [Steam](https://store.steampowered.com/app/2737300/Parking_Garage_Rally_Circuit/?curator_clanid=41324400), and follow the developer on [Twitter](https://twitter.com/walaber) and [Discord](https://discord.com/invite/Ws2MTXyh).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ Please, consider [supporting the project financially](#support), if you are able
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**WEBFISHING**](https://store.steampowered.com/app/3146520/WEBFISHING/), *a multiplayer online casual fishing game where you relax, hang out, make friends, and catch fish! You can buy the game [on Steam](https://store.steampowered.com/app/3146520/WEBFISHING/), and follow the development on [Twitter](https://x.com/westthewerst).*
|
||||
*The cover illustration is from* [**WEBFISHING**](https://store.steampowered.com/app/3146520/WEBFISHING/?curator_clanid=41324400), *a multiplayer online casual fishing game where you relax, hang out, make friends, and catch fish! You can buy the game [on Steam](https://store.steampowered.com/app/3146520/WEBFISHING/?curator_clanid=41324400), and follow the development on [Twitter](https://x.com/westthewerst).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ Please, consider [supporting the project financially](#support), if you are able
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**The Roottrees are Dead**](https://store.steampowered.com/app/2754380/The_Roottrees_are_Dead/), *a detective game where you piece together a family tree's billion-dollar paper trail through the power of a dial-up modem! You can buy the game [on Steam](https://store.steampowered.com/app/2754380/The_Roottrees_are_Dead/), and follow the developer on [Bluesky](https://bsky.app/profile/eviltrout.com).*
|
||||
*The cover illustration is from* [**The Roottrees are Dead**](https://store.steampowered.com/app/2754380/The_Roottrees_are_Dead/?curator_clanid=41324400), *a detective game where you piece together a family tree's billion-dollar paper trail through the power of a dial-up modem! You can buy the game [on Steam](https://store.steampowered.com/app/2754380/The_Roottrees_are_Dead/?curator_clanid=41324400), and follow the developer on [Bluesky](https://bsky.app/profile/eviltrout.com).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ Please, consider [supporting the project financially](#support), if you are able
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**Ballionaire**](https://store.steampowered.com/app/2667120/Ballionaire/), *a roguelike pachinko simulator where the laws of physics bend to your will, developed by newobject and published by Raw Fury! You can buy the game [on Steam](https://store.steampowered.com/app/2667120/Ballionaire/), and follow the developer on [Bluesky](https://bsky.app/profile/newobject.bsky.social) and [itch.io](https://newobject.itch.io/).*
|
||||
*The cover illustration is from* [**Ballionaire**](https://store.steampowered.com/app/2667120/Ballionaire/?curator_clanid=41324400), *a roguelike pachinko simulator where the laws of physics bend to your will, developed by newobject and published by Raw Fury! You can buy the game [on Steam](https://store.steampowered.com/app/2667120/Ballionaire/?curator_clanid=41324400), and follow the developer on [Bluesky](https://bsky.app/profile/newobject.bsky.social) and [itch.io](https://newobject.itch.io/).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ Git, to preserve your projects in case of corruption or data loss.
|
||||
|
||||
-----
|
||||
|
||||
*The cover illustration is from* [**Gourdlets**](https://store.steampowered.com/app/2013730/Gourdlets/), *an easygoing sandbox game about building towns for cute vegetable folks. Developed in Godot 4 by [AuntyGames](https://www.auntygames.com/), it was recently released [on Steam](https://store.steampowered.com/app/2013730/Gourdlets/) to critical acclaim. You can follow the developer on [Twitter](https://x.com/auntygames), [TikTok](https://www.tiktok.com/@aunty__games), and [Instagram](https://www.instagram.com/auntygames/).*
|
||||
*The cover illustration is from* [**Gourdlets**](https://store.steampowered.com/app/2013730/Gourdlets/?curator_clanid=41324400), *an easygoing sandbox game about building towns for cute vegetable folks. Developed in Godot 4 by [AuntyGames](https://www.auntygames.com/), it was recently released [on Steam](https://store.steampowered.com/app/2013730/Gourdlets/?curator_clanid=41324400) to critical acclaim. You can follow the developer on [Twitter](https://x.com/auntygames), [TikTok](https://www.tiktok.com/@aunty__games), and [Instagram](https://www.instagram.com/auntygames/).*
|
||||
|
||||
## Highlights
|
||||
|
||||
@@ -83,8 +83,8 @@ compression types and begin to use it internally for things like lightmaps.
|
||||
|
||||
The improvement is most obvious when importing HDRIs, here are a few examples from the PR:
|
||||
|
||||
| Image | CVTT | Betsy |
|
||||
|-------|------|-------|
|
||||
| Image | CVTT | Betsy |
|
||||
| ------------------------------------------------------------------------------------------------- | ----- | ----- |
|
||||
| [Symmetrical garden 8k .hdr with mipmaps](https://polyhaven.com/a/symmetrical_garden_02) | 92.4s | 475ms |
|
||||
| [Cobblestone Street Night .hdr 4k with mipmaps](https://polyhaven.com/a/cobblestone_street_night) | 26.5s | 217ms |
|
||||
| [Laufenurg Church 8k .hdr with mipmaps](https://polyhaven.com/a/laufenurg_church) | 99.3s | 440ms |
|
||||
|
||||
@@ -24,7 +24,7 @@ Git, to preserve your projects in case of corruption or data loss.
|
||||
|
||||
-----
|
||||
|
||||
*The cover illustration is from* [**Megaloot**](https://store.steampowered.com/app/2440380/Megaloot/), *an addictive inventory management roguelike, developed in Godot 4.3 by [axilirate](https://axilirate.itch.io/) and published by [Ravenage Games](https://x.com/Ravenage_games). It was recently released [on Steam](https://store.steampowered.com/app/2440380/Megaloot/) with big success. You can follow the development on [Twitter](https://x.com/playmegaloot).*
|
||||
*The cover illustration is from* [**Megaloot**](https://store.steampowered.com/app/2440380/Megaloot/?curator_clanid=41324400), *an addictive inventory management roguelike, developed in Godot 4.3 by [axilirate](https://axilirate.itch.io/) and published by [Ravenage Games](https://x.com/Ravenage_games). It was recently released [on Steam](https://store.steampowered.com/app/2440380/Megaloot/?curator_clanid=41324400) with big success. You can follow the development on [Twitter](https://x.com/playmegaloot).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ Git, to preserve your projects in case of corruption or data loss.
|
||||
|
||||
-----
|
||||
|
||||
*The cover illustration is from* [**Fogpiercer**](https://store.steampowered.com/app/3219010/Fogpiercer/), *a turn-based card battler where your deck is a train! It is developed in Godot 4.3 by [Mad Cookies Studio](https://x.com/MadCookiesGames). You can wishlist the game [on Steam](https://store.steampowered.com/app/3219010/Fogpiercer/) and follow the developers on [Twitter](https://x.com/MadCookiesGames).*
|
||||
*The cover illustration is from* [**Fogpiercer**](https://store.steampowered.com/app/3219010/Fogpiercer/?curator_clanid=41324400), *a turn-based card battler where your deck is a train! It is developed in Godot 4.3 by [Mad Cookies Studio](https://x.com/MadCookiesGames). You can wishlist the game [on Steam](https://store.steampowered.com/app/3219010/Fogpiercer/?curator_clanid=41324400) and follow the developers on [Twitter](https://x.com/MadCookiesGames).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ Git, to preserve your projects in case of corruption or data loss.
|
||||
|
||||
-----
|
||||
|
||||
*The cover illustration is from* [**Unrailed 2: Back on Track**](https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/), *a chaotic co-op railroad construction game where you build your track across procedurally generated worlds! It is developed by [Indoor Astronaut](https://indoorastronaut.ch/). You can purchase the game in early access [on Steam](https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/) and follow the developer on [Twitter](https://x.com/IndoorAstronaut).*
|
||||
*The cover illustration is from* [**Unrailed 2: Back on Track**](https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/?curator_clanid=41324400), *a chaotic co-op railroad construction game where you build your track across procedurally generated worlds! It is developed by [Indoor Astronaut](https://indoorastronaut.ch/). You can purchase the game in early access [on Steam](https://store.steampowered.com/app/2211170/Unrailed_2_Back_on_Track/?curator_clanid=41324400) and follow the developer on [Twitter](https://x.com/IndoorAstronaut).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ Git, to preserve your projects in case of corruption or data loss.
|
||||
|
||||
-----
|
||||
|
||||
*The cover illustration is from* [**The Rise of the Golden Idol**](https://store.steampowered.com/app/2716400/The_Rise_of_the_Golden_Idol/), *a mystery game where you unravel the truth behind 20 cases of crime in the 1970s! It is developed by [Color Gray Games](https://www.thegoldenidol.com/). You can purchase the game [on Steam](https://store.steampowered.com/app/2716400/The_Rise_of_the_Golden_Idol/) and follow the developer on [Twitter](https://twitter.com/colorgray7/).*
|
||||
*The cover illustration is from* [**The Rise of the Golden Idol**](https://store.steampowered.com/app/2716400/The_Rise_of_the_Golden_Idol/?curator_clanid=41324400), *a mystery game where you unravel the truth behind 20 cases of crime in the 1970s! It is developed by [Color Gray Games](https://www.thegoldenidol.com/). You can purchase the game [on Steam](https://store.steampowered.com/app/2716400/The_Rise_of_the_Golden_Idol/?curator_clanid=41324400) and follow the developer on [Twitter](https://twitter.com/colorgray7/).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ Git, to preserve your projects in case of corruption or data loss.
|
||||
|
||||
-----
|
||||
|
||||
*The cover illustration is from* [**Malware**](https://store.steampowered.com/app/3019370/Malware/), *an installation simulator where players must navigate a minefield of circa-1999 malware! It is developed by [Odd Games](https://store.steampowered.com/search/?developer=Odd%20Games). You can purchase the game [on Steam](https://store.steampowered.com/app/3019370/Malware/).*
|
||||
*The cover illustration is from* [**Malware**](https://store.steampowered.com/app/3019370/Malware/?curator_clanid=41324400), *an installation simulator where players must navigate a minefield of circa-1999 malware! It is developed by [Odd Games](https://store.steampowered.com/search/?developer=Odd%20Games). You can purchase the game [on Steam](https://store.steampowered.com/app/3019370/Malware/?curator_clanid=41324400).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ Git, to preserve your projects in case of corruption or data loss.
|
||||
|
||||
-----
|
||||
|
||||
*The cover illustration is from* [**Pest Apocalypse**](https://store.steampowered.com/app/2506810/Pest_Apocalypse/), *a hyper-realistic post apocalyptic physics based pizza delivery action rogue-lite! It is developed by [Kikimora Games](https://www.kikimora.games/). You can purchase the game [on Steam](https://store.steampowered.com/app/2506810/Pest_Apocalypse/), and follow the developers [on Bluesky](https://bsky.app/profile/kikimora.games) and [Discord](https://discord.com/invite/sSmGbJSa4E).*
|
||||
*The cover illustration is from* [**Pest Apocalypse**](https://store.steampowered.com/app/2506810/Pest_Apocalypse/?curator_clanid=41324400), *a hyper-realistic post apocalyptic physics based pizza delivery action rogue-lite! It is developed by [Kikimora Games](https://www.kikimora.games/). You can purchase the game [on Steam](https://store.steampowered.com/app/2506810/Pest_Apocalypse/?curator_clanid=41324400), and follow the developers [on Bluesky](https://bsky.app/profile/kikimora.games) and [Discord](https://discord.com/invite/sSmGbJSa4E).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ To everyone who ended up going to GodotCon this past week, we hope you had a saf
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**Ambidextro**](https://www.majorariatto.com/ambidextro), *a precision-platformer where you must control two characters simultaneously, one with each hand. It is developed by [Majorariatto](https://www.majorariatto.com/) ([BlueSky](https://bsky.app/profile/alvamajo.com), [Twitter](https://twitter.com/majorariatto)). You can get the game on [Steam](https://store.steampowered.com/app/3445580/Ambidextro/?curator_clanid=41324400), [Nintendo Switch](https://www.nintendo.com/store/products/ambidextro-switch/), and [Xbox](https://www.xbox.com/games/store/ambidextro/9nk9bnkcbvj4).*
|
||||
*The cover illustration is from* [**Ambidextro**](https://www.majorariatto.com/ambidextro), *a precision-platformer where you must control two characters simultaneously, one with each hand. It is developed by [Majorariatto](https://www.majorariatto.com/) ([Bluesky](https://bsky.app/profile/alvamajo.com), [Twitter](https://twitter.com/majorariatto)). You can get the game on [Steam](https://store.steampowered.com/app/3445580/Ambidextro/?curator_clanid=41324400), [Nintendo Switch](https://www.nintendo.com/store/products/ambidextro-switch/), and [Xbox](https://www.xbox.com/games/store/ambidextro/9nk9bnkcbvj4).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -28,70 +28,70 @@ Just like last year, we invited Godot developers to join us on our travels and e
|
||||
On the 21st of March, we will be joined by a senior class of students from a local public school. As part of their Game Design Academy program - which was started 15 years ago - the teams are currently developing games for their final presentations. At our booth, they will present their current prototypes and aim to gather some feedback from industry veterans.
|
||||
|
||||
<div class="row-2">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2218750/Halls_of_Torment/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2218750/Halls_of_Torment/?curator_clanid=41324400">
|
||||
<img src="/storage/blog/gdc/2024/hallsoftorment.webp?1">
|
||||
</a>
|
||||
<div>
|
||||
<h3>Halls of Torment</h3>
|
||||
<p>Slay hordes of terrifying monsters in this horde survival roguelite. Descend into the Halls of Torment where the lords of the underworld await you. Treasures, magic trinkets, and a growing cast of heroes will grant you the power to vanquish the horrors from beyond. How long can you survive?</p>
|
||||
</div>
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2726450/Windowkill/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2726450/Windowkill/?curator_clanid=41324400">
|
||||
<img src="/storage/blog/gdc/2024/windowkill.webp">
|
||||
</a>
|
||||
<div>
|
||||
<h3>Windowkill</h3>
|
||||
<p>Windowkill is a twin-stick shooter, but the game window itself is constantly closing in on you. Shoot the window edges to push it around your screen as you fight and dodge enemies and bosses in their own windows.</p>
|
||||
</div>
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2093070/Spring_Dash/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2093070/Spring_Dash/?curator_clanid=41324400">
|
||||
<img src="/storage/blog/gdc/2024/springdash.webp">
|
||||
</a>
|
||||
<div>
|
||||
<h3>Spring Dash</h3>
|
||||
<p>Catapult yourself to incredible speeds in this first-person precision platformer. Use your command over vegetation to build up momentum and decimate the bugs in your way. Just be careful not to fall!</p>
|
||||
</div>
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2368300/Warside/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2368300/Warside/?curator_clanid=41324400">
|
||||
<img src="/storage/blog/gdc/2024/warside.webp?2">
|
||||
</a>
|
||||
<div>
|
||||
<h3>Warside</h3>
|
||||
<p>Welcome to Warside, the fast-paced turn-based tactics game. With a story campaign, multiplayer support, and a built-in map editor, the fight for victory never ends. Choose your Commander, assemble your forces, and battle your way to victory.</p>
|
||||
</div>
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2634140/Endoparasitic_VR/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2634140/Endoparasitic_VR/?curator_clanid=41324400">
|
||||
<img src="/storage/blog/gdc/2024/endoparasitic.webp">
|
||||
</a>
|
||||
<div>
|
||||
<h3>Endoparasitic VR</h3>
|
||||
<p>Three limbs ripped off, infected with a deadly parasite, you must save your research. Drag yourself through the corridors of a secret research lab on a remote asteroid, fight off horribly mutated monsters, inject countless syringes of vaccines, and survive at all costs.</p>
|
||||
</div>
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2013730/Gourdlets/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2013730/Gourdlets/?curator_clanid=41324400">
|
||||
<img src="/assets/showcase/gourdlets-header.webp">
|
||||
</a>
|
||||
<div>
|
||||
<h3>Gourdlets</h3>
|
||||
<p>Gourdlets is a city-building sandbox. Place buildings and scenery, and then watch visiting gourdlets arrive and interact with the world. No objectives, no points, just building.</p>
|
||||
</div>
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2645830/Stunt_Xpress/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2645830/Stunt_Xpress/?curator_clanid=41324400">
|
||||
<img src="/storage/blog/gdc/2024/stuntxpress.webp">
|
||||
</a>
|
||||
<div>
|
||||
<h3>Stunt Xpress</h3>
|
||||
<p>Become a delivery van driver. The best in the world. Take part in internationally renowned delivery van driving championships. Shoot your parcels (on time) into customer's homes like a marksman while performing gravity-defying stunts and being chased by god knows what.</p>
|
||||
</div>
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2337990/Kohlrabi_Starship/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2337990/Kohlrabi_Starship/?curator_clanid=41324400">
|
||||
<img src="/storage/blog/gdc/2024/kohlrabistarship.webp">
|
||||
</a>
|
||||
<div>
|
||||
<h3>Kohlrabi Starship</h3>
|
||||
<p>Kohlrabi Starship is a cozy farming game with space travel. Fly your very own greenhouse spacecraft and discover mysterious planets. Put on your gardening gloves, make friends with animals, fall in love, and slowly turn your desert home planet into a thriving ecosystem.</p>
|
||||
</div>
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2867340/Nonu/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2867340/Nonu/?curator_clanid=41324400">
|
||||
<img src="/storage/blog/gdc/2024/nonu.webp">
|
||||
</a>
|
||||
<div>
|
||||
<h3>Nonu</h3>
|
||||
<p>Nonu is a fantasy souls-like set in a beautiful hand-drawn world. Face intelligent enemies in true souls-like fashion, with a twist. Draw upon the power of Nonu to forge your own fighting style, and uncover untold truths about the world, and its eclectic inhabitants.</p>
|
||||
</div>
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2537470/Vultures__Scavengers_of_Death/">
|
||||
<a class="media" target="_blank" href="https://store.steampowered.com/app/2537470/Vultures__Scavengers_of_Death/?curator_clanid=41324400">
|
||||
<img src="/storage/blog/gdc/2024/vultures.webp">
|
||||
</a>
|
||||
<div>
|
||||
|
||||
@@ -27,7 +27,7 @@ If you're new to Godot, or started only recently, you might be looking for good
|
||||
|
||||
### Installing the engine
|
||||
|
||||
First of all, head over to the [**Download**](/download) page to get the latest stable version of Godot – you can also install it from [itch.io](https://godotengine.itch.io/godot) or [Steam](https://store.steampowered.com/app/404790/Godot_Engine/).
|
||||
First of all, head over to the [**Download**](/download) page to get the latest stable version of Godot – you can also install it from [itch.io](https://godotengine.itch.io/godot) or [Steam](https://store.steampowered.com/app/404790/Godot_Engine/?curator_clanid=41324400).
|
||||
|
||||
For new users, we recommend the "classical" build (as opposed to the "Mono" build with C# support, currently in alpha) and the GDScript language, which you should be able to learn very fast. Experienced C# users are of course welcome to try their hand at the Mono build, just make sure to have the Mono SDK in version 5.12.x installed.
|
||||
|
||||
|
||||
@@ -23,276 +23,276 @@ Steam organises a recurring event called the *[Steam Next Fest](https://partner.
|
||||
|
||||
### Godot games at October's Steam Next Fest
|
||||
|
||||
#### [TailQuest Defense](https://store.steampowered.com/app/824090/TailQuest_Defense/)
|
||||
#### [TailQuest Defense](https://store.steampowered.com/app/824090/TailQuest_Defense/?curator_clanid=41324400)
|
||||
|
||||
Starting with TailQuest Defense by [Kivano Software](https://twitter.com/KivanoSoftware).
|
||||
You may recognize the (by now fairly old!) banner picture of the Godot website :)
|
||||
|
||||
[](https://store.steampowered.com/app/824090/TailQuest_Defense/)
|
||||
[](https://store.steampowered.com/app/824090/TailQuest_Defense/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [The Garden Path](https://store.steampowered.com/app/1638500/The_Garden_Path/)
|
||||
#### [The Garden Path](https://store.steampowered.com/app/1638500/The_Garden_Path/?curator_clanid=41324400)
|
||||
|
||||
Enjoy a relaxing time in the nature with The Garden Path by [Louis Durrant](https://twitter.com/LouisDurrant)!
|
||||
|
||||
[](https://store.steampowered.com/app/1638500/The_Garden_Path/)
|
||||
[](https://store.steampowered.com/app/1638500/The_Garden_Path/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [NeJ](https://store.steampowered.com/app/1626620/NeJ/)
|
||||
#### [NeJ](https://store.steampowered.com/app/1626620/NeJ/?curator_clanid=41324400)
|
||||
|
||||
Adventure in a much darker forest this time with [Ben Lega](https://twitter.com/Ben_Lega_Vidya)'s Nej.
|
||||
|
||||
[](https://store.steampowered.com/app/1626620/NeJ/)
|
||||
[](https://store.steampowered.com/app/1626620/NeJ/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Lumencraft](https://store.steampowered.com/app/1713810/Lumencraft/)
|
||||
#### [Lumencraft](https://store.steampowered.com/app/1713810/Lumencraft/?curator_clanid=41324400)
|
||||
|
||||
Recently revealed but going strongly, here's
|
||||
[Lumencraft](https://twitter.com/Lumencraft_game) by Godot contributor [@KoBeWi_](https://twitter.com/KoBeWi_) together with [@lrzepecki](https://twitter.com/lrzepecki) [@JohnMeadow3](https://twitter.com/JohnMeadow3) [@PawelMogila](https://twitter.com/PawelMogila) [@DamianWiech](https://twitter.com/DamianWiech).
|
||||
|
||||
[](https://store.steampowered.com/app/1713810/Lumencraft/)
|
||||
[](https://store.steampowered.com/app/1713810/Lumencraft/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Galactic Chef](https://store.steampowered.com/app/1156790/Galactic_Chef/)
|
||||
#### [Galactic Chef](https://store.steampowered.com/app/1156790/Galactic_Chef/?curator_clanid=41324400)
|
||||
|
||||
Galactic Chef by [@ThoughtQuake](https://twitter.com/Thoughtquake) lets you become the best cook of the universe (well at least of the Interstellar Culinary Alliance®)!
|
||||
|
||||
[](https://store.steampowered.com/app/1156790/Galactic_Chef/)
|
||||
[](https://store.steampowered.com/app/1156790/Galactic_Chef/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [The Zone: Stalker Stories](https://store.steampowered.com/app/1299540/The_Zone_Stalker_Stories/)
|
||||
#### [The Zone: Stalker Stories](https://store.steampowered.com/app/1299540/The_Zone_Stalker_Stories/?curator_clanid=41324400)
|
||||
|
||||
The Zone: Stalker Stories by [@IlluminatedGms](https://twitter.com/IlluminatedGms) is a story-rich card battler in a post-apocalyptic setting – what's not to love‽
|
||||
|
||||
[](https://store.steampowered.com/app/1299540/The_Zone_Stalker_Stories/)
|
||||
[](https://store.steampowered.com/app/1299540/The_Zone_Stalker_Stories/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Martial Law](https://store.steampowered.com/app/1712390/Martial_Law/)
|
||||
#### [Martial Law](https://store.steampowered.com/app/1712390/Martial_Law/?curator_clanid=41324400)
|
||||
|
||||
Martial Law by [@GroupFixer](https://twitter.com/GroupFixer) tells a story about Poland in the communist era, family, and making choices – all with gorgeous pixel art.
|
||||
|
||||
[](https://store.steampowered.com/app/1712390/Martial_Law/)
|
||||
[](https://store.steampowered.com/app/1712390/Martial_Law/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Ex-Zodiac](https://store.steampowered.com/app/1249480/ExZodiac/)
|
||||
#### [Ex-Zodiac](https://store.steampowered.com/app/1249480/ExZodiac/?curator_clanid=41324400)
|
||||
|
||||
Ex-Zodiac by [@BenHickling](https://twitter.com/BenHickling) bears a strong similarity to a certain furry on-rails shooter, but we're all longing to scratch this SNES itch so it's very welcome! And it definitely goes beyond that inspiration to be its own very modern arcade shooter.
|
||||
|
||||
[](https://store.steampowered.com/app/1249480/ExZodiac/)
|
||||
[](https://store.steampowered.com/app/1249480/ExZodiac/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Seedlings](https://store.steampowered.com/app/1575510/Seedlings/)
|
||||
#### [Seedlings](https://store.steampowered.com/app/1575510/Seedlings/?curator_clanid=41324400)
|
||||
|
||||
Bardsley Creative's [@Seedlings_Game](https://twitter.com/Seedlings_Game) is probably the game featuring the most realistic nature graphics you've seen in a while - as they're all derived from photos of the beautiful Aotearoa New Zealand Bird.
|
||||
|
||||
[](https://store.steampowered.com/app/1575510/Seedlings/)
|
||||
[](https://store.steampowered.com/app/1575510/Seedlings/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [RUN: The World In-Between](https://store.steampowered.com/app/1548940/RUN_The_world_inbetween/)
|
||||
#### [RUN: The World In-Between](https://store.steampowered.com/app/1548940/RUN_The_world_inbetween/?curator_clanid=41324400)
|
||||
|
||||
*Run, boy, run! Running is a victory.* It probably doesn't include Woodkid songs, but [@RunTheVideoGame](https://twitter.com/RunTheVideoGame)
|
||||
's soundtrack seems pretty fitting anyway for this fast-paced "die and retry" runner with a beautiful art direction!
|
||||
|
||||
[
|
||||
](https://store.steampowered.com/app/1548940/RUN_The_world_inbetween/)
|
||||
](https://store.steampowered.com/app/1548940/RUN_The_world_inbetween/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Birb Café](https://store.steampowered.com/app/1579300/Birb_Caf/)
|
||||
#### [Birb Café](https://store.steampowered.com/app/1579300/Birb_Caf/?curator_clanid=41324400)
|
||||
|
||||
Birb Café by [@birbgames](https://twitter.com/birbgames) has you, a birb, make coffee for furry and feathery customers (who would have guessed)! It's a visual novel with branching paths and multiple endings. We don't know yet if it features skating birbs, we'll see!
|
||||
|
||||
[](https://store.steampowered.com/app/1579300/Birb_Caf/)
|
||||
[](https://store.steampowered.com/app/1579300/Birb_Caf/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Woodland Empire](https://store.steampowered.com/app/1419150/Woodland_Empire/)
|
||||
#### [Woodland Empire](https://store.steampowered.com/app/1419150/Woodland_Empire/?curator_clanid=41324400)
|
||||
|
||||
Woodland Empire by [@obvlong](https://twitter.com/obvlong) describes itself as an ANTI-citybuilder – control the elements and help your forest grow with thriving fauna and flora.
|
||||
|
||||
[](https://store.steampowered.com/app/1419150/Woodland_Empire/)
|
||||
[](https://store.steampowered.com/app/1419150/Woodland_Empire/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Smelted Kin: Inhuman Impact](https://store.steampowered.com/app/1604050/Smelted_Kin_Inhuman_Impact/)
|
||||
#### [Smelted Kin: Inhuman Impact](https://store.steampowered.com/app/1604050/Smelted_Kin_Inhuman_Impact/?curator_clanid=41324400)
|
||||
|
||||
Smelted Kin: Inhuman Impact by [@MicrobatStudio](https://twitter.com/MicrobatStudio) is a 2D shooter in a sci-fi environment, which has you play both a human character and an armored vehicle.
|
||||
|
||||
[](https://store.steampowered.com/app/1604050/Smelted_Kin_Inhuman_Impact/)
|
||||
[](https://store.steampowered.com/app/1604050/Smelted_Kin_Inhuman_Impact/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [《文字遊戲》(Word game)](https://store.steampowered.com/app/1109570/_/)
|
||||
#### [《文字遊戲》(Word game)](https://store.steampowered.com/app/1109570/_/?curator_clanid=41324400)
|
||||
|
||||
It's only in Chinese for now, but [@Team9Games](https://twitter.com/Team9Games)'《文字遊戲》 is looking pretty sweet! If we understand correctly, its prequel is "Word Game: Episode 0", which is one of the most popular Godot-made games on Steam (2500 reviews, 99% positive!).
|
||||
|
||||
[](https://store.steampowered.com/app/1109570/_/)
|
||||
[](https://store.steampowered.com/app/1109570/_/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Dark Crypt](https://store.steampowered.com/app/1706170/Dark_Crypt/)
|
||||
#### [Dark Crypt](https://store.steampowered.com/app/1706170/Dark_Crypt/?curator_clanid=41324400)
|
||||
|
||||
Dark Crypt by [@DaisyGames3](https://twitter.com/DaisyGames3) is a puzzle game with a horror setting, well on topic for the spooky season!
|
||||
|
||||
[](https://store.steampowered.com/app/1706170/Dark_Crypt/)
|
||||
[](https://store.steampowered.com/app/1706170/Dark_Crypt/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [TOCOViX](https://store.steampowered.com/app/1711990/TOCOViX/)
|
||||
#### [TOCOViX](https://store.steampowered.com/app/1711990/TOCOViX/?curator_clanid=41324400)
|
||||
|
||||
TOCOViX by [@maxfox21](https://twitter.com/maxfox21) is a colorful strategy game which looks a bit like a board game, playable in singleplayer, local multiplayer or online!
|
||||
|
||||
[](https://store.steampowered.com/app/1711990/TOCOViX/)
|
||||
[](https://store.steampowered.com/app/1711990/TOCOViX/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Tokyo Rogue](https://store.steampowered.com/app/1646090/Tokyo_Rogue/)
|
||||
#### [Tokyo Rogue](https://store.steampowered.com/app/1646090/Tokyo_Rogue/?curator_clanid=41324400)
|
||||
|
||||
More fast-paced runners you said? Have a go at [@lunaticgames_ca](https://twitter.com/lunaticgames_ca)'s Tokyo Rogue and show your best parkour moves!
|
||||
|
||||
[](https://store.steampowered.com/app/1646090/Tokyo_Rogue/)
|
||||
[](https://store.steampowered.com/app/1646090/Tokyo_Rogue/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Spinstar](https://store.steampowered.com/app/1669850/Spinstar/)
|
||||
#### [Spinstar](https://store.steampowered.com/app/1669850/Spinstar/?curator_clanid=41324400)
|
||||
|
||||
Manipulate gravity in Spinstar, [@PixyDevs](https://twitter.com/PixyDevs)'s precision puzzle platformer with great pixel art and music!
|
||||
|
||||
[](https://store.steampowered.com/app/1669850/Spinstar/)
|
||||
[](https://store.steampowered.com/app/1669850/Spinstar/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Terra Ventura](https://store.steampowered.com/app/1664580/Terra_Ventura/)
|
||||
#### [Terra Ventura](https://store.steampowered.com/app/1664580/Terra_Ventura/?curator_clanid=41324400)
|
||||
|
||||
Terra Ventura by [@LogicalProgres3](https://twitter.com/LogicalProgres3) is a classic isometric action RPG with a ton of content!
|
||||
|
||||
[](https://store.steampowered.com/app/1664580/Terra_Ventura/)
|
||||
[](https://store.steampowered.com/app/1664580/Terra_Ventura/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [The Ballad of Bonky](https://store.steampowered.com/app/1619870/The_Ballad_of_Bonky/)
|
||||
#### [The Ballad of Bonky](https://store.steampowered.com/app/1619870/The_Ballad_of_Bonky/?curator_clanid=41324400)
|
||||
|
||||
Don't miss The Ballad of Bonky by [@knutselco](https://twitter.com/knutselco) and its delightful hand-crafted clay art. This "bouncy arcade adventure" also includes local multiplayer.
|
||||
|
||||
[](https://store.steampowered.com/app/1619870/The_Ballad_of_Bonky/)
|
||||
[](https://store.steampowered.com/app/1619870/The_Ballad_of_Bonky/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [The Case of the Golden Idol](https://store.steampowered.com/app/1677770/The_Case_of_the_Golden_Idol/)
|
||||
#### [The Case of the Golden Idol](https://store.steampowered.com/app/1677770/The_Case_of_the_Golden_Idol/?curator_clanid=41324400)
|
||||
|
||||
Investigate an 18th century murder mystery in The Case of the Golden Idol by [@ColorGray7](https://twitter.com/ColorGray7), with hand-drawn dithered pixel artwork.
|
||||
|
||||
[](https://store.steampowered.com/app/1677770/The_Case_of_the_Golden_Idol/)
|
||||
[](https://store.steampowered.com/app/1677770/The_Case_of_the_Golden_Idol/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Longphort](https://store.steampowered.com/app/1683680/Longphort/)
|
||||
#### [Longphort](https://store.steampowered.com/app/1683680/Longphort/?curator_clanid=41324400)
|
||||
|
||||
Let's go further back in time with [@Priory_Games](https://twitter.com/Priory_Games)'s Longphort, a Viking crew management game! Interesting premise? Check it out!
|
||||
|
||||
[](https://store.steampowered.com/app/1683680/Longphort/)
|
||||
[](https://store.steampowered.com/app/1683680/Longphort/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Striving for Light](https://store.steampowered.com/app/1646790/Striving_for_Light/)
|
||||
#### [Striving for Light](https://store.steampowered.com/app/1646790/Striving_for_Light/?curator_clanid=41324400)
|
||||
|
||||
Igniting Spark Games' [@StrivingLight](https://twitter.com/StrivingLight) is a rogue-lite ARPG with an "infinite expanding skilltree".
|
||||
|
||||
[](https://store.steampowered.com/app/1646790/Striving_for_Light/)
|
||||
[](https://store.steampowered.com/app/1646790/Striving_for_Light/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Hashi: Light](https://store.steampowered.com/app/1703650/Hashi_Light/)
|
||||
#### [Hashi: Light](https://store.steampowered.com/app/1703650/Hashi_Light/?curator_clanid=41324400)
|
||||
|
||||
Hashi: Light by amiksemo is a minimalist and casual puzzle game with a ton of puzzles to solve.
|
||||
|
||||
[](https://store.steampowered.com/app/1703650/Hashi_Light/)
|
||||
[](https://store.steampowered.com/app/1703650/Hashi_Light/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Long Tail](https://store.steampowered.com/app/1678100/Long_Tail/)
|
||||
#### [Long Tail](https://store.steampowered.com/app/1678100/Long_Tail/?curator_clanid=41324400)
|
||||
|
||||
Long Tail by Kamil Rams is Snake with a twist (a knot?) - adds in route planning based puzzle solving. It's tagged as relaxing so after checking all these cool but content heavy demos, that might be a good one to chill.
|
||||
|
||||
[](https://store.steampowered.com/app/1678100/Long_Tail/)
|
||||
[](https://store.steampowered.com/app/1678100/Long_Tail/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Genetic Fluff](https://store.steampowered.com/app/1403270/Genetic_Fluff/)
|
||||
#### [Genetic Fluff](https://store.steampowered.com/app/1403270/Genetic_Fluff/?curator_clanid=41324400)
|
||||
|
||||
Growing Brains' Genetic Fluff has a lot to unpack, action beat 'em up RPG creature collection adventure game with local split screen multiplayer.
|
||||
|
||||
[](https://store.steampowered.com/app/1403270/Genetic_Fluff/)
|
||||
[](https://store.steampowered.com/app/1403270/Genetic_Fluff/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Ari's Journey](https://store.steampowered.com/app/1721240/Aris_Journey/)
|
||||
#### [Ari's Journey](https://store.steampowered.com/app/1721240/Aris_Journey/?curator_clanid=41324400)
|
||||
|
||||
HackBerry Studio's [@aris_journey](https://twitter.com/aris_journey) is a precision platformer without any platforms. Time your moves well to navigate narrow corridors and collect stars.
|
||||
|
||||
[](https://store.steampowered.com/app/1721240/Aris_Journey/)
|
||||
[](https://store.steampowered.com/app/1721240/Aris_Journey/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Cloaks and Capes](https://store.steampowered.com/app/1637950/Cloaks_and_Capes/)
|
||||
#### [Cloaks and Capes](https://store.steampowered.com/app/1637950/Cloaks_and_Capes/?curator_clanid=41324400)
|
||||
|
||||
[CloaksAndCapes](https://twitter.com/CloaksAndCapes) is a side-scroller with a dark theme and rage-inducing bosses!
|
||||
|
||||
[](https://store.steampowered.com/app/1637950/Cloaks_and_Capes/)
|
||||
[](https://store.steampowered.com/app/1637950/Cloaks_and_Capes/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [VoxStory](https://store.steampowered.com/app/1339730/VoxStory__The_Cinematic_TTRPG/)
|
||||
#### [VoxStory](https://store.steampowered.com/app/1339730/VoxStory__The_Cinematic_TTRPG/?curator_clanid=41324400)
|
||||
|
||||
[@VoxStoryRPG](https://twitter.com/VoxStoryRPG) by Current Year Gaming brings 3D digital content to tabletop roleplaying. The Game Master creates a 3D voxel world as support for the good old pen and paper roleplaying.
|
||||
|
||||
[](https://store.steampowered.com/app/1339730/VoxStory__The_Cinematic_TTRPG/)
|
||||
[](https://store.steampowered.com/app/1339730/VoxStory__The_Cinematic_TTRPG/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Reef Rumble](https://store.steampowered.com/app/1678980/Reef_Rumble/)
|
||||
#### [Reef Rumble](https://store.steampowered.com/app/1678980/Reef_Rumble/?curator_clanid=41324400)
|
||||
|
||||
[@ReefRumbleGame](https://twitter.com/ReefRumbleGame) by [@Paul_N_Leduc](https://twitter.com/Paul_N_Leduc) and Maxime Martens is a cartoony fighting/party game for 2 to 8 players, locally or online!
|
||||
|
||||
[](https://store.steampowered.com/app/1678980/Reef_Rumble/)
|
||||
[](https://store.steampowered.com/app/1678980/Reef_Rumble/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Move Dodge and Kill](https://store.steampowered.com/app/1699500/Move_Dodge_and_Kill/)
|
||||
#### [Move Dodge and Kill](https://store.steampowered.com/app/1699500/Move_Dodge_and_Kill/?curator_clanid=41324400)
|
||||
|
||||
Move Dodge and Kill by [@DjokaGames](https://twitter.com/DjokaGames) is a top-down roguelite shooter in a minimalist neon dungeon.
|
||||
|
||||
[](https://store.steampowered.com/app/1699500/Move_Dodge_and_Kill/)
|
||||
[](https://store.steampowered.com/app/1699500/Move_Dodge_and_Kill/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [System Under Surveillance](https://store.steampowered.com/app/1655800/System_Under_Surveillance/)
|
||||
#### [System Under Surveillance](https://store.steampowered.com/app/1655800/System_Under_Surveillance/?curator_clanid=41324400)
|
||||
|
||||
System Under Surveillance by [@to_pixels](https://twitter.com/to_pixels), a stealth adventure with an adorable robot sidekick!
|
||||
|
||||
[](https://store.steampowered.com/app/1655800/System_Under_Surveillance/)
|
||||
[](https://store.steampowered.com/app/1655800/System_Under_Surveillance/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [Mechanic 8230](https://store.steampowered.com/app/1432680/Mechanic_8230/)
|
||||
#### [Mechanic 8230](https://store.steampowered.com/app/1432680/Mechanic_8230/?curator_clanid=41324400)
|
||||
|
||||
[Mechanic 8230](https://twitter.com/Mechanic8230) by Nudiventra is a point and click adventure with a wonderful art direction!
|
||||
|
||||
[](https://store.steampowered.com/app/1432680/Mechanic_8230/)
|
||||
[](https://store.steampowered.com/app/1432680/Mechanic_8230/?curator_clanid=41324400)
|
||||
|
||||
___
|
||||
|
||||
#### [TD Worlds](https://store.steampowered.com/app/1659180/TD_Worlds/)
|
||||
#### [TD Worlds](https://store.steampowered.com/app/1659180/TD_Worlds/?curator_clanid=41324400)
|
||||
|
||||
And finally, [@TDWorlds_game](https://twitter.com/TDWorlds_game) by MAKSIM VOLKAU is a roguelite strategy game and dynamic storytelling.
|
||||
|
||||
[](https://store.steampowered.com/app/1659180/TD_Worlds/)
|
||||
[](https://store.steampowered.com/app/1659180/TD_Worlds/?curator_clanid=41324400)
|
||||
|
||||
@@ -21,7 +21,7 @@ Lumencraft is a top-down shooter with base-building elements where you're a lone
|
||||
The game is made in Godot Engine 3, with many custom-made technologies that enable a fully destructible environment, fluid simulation and dynamic lighting.
|
||||
|
||||
The game releases into Early Access on April 13th, 2022 for Windows, Linux, Steam Deck, and in the near future macOS.
|
||||
You can find it on [Steam](https://store.steampowered.com/app/1713810/Lumencraft/) and [GOG](https://www.gog.com/en/game/lumencraft).
|
||||
You can find it on [Steam](https://store.steampowered.com/app/1713810/Lumencraft/?curator_clanid=41324400) and [GOG](https://www.gog.com/en/game/lumencraft).
|
||||
|
||||
### How did you discover Godot? When did you start using it? Do you have prior experience with other game engines?
|
||||
|
||||
@@ -30,7 +30,7 @@ I have years of random experience in development with my first games made way ba
|
||||
Since the path of a game developer is rarely straightforward, I ended up as an academic at the university doing PhD in skin cancer research, and as a part of not doing the PhD I started writing my own game engine. Luckily my students introduced me to Godot Engine and since 2014 it is my favorite tool. As of now, I have 40+ random free and open source games made in Godot, some can be found on [itch.io](https://johnmeadow.itch.io/) and [Global Game Jam](https://globalgamejam.org/users/john-meadow). You might find something that resembles Lumencraft in there.
|
||||
|
||||
As it happens, the 2Dynamic core team had to deal with me as their teacher at some point in their university life, with me preaching Godot at any opportunity.
|
||||
One of the successful conversions to Godot was [Paweł Mogiła](https://twitter.com/PawelMogila) (szamq), the architect of Lumencraft. He published [Grimind](https://store.steampowered.com/app/265380/Grimind/) in his custom SDL-based engine and [Clinically Dead](https://store.steampowered.com/app/927840/Clinically_Dead/) using [Urho3D](https://urho3d.io/).
|
||||
One of the successful conversions to Godot was [Paweł Mogiła](https://twitter.com/PawelMogila) (szamq), the architect of Lumencraft. He published [Grimind](https://store.steampowered.com/app/265380/Grimind/?curator_clanid=41324400) in his custom SDL-based engine and [Clinically Dead](https://store.steampowered.com/app/927840/Clinically_Dead/?curator_clanid=41324400) using [Urho3D](https://urho3d.io/).
|
||||
|
||||
Luckily, one of the core contributors of Godot Engine happened to end up in the same University and was persuaded to join the team. [Tomasz Chabora](https://twitter.com/KoBeWi_) (KoBeWi) is making all the things work properly.
|
||||
|
||||
@@ -80,4 +80,4 @@ We like the freedom to modify source code and implement features on top of C++ c
|
||||
|
||||
___
|
||||
|
||||
*Lumencraft is available on [Steam](https://store.steampowered.com/app/1713810/Lumencraft/) and [GOG](https://www.gog.com/en/game/lumencraft) for Windows, Linux and Steam Deck.*
|
||||
*Lumencraft is available on [Steam](https://store.steampowered.com/app/1713810/Lumencraft/?curator_clanid=41324400) and [GOG](https://www.gog.com/en/game/lumencraft) for Windows, Linux and Steam Deck.*
|
||||
|
||||
@@ -95,4 +95,4 @@ I can't go into the details of what it's like to port to consoles unfortunately.
|
||||
|
||||

|
||||
|
||||
*[Cassette Beast](https://www.cassettebeasts.com/) is available on [Steam](https://store.steampowered.com/app/1321440/Cassette_Beasts/) for Windows, Linux and Steam Deck. You can join their Discord server [here](https://discord.gg/byttenstudio).*
|
||||
*[Cassette Beast](https://www.cassettebeasts.com/) is available on [Steam](https://store.steampowered.com/app/1321440/Cassette_Beasts/?curator_clanid=41324400) for Windows, Linux and Steam Deck. You can join their Discord server [here](https://discord.gg/byttenstudio).*
|
||||
|
||||
@@ -17,7 +17,7 @@ Hi, I’m Shane Sicienski. My friend Jeff Nixon and I make games together under
|
||||
|
||||
### Introduce your project in a few sentences: description, supported platforms, release date, etc.
|
||||
|
||||
Primal Light is a linear 2D action platformer for Windows, Mac, and Linux. It was released on July 09, 2020 and is available on [Steam](https://store.steampowered.com/app/771420/Primal_Light/).
|
||||
Primal Light is a linear 2D action platformer for Windows, Mac, and Linux. It was released on July 09, 2020 and is available on [Steam](https://store.steampowered.com/app/771420/Primal_Light/?curator_clanid=41324400).
|
||||
|
||||
In the game, you play as Krog, a one-eyed blue caveman wearing a red loincloth, who is on a quest to save his tribe from an evil moon god.
|
||||
|
||||
@@ -78,4 +78,4 @@ One hundred times yes!
|
||||
___
|
||||
|
||||
|
||||
*Primal Light is available on [Steam](https://store.steampowered.com/app/771420/Primal_Light/) for Windows, macOS and Linux.*
|
||||
*Primal Light is available on [Steam](https://store.steampowered.com/app/771420/Primal_Light/?curator_clanid=41324400) for Windows, macOS and Linux.*
|
||||
|
||||
@@ -17,7 +17,7 @@ Hi, I'm John, I'm a (mostly) solo game developer making games that I want to pla
|
||||
|
||||
### Introduce your project in a few sentences: description, supported platforms, release date, etc.
|
||||
|
||||
Gravity Ace is a 2D multi-directional gravity shooter (cave-flyer). It's a love letter to Thrust and Gravitar and all of the amazing games they inspired. Remember Thrust? Most people don't but I loved that game and I really wanted to play it again. Gravity Ace is inspired by Thrust but adds a lot of modern touches and generally brings the art, sound, and gameplay up to modern standards. It's currently in Early Access with an expected release date in 2021. Linux and Windows. You can wishlist or buy it on [Steam](https://store.steampowered.com/app/1003860/Gravity_Ace/) or [itch.io](https://jotson.itch.io/gravity).
|
||||
Gravity Ace is a 2D multi-directional gravity shooter (cave-flyer). It's a love letter to Thrust and Gravitar and all of the amazing games they inspired. Remember Thrust? Most people don't but I loved that game and I really wanted to play it again. Gravity Ace is inspired by Thrust but adds a lot of modern touches and generally brings the art, sound, and gameplay up to modern standards. It's currently in Early Access with an expected release date in 2021. Linux and Windows. You can wishlist or buy it on [Steam](https://store.steampowered.com/app/1003860/Gravity_Ace/?curator_clanid=41324400) or [itch.io](https://jotson.itch.io/gravity).
|
||||
|
||||
### How did you discover Godot? When did you start using it? Do you have prior experience with other game engines? Why did you choose Godot for your project?
|
||||
|
||||
@@ -60,4 +60,4 @@ Yes, absolutely. In fact, I already am.
|
||||
___
|
||||
|
||||
|
||||
*Gravity Ace is available on [Steam](https://store.steampowered.com/app/1003860/Gravity_Ace/) and [Itch.io](https://jotson.itch.io/gravity) for Windows and Linux. You can also follow its development on [Twitter](https://twitter.com/yafd).*
|
||||
*Gravity Ace is available on [Steam](https://store.steampowered.com/app/1003860/Gravity_Ace/?curator_clanid=41324400) and [Itch.io](https://jotson.itch.io/gravity) for Windows and Linux. You can also follow its development on [Twitter](https://twitter.com/yafd).*
|
||||
|
||||
@@ -17,7 +17,7 @@ Hello! My name is Justin Arnold and I'm a solo developer working on RPG in a Box
|
||||
|
||||
### Introduce your project in a few sentences: description, supported platforms, release date, etc.
|
||||
|
||||
RPG in a Box is an engine that lets you easily create 3D grid-based, voxel-style RPGs, adventure games, and more! I began developing it around the beginning of 2015. It was released into Early Access on August 12th, 2019 for Windows, Linux, and macOS. Games created with RPG in a Box can also be exported to these platforms. A free demo version is available on [Steam](https://store.steampowered.com/app/498310) and [Itch.io](https://zeromatrix.itch.io/rpginabox) if you'd like to check it out and get a feel for the current state of the engine! It includes all features found in the full version, with some limitations on map size/count and a splash screen on exported games.
|
||||
RPG in a Box is an engine that lets you easily create 3D grid-based, voxel-style RPGs, adventure games, and more! I began developing it around the beginning of 2015. It was released into Early Access on August 12th, 2019 for Windows, Linux, and macOS. Games created with RPG in a Box can also be exported to these platforms. A free demo version is available on [Steam](https://store.steampowered.com/app/498310/RPG_in_a_Box/?curator_clanid=41324400) and [Itch.io](https://zeromatrix.itch.io/rpginabox) if you'd like to check it out and get a feel for the current state of the engine! It includes all features found in the full version, with some limitations on map size/count and a splash screen on exported games.
|
||||
|
||||
I also have a [Patreon](https://www.patreon.com/rpginabox) for those who are interested in supporting the development of RPG in a Box beyond a purchase of the software.
|
||||
|
||||
@@ -60,4 +60,4 @@ I would definitely use Godot for any future projects! Of course, that's if I eve
|
||||
___
|
||||
|
||||
|
||||
*[RPG in a Box](https://www.rpginabox.com/) is available on [Steam](https://store.steampowered.com/app/498310/) and [Itch.io](https://zeromatrix.itch.io/rpginabox) for Windows, macOS and Linux.*
|
||||
*[RPG in a Box](https://www.rpginabox.com/) is available on [Steam](https://store.steampowered.com/app/498310//?curator_clanid=41324400) and [Itch.io](https://zeromatrix.itch.io/rpginabox) for Windows, macOS and Linux.*
|
||||
|
||||
@@ -17,7 +17,7 @@ My name is Leonardo Veloso and I am a 3D artist working on TV broadcasting in Br
|
||||
|
||||
### Introduce your project in a few sentences: description, supported platforms, release date, etc.
|
||||
|
||||
Human Diaspora is a First-Person Shooter where the player must conquer the colony planet to save humanity. It is available for Linux and Windows and I released it in September 2020. [You can find it as Early Access in Steam.](https://store.steampowered.com/app/1395420/Human_Diaspora)
|
||||
Human Diaspora is a First-Person Shooter where the player must conquer the colony planet to save humanity. It is available for Linux and Windows and I released it in September 2020. [You can find it as Early Access in Steam.](https://store.steampowered.com/app/1395420/Human_Diaspora/?curator_clanid=41324400)
|
||||
|
||||
### How did you discover Godot? When did you start using it? Do you have prior experience with other game engines?
|
||||
|
||||
@@ -58,4 +58,4 @@ Of course, I’ll stick with it! I believe the game engine has a bright future a
|
||||
___
|
||||
|
||||
|
||||
*Human Diaspora is available on [Steam](https://store.steampowered.com/app/1395420/Human_Diaspora/) for Windows and Linux. You can also follow its development on [Twitter](https://twitter.com/Leocesar3D).*
|
||||
*Human Diaspora is available on [Steam](https://store.steampowered.com/app/1395420/Human_Diaspora/?curator_clanid=41324400) for Windows and Linux. You can also follow its development on [Twitter](https://twitter.com/Leocesar3D).*
|
||||
|
||||
@@ -15,13 +15,13 @@ ___
|
||||
|
||||
We're [Little Red Dog Games](https://www.littlereddoggames.com/)! We're a commercial developer that has been developing deep strategy games with despotic roosters and snarky surveyor probes for almost a decade now.
|
||||
|
||||
We'd love to show off [Rogue State Revolution](https://store.steampowered.com/app/1145340/Rogue_State_Revolution/), which will be debuting for Windows and Linux in late February 2021. As President of the People's Republic of Basenji, you must appoint ministers and make sure they stay loyal. Build roads, factories, nuclear power plants and more, if you can afford it. Anything can happen: meteor strike, a pandemic, a cane-toad infestation, a robot apocalypse... if you can imagine it, there's a good chance that it's hiding somewhere in this game, waiting to be discovered. Your role is to care for your society, but a growing rebellion threatens to remove you from power. The game has lots of FMV, beautiful 3D visuals and represents a huge creative effort over the past two years. [You can check it out on Steam](https://store.steampowered.com/app/1145340/Rogue_State_Revolution/).
|
||||
We'd love to show off [Rogue State Revolution](https://store.steampowered.com/app/1145340/Rogue_State_Revolution/?curator_clanid=41324400), which will be debuting for Windows and Linux in late February 2021. As President of the People's Republic of Basenji, you must appoint ministers and make sure they stay loyal. Build roads, factories, nuclear power plants and more, if you can afford it. Anything can happen: meteor strike, a pandemic, a cane-toad infestation, a robot apocalypse... if you can imagine it, there's a good chance that it's hiding somewhere in this game, waiting to be discovered. Your role is to care for your society, but a growing rebellion threatens to remove you from power. The game has lots of FMV, beautiful 3D visuals and represents a huge creative effort over the past two years. [You can check it out on Steam](https://store.steampowered.com/app/1145340/Rogue_State_Revolution/?curator_clanid=41324400).
|
||||
|
||||
### How did you discover Godot? When did you start using it? Do you have prior experience with other game engines?
|
||||
|
||||
We've worked with other engines and frameworks before, but we stumbled upon Godot while actively looking for new game engines to try out with strong Linux support in 2015. We started with version 2-point-something and have delighted to see the engine grow and mature at the same pace as our own ambitions.
|
||||
|
||||
We published two games with Godot already, [Deep Sixed](https://store.steampowered.com/app/591000/Deep_Sixed/) in 2018 and [Precipice](https://store.steampowered.com/app/951670/Precipice/) in 2019.
|
||||
We published two games with Godot already, [Deep Sixed](https://store.steampowered.com/app/591000/Deep_Sixed/?curator_clanid=41324400) in 2018 and [Precipice](https://store.steampowered.com/app/951670/Precipice/?curator_clanid=41324400) in 2019.
|
||||
|
||||
### Why did you choose Godot for your project?
|
||||
|
||||
@@ -57,4 +57,4 @@ You can count on it and we have already broken ground on the next big thing in G
|
||||
|
||||
___
|
||||
|
||||
*Rogue State Revolution can be wishlisted on [Steam](https://store.steampowered.com/app/1145340/Rogue_State_Revolution/) and will be available on Windows and Linux.*
|
||||
*Rogue State Revolution can be wishlisted on [Steam](https://store.steampowered.com/app/1145340/Rogue_State_Revolution/?curator_clanid=41324400) and will be available on Windows and Linux.*
|
||||
|
||||
@@ -17,7 +17,7 @@ We’re Monolith of Minds, two brothers from Germany who set out to tell tall ta
|
||||
|
||||
### Introduce your project in a few sentences: description, supported platforms, release date, etc.
|
||||
|
||||
Our first game “Resolutiion” was released in May 2020 on [Steam](https://store.steampowered.com/app/975150/Resolutiion/), [Good Old Games](https://www.gog.com/game/resolutiion) and [Nintendo Switch](https://www.nintendo.com/games/detail/resolutiion-switch/).
|
||||
Our first game “Resolutiion” was released in May 2020 on [Steam](https://store.steampowered.com/app/975150/Resolutiion/?curator_clanid=41324400), [Good Old Games](https://www.gog.com/game/resolutiion) and [Nintendo Switch](https://www.nintendo.com/games/detail/resolutiion-switch/).
|
||||
|
||||
Five years in development, Resolutiion tells the story of the soldier Valor and his AI Alibii’s journey through a 2D dreamworld of lovely pixels, dirty jokes and badassemotional tunes, inspired by classic Zelda and similar action-adventure-games.
|
||||
|
||||
@@ -61,4 +61,4 @@ Definitely, yes. Godot’s open source philosophy, fast development cycle and in
|
||||
|
||||
___
|
||||
|
||||
*Resolutiion is available on [Steam](https://store.steampowered.com/app/975150/Resolutiion/), [Good Old Games](https://www.gog.com/game/resolutiion) and [Nintendo Switch](https://www.nintendo.com/games/detail/resolutiion-switch/).*
|
||||
*Resolutiion is available on [Steam](https://store.steampowered.com/app/975150/Resolutiion/?curator_clanid=41324400), [Good Old Games](https://www.gog.com/game/resolutiion) and [Nintendo Switch](https://www.nintendo.com/games/detail/resolutiion-switch/).*
|
||||
|
||||
@@ -105,4 +105,4 @@ And thanks to all the community members supporting us on [Patreon](https://www.p
|
||||
|
||||
-----
|
||||
|
||||
The illustration picture ([full size](/storage/app/uploads/public/5b5/c98/687/5b5c9868740e5620786710.jpg)) is from the great "survival adventure point'n'click" [*Deep Sixed*](https://www.littlereddoggames.com/deep-sixed) by [Little Red Dog Games](https://twitter.com/LRDGames), developed with Godot 2.1.4 and available on [itch.io](https://little-red-dog-games.itch.io/deep-sixed) and [Steam](https://store.steampowered.com/app/591000/Deep_Sixed/).
|
||||
The illustration picture ([full size](/storage/app/uploads/public/5b5/c98/687/5b5c9868740e5620786710.jpg)) is from the great "survival adventure point'n'click" [*Deep Sixed*](https://www.littlereddoggames.com/deep-sixed) by [Little Red Dog Games](https://twitter.com/LRDGames), developed with Godot 2.1.4 and available on [itch.io](https://little-red-dog-games.itch.io/deep-sixed) and [Steam](https://store.steampowered.com/app/591000/Deep_Sixed/?curator_clanid=41324400).
|
||||
|
||||
@@ -11,7 +11,7 @@ date: 2018-02-25 20:59:56
|
||||
|
||||
Since we haven't found any major issues in [our release candidate](/article/dev-snapshot-godot-3-0-1-rc1), we are now releasing Godot 3.0.1! The only regression reported was a renaming issue on Windows which we fixed.
|
||||
|
||||
If you were eagerly waiting for 3.0.1, you can go directly to our [Download](/download) page and get the benefits of all the fixes! Both the [itch.io](https://godotengine.itch.io/godot) and [Steam](https://store.steampowered.com/app/404790) distributions are updated.
|
||||
If you were eagerly waiting for 3.0.1, you can go directly to our [Download](/download) page and get the benefits of all the fixes! Both the [itch.io](https://godotengine.itch.io/godot) and [Steam](https://store.steampowered.com/app/404790/Godot_Engine/?curator_clanid=41324400) distributions are updated.
|
||||
|
||||
We have added many new features to the editor (and several to GDScript) in this release which we think will make your use of Godot even better. We've also fixed several nagging issues and generally put together a really nice update for our users of the stable branch. Please note that this is not the much-expected 3.1 release, so OpenGL ES 2.0 is not yet supported. Adding GLES2 support will necessitate some breakage for existing projects, so we will not merge that in this series of stable releases.
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ date: 2019-11-29 23:21:22
|
||||
While Godot 3.2 is shaping up nicely in the [late beta stage](/article/dev-snapshot-godot-3-2-beta-2), it's time for a long overdue update to the stable 3.1 branch: **Godot 3.1.2** is now released with over 400 commits worth of bug fixes and improvements over the previous 3.1.1 version.
|
||||
|
||||
[**Download Godot 3.1.2**](/download) now and read on about the changes in this update.
|
||||
<br />*Edit:* The update is now also available on [Steam](https://store.steampowered.com/app/404790/Godot_Engine/) and [itch.io](https://godotengine.itch.io/godot).
|
||||
<br />*Edit:* The update is now also available on [Steam](https://store.steampowered.com/app/404790/Godot_Engine/?curator_clanid=41324400) and [itch.io](https://godotengine.itch.io/godot).
|
||||
|
||||
*Note: Illustration credits at the bottom of this page.*
|
||||
|
||||
@@ -80,4 +80,4 @@ Below we describe the known incompatibilities with previous releases in this cyc
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture is from* [**Fantastic Creatures**](https://store.steampowered.com/app/1002440/Fantastic_Creatures/), *a turn-based 4X strategy game set in mythological Ancient China and developed in Godot by Blue Calisto ([@FmrPlays](https://twitter.com/FmrPlays)). It was released [on Steam](https://store.steampowered.com/app/1002440/Fantastic_Creatures/) two weeks ago.*
|
||||
*The illustration picture is from* [**Fantastic Creatures**](https://store.steampowered.com/app/1002440/Fantastic_Creatures/?curator_clanid=41324400), *a turn-based 4X strategy game set in mythological Ancient China and developed in Godot by Blue Calisto ([@FmrPlays](https://twitter.com/FmrPlays)). It was released [on Steam](https://store.steampowered.com/app/1002440/Fantastic_Creatures/?curator_clanid=41324400) two weeks ago.*
|
||||
|
||||
@@ -52,4 +52,4 @@ If you experience any unexpected behavior change in your projects after upgradin
|
||||
---
|
||||
|
||||
<a id="credits"></a>
|
||||
*The illustration picture is from *[Fist of the Forgotten](https://store.steampowered.com/app/1105470/Fist_of_the_Forgotten/), *a precision combat platformer focusing on fluid movement with gorgeous silhouette-style 3D art, developed by [Lone Wulf Studio](https://twitter.com/jitspoe). Wishlist it on [Steam](https://store.steampowered.com/app/1105470/Fist_of_the_Forgotten/), and follow the development on its [website](https://fistoftheforgotten.com/), [Twitter](https://twitter.com/fistforgotten/), and [@jitspoe](https://twitter.com/jitspoe)'s dev streams on [Twitch](https://twitch.tv/jitspoe/).*
|
||||
*The illustration picture is from *[Fist of the Forgotten](https://store.steampowered.com/app/1105470/Fist_of_the_Forgotten/?curator_clanid=41324400), *a precision combat platformer focusing on fluid movement with gorgeous silhouette-style 3D art, developed by [Lone Wulf Studio](https://twitter.com/jitspoe). Wishlist it on [Steam](https://store.steampowered.com/app/1105470/Fist_of_the_Forgotten/?curator_clanid=41324400), and follow the development on its [website](https://fistoftheforgotten.com/), [Twitter](https://twitter.com/fistforgotten/), and [@jitspoe](https://twitter.com/jitspoe)'s dev streams on [Twitch](https://twitch.tv/jitspoe/).*
|
||||
|
||||
@@ -183,4 +183,4 @@ If you experience any unexpected behavior change in your projects after upgradin
|
||||
-----
|
||||
|
||||
<a id="credits"></a>
|
||||
*The illustration picture is from *[Oddventure](https://store.steampowered.com/app/1235710/Oddventure/), *a charming pixel-art, lore-rich and turn-based crazy RPG set in a cursed fairytale world, inspired by the Mother series and Undertale, and developed by [Infamous Rabbit](https://twitter.com/erutnevddO). Wishlist it on [Steam](https://store.steampowered.com/app/1235710/Oddventure/), and follow the development on Twitter! Check the demo on [itch.io](https://infamousrabbit.itch.io/oddventure), and stay tuned for an upcoming Kickstarter by following development on [Twitter](https://twitter.com/erutnevddO) and [@InfamousRibbit](https://twitter.com/InfamousRibbit).*
|
||||
*The illustration picture is from *[Oddventure](https://store.steampowered.com/app/1235710/Oddventure/?curator_clanid=41324400), *a charming pixel-art, lore-rich and turn-based crazy RPG set in a cursed fairytale world, inspired by the Mother series and Undertale, and developed by [Infamous Rabbit](https://twitter.com/erutnevddO). Wishlist it on [Steam](https://store.steampowered.com/app/1235710/Oddventure/?curator_clanid=41324400), and follow the development on Twitter! Check the demo on [itch.io](https://infamousrabbit.itch.io/oddventure), and stay tuned for an upcoming Kickstarter by following development on [Twitter](https://twitter.com/erutnevddO) and [@InfamousRibbit](https://twitter.com/InfamousRibbit).*
|
||||
|
||||
@@ -114,4 +114,4 @@ If you'd like to support the project financially and help us secure our future h
|
||||
-----
|
||||
|
||||
<a id="credits"></a>
|
||||
*The illustration picture is from* **[Human Diaspora](https://store.steampowered.com/app/1395420/Human_Diaspora/)**, *a gorgeous sci-fi First Person Shooter developed by [Leocesar3D](https://twitter.com/Leocesar3D). It was just released as [Early Access on Steam](https://store.steampowered.com/app/1395420/Human_Diaspora/), and you can follow its development news on [Twitter](https://twitter.com/Leocesar3D/).*
|
||||
*The illustration picture is from* **[Human Diaspora](https://store.steampowered.com/app/1395420/Human_Diaspora/?curator_clanid=41324400)**, *a gorgeous sci-fi First Person Shooter developed by [Leocesar3D](https://twitter.com/Leocesar3D). It was just released as [Early Access on Steam](https://store.steampowered.com/app/1395420/Human_Diaspora/?curator_clanid=41324400), and you can follow its development news on [Twitter](https://twitter.com/Leocesar3D/).*
|
||||
|
||||
@@ -86,4 +86,4 @@ If you'd like to support the project financially and help us secure our current
|
||||
|
||||
---
|
||||
|
||||
*The illustration picture is from* [**Spindle**](https://www.kickstarter.com/projects/letsgamedev/spindle-an-action-adventure-about-the-death-and-a-pig)*, a cute action-adventure game which has you play the role of Death and its pig sidekick, developed by [Let's GameDev](https://twitter.com/letsgamedev), [NoFuel Games](https://twitter.com/nofuel_games), and [techel](https://twitter.com/the_techel). You can [**support Spindle on Kickstarter**](https://kickstarter.com/projects/letsgamedev/spindle-an-action-adventure-about-the-death-and-a-pig), follow its development on [Twitter](https://twitter.com/spindleDev), and wishlist on [Steam](https://store.steampowered.com/app/1386750/Spindle/) or [GOG](https://gog.com/game/spindle).*
|
||||
*The illustration picture is from* [**Spindle**](https://www.kickstarter.com/projects/letsgamedev/spindle-an-action-adventure-about-the-death-and-a-pig)*, a cute action-adventure game which has you play the role of Death and its pig sidekick, developed by [Let's GameDev](https://twitter.com/letsgamedev), [NoFuel Games](https://twitter.com/nofuel_games), and [techel](https://twitter.com/the_techel). You can [**support Spindle on Kickstarter**](https://kickstarter.com/projects/letsgamedev/spindle-an-action-adventure-about-the-death-and-a-pig), follow its development on [Twitter](https://twitter.com/spindleDev), and wishlist on [Steam](https://store.steampowered.com/app/1386750/Spindle/?curator_clanid=41324400) or [GOG](https://gog.com/game/spindle).*
|
||||
|
||||
@@ -63,4 +63,4 @@ If you'd like to support the project financially and help us secure our current
|
||||
|
||||
---
|
||||
|
||||
*The illustration picture is from* [**The Adventure of NAYU**](https://store.steampowered.com/app/1476340/The_Adventure_of_NAYU/), *an endearing and beautifully animated idle clicker game developed by ambai and [kogeume](https://twitter.com/kogeume). You can [play it now on Steam](https://store.steampowered.com/app/1476340/The_Adventure_of_NAYU/).*
|
||||
*The illustration picture is from* [**The Adventure of NAYU**](https://store.steampowered.com/app/1476340/The_Adventure_of_NAYU/?curator_clanid=41324400), *an endearing and beautifully animated idle clicker game developed by ambai and [kogeume](https://twitter.com/kogeume). You can [play it now on Steam](https://store.steampowered.com/app/1476340/The_Adventure_of_NAYU/?curator_clanid=41324400).*
|
||||
|
||||
@@ -104,4 +104,4 @@ If you'd like to support the project financially and help us secure our current
|
||||
|
||||
---
|
||||
|
||||
*The illustration picture is from* [**NeJ**](https://store.steampowered.com/app/1626620/NeJ/), *an upcoming poetic and mysterious hand-drawn adventure game developed by [Ben Lega](https://mobile.twitter.com/Ben_Lega_Vidya). You can [wishlist it on Steam](https://store.steampowered.com/app/1626620/NeJ/) and follow development on [Twitter](https://mobile.twitter.com/Ben_Lega_Vidya).*
|
||||
*The illustration picture is from* [**NeJ**](https://store.steampowered.com/app/1626620/NeJ/?curator_clanid=41324400), *an upcoming poetic and mysterious hand-drawn adventure game developed by [Ben Lega](https://mobile.twitter.com/Ben_Lega_Vidya). You can [wishlist it on Steam](https://store.steampowered.com/app/1626620/NeJ/?curator_clanid=41324400) and follow development on [Twitter](https://mobile.twitter.com/Ben_Lega_Vidya).*
|
||||
|
||||
@@ -47,4 +47,4 @@ If you'd like to support the project financially and help us secure our current
|
||||
|
||||
---
|
||||
|
||||
*The illustration picture is from* [**Quest Of Graal**](https://store.steampowered.com/app/1765700/Quest_Of_Graal/), *a fast-paced combat platformer where up to 4 players race to catch the golden chalice. It is developed by [Pixel-Archipel](https://pixel-boy.itch.io/) and scheduled to release in early 2022. [**Wishlist it on Steam**](https://store.steampowered.com/app/1765700/Quest_Of_Graal/), and see [Pixel-Archipel's itch page](https://pixel-boy.itch.io/) for relevant links.*
|
||||
*The illustration picture is from* [**Quest Of Graal**](https://store.steampowered.com/app/1765700/Quest_Of_Graal/?curator_clanid=41324400), *a fast-paced combat platformer where up to 4 players race to catch the golden chalice. It is developed by [Pixel-Archipel](https://pixel-boy.itch.io/) and scheduled to release in early 2022. [**Wishlist it on Steam**](https://store.steampowered.com/app/1765700/Quest_Of_Graal/?curator_clanid=41324400), and see [Pixel-Archipel's itch page](https://pixel-boy.itch.io/) for relevant links.*
|
||||
|
||||
@@ -106,4 +106,4 @@ If you'd like to support the project financially and help us secure our future h
|
||||
|
||||
----
|
||||
|
||||
*The illustration picture is from* [**Fishards**](https://store.steampowered.com/app/1637140/Fishards/), *a wacky fish-wizard PvP spell fighting game developed by [Rivernotch Game Studio](https://twitter.com/rivernotch). The game is [released on Steam](https://store.steampowered.com/app/1637140/Fishards/) and you can follow its developers on [Twitter](https://twitter.com/rivernotch).*
|
||||
*The illustration picture is from* [**Fishards**](https://store.steampowered.com/app/1637140/Fishards/?curator_clanid=41324400), *a wacky fish-wizard PvP spell fighting game developed by [Rivernotch Game Studio](https://twitter.com/rivernotch). The game is [released on Steam](https://store.steampowered.com/app/1637140/Fishards/?curator_clanid=41324400) and you can follow its developers on [Twitter](https://twitter.com/rivernotch).*
|
||||
|
||||
@@ -66,4 +66,4 @@ If you'd like to support the project financially and help us secure our future h
|
||||
|
||||
----
|
||||
|
||||
*The illustration picture is from* [**Beat Invaders**](https://store.steampowered.com/app/1863080/Beat_Invaders/), *a gorgeous blend of space shooter and roguelite with an epic soundtrack, developed by [Raffaele Picca](https://twitter.com/MV_Raffa). It was just [released on Steam](https://store.steampowered.com/app/1863080/Beat_Invaders/) and it's a ton of fun, check it out!*
|
||||
*The illustration picture is from* [**Beat Invaders**](https://store.steampowered.com/app/1863080/Beat_Invaders/?curator_clanid=41324400), *a gorgeous blend of space shooter and roguelite with an epic soundtrack, developed by [Raffaele Picca](https://twitter.com/MV_Raffa). It was just [released on Steam](https://store.steampowered.com/app/1863080/Beat_Invaders/?curator_clanid=41324400) and it's a ton of fun, check it out!*
|
||||
|
||||
@@ -93,4 +93,4 @@ If you'd like to support the project financially and help us secure our future h
|
||||
|
||||
---
|
||||
|
||||
*The illustration picture is from* [**BLASTRONAUT**](https://store.steampowered.com/app/1392650/BLASTRONAUT/), *a gorgeous exploration and mining game set in a vast procedurally generated alien world, developed by [Perfoon](https://twitter.com/JaanusJaggo). It was just [released on Steam](https://store.steampowered.com/app/1392650/BLASTRONAUT/) as Early Access and it's an absolute* blast, *check it out!*
|
||||
*The illustration picture is from* [**BLASTRONAUT**](https://store.steampowered.com/app/1392650/BLASTRONAUT/?curator_clanid=41324400), *a gorgeous exploration and mining game set in a vast procedurally generated alien world, developed by [Perfoon](https://twitter.com/JaanusJaggo). It was just [released on Steam](https://store.steampowered.com/app/1392650/BLASTRONAUT/?curator_clanid=41324400) as Early Access and it's an absolute* blast, *check it out!*
|
||||
|
||||
@@ -94,4 +94,4 @@ If you'd like to support the project financially and help us secure our future h
|
||||
|
||||
---
|
||||
|
||||
*The illustration picture is from* [**Dome Keeper**](https://store.steampowered.com/app/1637320/Dome_Keeper/), *an innovative roguelike survival miner with gorgeous artwork, developed by [Bippinbits](https://twitter.com/BippinBits) and published by [Raw Fury](https://rawfury.com/). It was just [released on Steam](https://store.steampowered.com/app/1637320/Dome_Keeper/) and the first players seem to love it, check it out!*
|
||||
*The illustration picture is from* [**Dome Keeper**](https://store.steampowered.com/app/1637320/Dome_Keeper/?curator_clanid=41324400), *an innovative roguelike survival miner with gorgeous artwork, developed by [Bippinbits](https://twitter.com/BippinBits) and published by [Raw Fury](https://rawfury.com/). It was just [released on Steam](https://store.steampowered.com/app/1637320/Dome_Keeper/?curator_clanid=41324400) and the first players seem to love it, check it out!*
|
||||
|
||||
@@ -17,7 +17,7 @@ As such, it's natural that existing Godot 3.5 users would prefer to stay on that
|
||||
|
||||
[**Download Godot 3.5.2 now**](/download/3.x/) or try the [online version of the Godot editor](https://editor.godotengine.org/3.5.2.stable/).
|
||||
|
||||
*The illustration picture is from* [**Lumencraft**](https://store.steampowered.com/app/1713810/Lumencraft/), *a top-down, roguelike shooter with base building and tower defense elements. It is developed by [2Dynamic Games](https://2dynamic.games/), and recently published its full [1.0 public release](https://store.steampowered.com/news/app/1713810/view/3682292957317510884) with a single-player Story mode, and a lot of gameplay improvements. You can find the game on [Steam](https://store.steampowered.com/app/1713810/Lumencraft/), [Epic Games Store](https://store.epicgames.com/en-US/p/lumencraft-abc105), [GOG](https://gog.com/en/game/lumencraft), and the [Mac App Store](https://apps.apple.com/us/app/lumencraft/id1671189271).*
|
||||
*The illustration picture is from* [**Lumencraft**](https://store.steampowered.com/app/1713810/Lumencraft/?curator_clanid=41324400), *a top-down, roguelike shooter with base building and tower defense elements. It is developed by [2Dynamic Games](https://2dynamic.games/), and recently published its full [1.0 public release](https://store.steampowered.com/news/app/1713810/view/3682292957317510884) with a single-player Story mode, and a lot of gameplay improvements. You can find the game on [Steam](https://store.steampowered.com/app/1713810/Lumencraft/?curator_clanid=41324400), [Epic Games Store](https://store.epicgames.com/en-US/p/lumencraft-abc105), [GOG](https://gog.com/en/game/lumencraft), and the [Mac App Store](https://apps.apple.com/us/app/lumencraft/id1671189271).*
|
||||
|
||||
## Changes
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ Everyone seemed pretty happy with the [3.5.2 release](/article/maintenance-relea
|
||||
|
||||
[**Download Godot 3.5.3 now**](/download/3.x/) or try the [online version of the Godot editor](https://editor.godotengine.org/3.5.3.stable/).
|
||||
|
||||
*The illustration picture is from* [**Hauma**](https://store.steampowered.com/app/1443470/Hauma__A_Detective_Noir_Story/), *a deduction visual novel with a noir story set in Munich. It was developed in Godot 3.5 by [SenAm Games](https://www.senam-games.com/) and published by [Assemble Entertainment](https://twitter.com/AssembleTeam). It was released [on Steam](https://store.steampowered.com/app/1443470/Hauma__A_Detective_Noir_Story/) a couple of weeks ago, so you can play it right now and enjoy this deep story with a gorgeous comic-inspired art direction.*
|
||||
*The illustration picture is from* [**Hauma**](https://store.steampowered.com/app/1443470/Hauma__A_Detective_Noir_Story/?curator_clanid=41324400), *a deduction visual novel with a noir story set in Munich. It was developed in Godot 3.5 by [SenAm Games](https://www.senam-games.com/) and published by [Assemble Entertainment](https://twitter.com/AssembleTeam). It was released [on Steam](https://store.steampowered.com/app/1443470/Hauma__A_Detective_Noir_Story/?curator_clanid=41324400) a couple of weeks ago, so you can play it right now and enjoy this deep story with a gorgeous comic-inspired art direction.*
|
||||
|
||||
## Changes
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ This is a fairly small release but still something to be excited about! We found
|
||||
|
||||
We also have some love for C# users in this release: There was a regression using transforms from C#, and the commits that caused them have been reverted. Godot will now also no longer crash if you have a .mono directory created by an older release. This should make the C# workflow a lot better from now on.
|
||||
|
||||
As usual you can go directly to our [Download](/download) page to download the new release. Both the [itch.io](https://godotengine.itch.io/godot) and [Steam](https://store.steampowered.com/app/404790) distributions have been updated.
|
||||
As usual you can go directly to our [Download](/download) page to download the new release. Both the [itch.io](https://godotengine.itch.io/godot) and [Steam](https://store.steampowered.com/app/404790/Godot_Engine/?curator_clanid=41324400) distributions have been updated.
|
||||
|
||||
Our release schedule for the stable releases are somewhat dictated by the severity of issues we find and fix. However, we don't plan to do weekly releases as a rule. Unless another important problem or regression is found, we expect to release 3.0.3 some time near the end of March.
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@ One notable change in Godot 4.0.1 that is worth a dedicated mention is related t
|
||||
|
||||
[**Download Godot 4.0.1 now**](/download/) or try the [online version of the Godot editor](https://editor.godotengine.org/4.0.1.stable/).
|
||||
|
||||
*The illustration picture is from a new, fairytale-like demo scene created by [Raffaele Picca](https://campsite.bio/raffa) with Godot 4.0 —* [**Lost Desert Temple**](https://twitter.com/MV_Raffa/status/1632745048621154305). *Raffaele plans to release it as an open source project, so follow him on [Twitter](https://twitter.com/MV_Raffa) to make sure you don't miss that. And if you're visiting GDC this week, [come by the Godot booth](/article/gdc-2023-godot-games/)! You can find Raffaele there and chat about his use of the engine, as well as play a session of* [**Beat Invaders**](https://store.steampowered.com/app/1863080/Beat_Invaders/)!
|
||||
*The illustration picture is from a new, fairytale-like demo scene created by [Raffaele Picca](https://campsite.bio/raffa) with Godot 4.0 —* [**Lost Desert Temple**](https://twitter.com/MV_Raffa/status/1632745048621154305). *Raffaele plans to release it as an open source project, so follow him on [Twitter](https://twitter.com/MV_Raffa) to make sure you don't miss that. And if you're visiting GDC this week, [come by the Godot booth](/article/gdc-2023-godot-games/)! You can find Raffaele there and chat about his use of the engine, as well as play a session of* [**Beat Invaders**](https://store.steampowered.com/app/1863080/Beat_Invaders/?curator_clanid=41324400)!
|
||||
|
||||
## Changes
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ Some of the most important changes in this release include:
|
||||
|
||||
[**Download Godot 4.1.1 now**](/download/) or try the [online version of the Godot editor](https://editor.godotengine.org/4.1.1.stable/).
|
||||
|
||||
*The illustration picture used in this announcement comes from* [**Gunforged**](https://store.steampowered.com/app/2258480/Gunforged/) *— a 2D roguelite shooter where, you've guessed it, construct your weaponry from a huge number of different parts. The game is being made by [Firebelley](https://twitter.com/firebelley) with Godot 4 using its excellent C# language support, and is planned to be released later this year. But no need to wait, because you can play a demo on Steam [right now](https://store.steampowered.com/app/2258480/Gunforged/)! You can also subscribe to Firebelley on [YouTube](https://www.youtube.com/@FirebelleyGames), where they share tutorials and devlogs.*
|
||||
*The illustration picture used in this announcement comes from* [**Gunforged**](https://store.steampowered.com/app/2258480/Gunforged/?curator_clanid=41324400) *— a 2D roguelite shooter where, you've guessed it, construct your weaponry from a huge number of different parts. The game is being made by [Firebelley](https://twitter.com/firebelley) with Godot 4 using its excellent C# language support, and is planned to be released later this year. But no need to wait, because you can play a demo on Steam [right now](https://store.steampowered.com/app/2258480/Gunforged/?curator_clanid=41324400)! You can also subscribe to Firebelley on [YouTube](https://www.youtube.com/@FirebelleyGames), where they share tutorials and devlogs.*
|
||||
|
||||
## Changes
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ Finally, several documentation mistakes have been corrected, plus there is new d
|
||||
|
||||
{% include articles/download_card.html version="4.1.3" release="stable" article=page %}
|
||||
|
||||
*The illustration picture used in this announcement is from* [**Meowing Point**](https://www.meowingpoint.com/) *— a point-and-click game by [Francisco Martinez](https://twitter.com/yofranciscoart), where your job is to pet petrified cats to bring them back to life. The game started as a Godot 3 project and was later ported over to Godot 4. You can get it right now on [itch.io](https://yofrancisco.itch.io/meowingpoint) or [Steam](https://store.steampowered.com/app/2528710/Meowing_Point/)! Make sure to follow Francisco on [Twitter](https://twitter.com/yofranciscoart).*
|
||||
*The illustration picture used in this announcement is from* [**Meowing Point**](https://www.meowingpoint.com/) *— a point-and-click game by [Francisco Martinez](https://twitter.com/yofranciscoart), where your job is to pet petrified cats to bring them back to life. The game started as a Godot 3 project and was later ported over to Godot 4. You can get it right now on [itch.io](https://yofrancisco.itch.io/meowingpoint) or [Steam](https://store.steampowered.com/app/2528710/Meowing_Point/?curator_clanid=41324400)! Make sure to follow Francisco on [Twitter](https://twitter.com/yofranciscoart).*
|
||||
|
||||
## Changes
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ Some of the most important fixes in this release are:
|
||||
|
||||
{% include articles/download_card.html version="4.2.1" release="stable" article=page %}
|
||||
|
||||
*The illustration picture used in this announcement is from* [**Voice of Flowers**](https://store.steampowered.com/app/2609560?utm_source=GodotWebsite&utm_medium=blog&utm_campaign=421), *a metroidvania that takes great inspiration from Mario games, developed in Godot 4 by [Tomasz Chabora](https://twitter.com/KoBeWi_/) ([KoBeWi](https://github.com/KoBeWi/)) – one of Godot's most profilic maintainers! You can wishlist the game [on Steam](https://store.steampowered.com/app/2609560?utm_source=GodotWebsite&utm_medium=blog&utm_campaign=421), play the latest demo [on itch.io](https://kobewi.itch.io/voice-of-flowers), and follow development on [Discord](https://discord.gg/PGhFXeHApR) and [Twitter](https://twitter.com/KoBeWi_/).*
|
||||
*The illustration picture used in this announcement is from* [**Voice of Flowers**](https://store.steampowered.com/app/2609560/Voice_of_Flowers/?curator_clanid=41324400), *a metroidvania that takes great inspiration from Mario games, developed in Godot 4 by [Tomasz Chabora](https://twitter.com/KoBeWi_/) ([KoBeWi](https://github.com/KoBeWi/)) – one of Godot's most profilic maintainers! You can wishlist the game [on Steam](https://store.steampowered.com/app/2609560/Voice_of_Flowers/?curator_clanid=41324400), play the latest demo [on itch.io](https://kobewi.itch.io/voice-of-flowers), and follow development on [Discord](https://discord.gg/PGhFXeHApR) and [Twitter](https://twitter.com/KoBeWi_/).*
|
||||
|
||||
## Changes
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ We release both 4.2.2 and 4.1.4 at the same time as it was convenient to prepare
|
||||
|
||||
{% include articles/download_card.html version="4.1.4" release="stable" article=page %}
|
||||
|
||||
*The illustration picture used in this announcement is from* [**RAM: Random Access Mayhem**](https://store.steampowered.com/app/2256450/RAM_Random_Access_Mayhem/), *a top-down roguelike shooter where you take control of diverse robotics enemies. RAM won the [Audience Choice award at the IGF 2024](https://store.steampowered.com/news/app/2256450/view/4110170432160182319)! You can wishlist it on [Steam](https://store.steampowered.com/app/2256450/RAM_Random_Access_Mayhem/) and try your hand at the demo, as well as follow the developers on [Twitter](https://twitter.com/Xylem_Studios).*
|
||||
*The illustration picture used in this announcement is from* [**RAM: Random Access Mayhem**](https://store.steampowered.com/app/2256450/RAM_Random_Access_Mayhem/?curator_clanid=41324400), *a top-down roguelike shooter where you take control of diverse robotics enemies. RAM won the [Audience Choice award at the IGF 2024](https://store.steampowered.com/news/app/2256450/view/4110170432160182319)! You can wishlist it on [Steam](https://store.steampowered.com/app/2256450/RAM_Random_Access_Mayhem/?curator_clanid=41324400) and try your hand at the demo, as well as follow the developers on [Twitter](https://twitter.com/Xylem_Studios).*
|
||||
|
||||
## Highlights of 4.2.2
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ image: /storage/app/uploads/public/57e/f6c/a06/57ef6ca06ea2a421665008.png
|
||||
date: 2016-10-01 06:00:00
|
||||
---
|
||||
|
||||
A while ago, we had a Kickstarter for [The Interactive Adventures of Dog Mendonça & Pizzaboy®](http://store.steampowered.com/app/330420/), and during the campaign we<sup><a href="#note-1">1</a></sup> promised to release the framework we had made to develop the game as a standalone package. It took a while to finish the game and find some time to put the framework together and publish it, but it's finally here :-)
|
||||
A while ago, we had a Kickstarter for [The Interactive Adventures of Dog Mendonça & Pizzaboy®](https://store.steampowered.com/app/330420//?curator_clanid=41324400), and during the campaign we<sup><a href="#note-1">1</a></sup> promised to release the framework we had made to develop the game as a standalone package. It took a while to finish the game and find some time to put the framework together and publish it, but it's finally here :-)
|
||||
|
||||
### *Escoria*, a point & click graphic adventure creation framework
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ This RC 1 has a number of fixes since beta 5, including:
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**Kamaeru: A Frog Refuge**](https://www.kamaeru.com/), *a cozy frog collecting game which has you restore the biodiversity of wetlands, developed in Godot 3 by [Humble Reeds](https://humblereeds.fr/) and published by [Armor Games Studios](https://armorgamesstudios.com/). Kamaeru was released in June on [Steam](https://store.steampowered.com/app/1978150/Kamaeru_A_Frog_Refuge/), [Switch](https://www.nintendo.com/store/products/kamaeru-a-frog-refuge-switch/), and [Xbox](https://www.xbox.com/games/store/kamaeru-a-frog-refuge/9nj0nc3vvjjc).*
|
||||
*The cover illustration is from* [**Kamaeru: A Frog Refuge**](https://www.kamaeru.com/), *a cozy frog collecting game which has you restore the biodiversity of wetlands, developed in Godot 3 by [Humble Reeds](https://humblereeds.fr/) and published by [Armor Games Studios](https://armorgamesstudios.com/). Kamaeru was released in June on [Steam](https://store.steampowered.com/app/1978150/Kamaeru_A_Frog_Refuge/?curator_clanid=41324400), [Switch](https://www.nintendo.com/store/products/kamaeru-a-frog-refuge-switch/), and [Xbox](https://www.xbox.com/games/store/kamaeru-a-frog-refuge/9nj0nc3vvjjc).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ As usual, you can try it live with the [**online version of the Godot editor**](
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture is from* [**Abandoned Spaceship**](https://www.youtube.com/watch?v=Fm9a6FGBWbs) *by [Jaanus Jaggo (Perfoon)](https://twitter.com/JaanusJaggo), a beautiful demo scene made with Godot 4. Download and star this project on [GitHub](https://github.com/perfoon/Abandoned-Spaceship-Godot-Demo) or get it from the [Asset Library](https://godotengine.org/asset-library/asset/1733). Also follow Jaanus on [Twitter](https://twitter.com/JaanusJaggo) to see more of their work and maybe catch a glimpse of the next update to* [**BLASTRONAUT**](https://store.steampowered.com/app/1392650/BLASTRONAUT/)!
|
||||
*The illustration picture is from* [**Abandoned Spaceship**](https://www.youtube.com/watch?v=Fm9a6FGBWbs) *by [Jaanus Jaggo (Perfoon)](https://twitter.com/JaanusJaggo), a beautiful demo scene made with Godot 4. Download and star this project on [GitHub](https://github.com/perfoon/Abandoned-Spaceship-Godot-Demo) or get it from the [Asset Library](https://godotengine.org/asset-library/asset/1733). Also follow Jaanus on [Twitter](https://twitter.com/JaanusJaggo) to see more of their work and maybe catch a glimpse of the next update to* [**BLASTRONAUT**](https://store.steampowered.com/app/1392650/BLASTRONAUT/?curator_clanid=41324400)!
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ Regardless of which milestone our contributors assign to your issues, be sure to
|
||||
|
||||
You can also [try the Web editor](https://editor.godotengine.org/releases/4.0.rc2/godot.editor.html) (early testing, it's still slow and unstable).
|
||||
|
||||
*The illustration picture for this article is from* [**Master of Chess**](https://store.steampowered.com/app/2248900/Master_of_Chess/), *an upcoming chess player management game by [BRANE](https://twitter.com/GamesBrane). It's being developed with Godot 4.0, and you can follow development on [Twitter](https://twitter.com/GamesBrane) and wishlist it on [Steam](https://store.steampowered.com/app/2248900/Master_of_Chess/).*
|
||||
*The illustration picture for this article is from* [**Master of Chess**](https://store.steampowered.com/app/2248900/Master_of_Chess/?curator_clanid=41324400), *an upcoming chess player management game by [BRANE](https://twitter.com/GamesBrane). It's being developed with Godot 4.0, and you can follow development on [Twitter](https://twitter.com/GamesBrane) and wishlist it on [Steam](https://store.steampowered.com/app/2248900/Master_of_Chess/?curator_clanid=41324400).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ Maintenance releases are expected to be safe for an upgrade, but we recommend to
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture for this article comes from* [**Crossroad OS**](https://store.steampowered.com/app/1783800/Crossroad_OS/) — *a puzzle adventure game by [Guy](https://twitter.com/guyunger_nl) and [Daisy Games](https://twitter.com/DaisyGames3) where you get to explore the world inside of a mysterious operating system. It's built with Godot 4.1, and you can get it right now on [Steam](https://store.steampowered.com/app/1783800/Crossroad_OS/), including a demo! Consider following the developers on their social media accounts for more content, and joining [Daisy Games' Discord community](https://discord.gg/wcbmH4VVEp).*
|
||||
*The illustration picture for this article comes from* [**Crossroad OS**](https://store.steampowered.com/app/1783800/Crossroad_OS/?curator_clanid=41324400) — *a puzzle adventure game by [Guy](https://twitter.com/guyunger_nl) and [Daisy Games](https://twitter.com/DaisyGames3) where you get to explore the world inside of a mysterious operating system. It's built with Godot 4.1, and you can get it right now on [Steam](https://store.steampowered.com/app/1783800/Crossroad_OS/?curator_clanid=41324400), including a demo! Consider following the developers on their social media accounts for more content, and joining [Daisy Games' Discord community](https://discord.gg/wcbmH4VVEp).*
|
||||
|
||||
## Highlights of 4.1.4 RC 1
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ Maintenance releases are expected to be safe for an upgrade, but we recommend to
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture for this article comes from* [**Sunken Shadows**](https://store.steampowered.com/app/2750120/Sunken_Shadows/), *a retro FPS roguelike set under the sea, developed in Godot 4.2 by [Sunrise Glitch Games](https://twitter.com/Sunken_Shadows). You can wishlist the game on [Steam](https://store.steampowered.com/app/2750120/Sunken_Shadows/), play the latest demo on [itch.io](https://alghost.itch.io/sunken-shadows), and join the developers' community on [Discord](https://discord.com/invite/BhDaMS5S9P) for more development news.*
|
||||
*The illustration picture for this article comes from* [**Sunken Shadows**](https://store.steampowered.com/app/2750120/Sunken_Shadows/?curator_clanid=41324400), *a retro FPS roguelike set under the sea, developed in Godot 4.2 by [Sunrise Glitch Games](https://twitter.com/Sunken_Shadows). You can wishlist the game on [Steam](https://store.steampowered.com/app/2750120/Sunken_Shadows/?curator_clanid=41324400), play the latest demo on [itch.io](https://alghost.itch.io/sunken-shadows), and join the developers' community on [Discord](https://discord.com/invite/BhDaMS5S9P) for more development news.*
|
||||
|
||||
## Highlights of 4.1.4 RC 3
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ This release contains a [number of improvements](/article/dev-snapshot-godot-4-1
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture for this article is from* [**Skies above the Great War**](https://store.steampowered.com/app/2320040/Skies_above_the_Great_War/), *a hybrid of dogfighting action and grand strategy set during the First World War. It is developed by [Puntigames](https://puntigames.com/) with Godot 4. You can check out their ongoing [Kickstarter campaign](https://www.kickstarter.com/projects/puntigames/skies-above-the-great-war), wishlist the game on [Steam](https://store.steampowered.com/app/2320040/Skies_above_the_Great_War/), watch the trailer on [YouTube](https://www.youtube.com/watch?v=ZhOvWHoZs3U), and follow development on their [Discord](https://discord.com/invite/yf9nc4bwse).*
|
||||
*The illustration picture for this article is from* [**Skies above the Great War**](https://store.steampowered.com/app/2320040/Skies_above_the_Great_War/?curator_clanid=41324400), *a hybrid of dogfighting action and grand strategy set during the First World War. It is developed by [Puntigames](https://puntigames.com/) with Godot 4. You can check out their ongoing [Kickstarter campaign](https://www.kickstarter.com/projects/puntigames/skies-above-the-great-war), wishlist the game on [Steam](https://store.steampowered.com/app/2320040/Skies_above_the_Great_War/?curator_clanid=41324400), watch the trailer on [YouTube](https://www.youtube.com/watch?v=ZhOvWHoZs3U), and follow development on their [Discord](https://discord.com/invite/yf9nc4bwse).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ Maintenance releases are expected to be safe for an upgrade, but we recommend to
|
||||
|
||||
-----
|
||||
|
||||
*The illustration picture for this article comes from* [**Subzero Tides**](https://store.steampowered.com/app/2544930/Subzero_Tides/), *a sci-fi Moon colony builder developed by [Logical Progression Games](https://logicalprogression.tech/), recently upgraded to Godot 4.2. You can [wishlist the game on Steam](https://store.steampowered.com/app/2544930/Subzero_Tides/), check out their previous Godot-made action RPG [Terra Ventura](https://store.steampowered.com/app/1664580/Terra_Ventura/), and follow the developer on [Twitter](https://twitter.com/LogicalProgres3).*
|
||||
*The illustration picture for this article comes from* [**Subzero Tides**](https://store.steampowered.com/app/2544930/Subzero_Tides/?curator_clanid=41324400), *a sci-fi Moon colony builder developed by [Logical Progression Games](https://logicalprogression.tech/), recently upgraded to Godot 4.2. You can [wishlist the game on Steam](https://store.steampowered.com/app/2544930/Subzero_Tides/?curator_clanid=41324400), check out their previous Godot-made action RPG [Terra Ventura](https://store.steampowered.com/app/1664580/Terra_Ventura/?curator_clanid=41324400), and follow the developer on [Twitter](https://twitter.com/LogicalProgres3).*
|
||||
|
||||
## What's new
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ Please, consider [supporting the project financially](https://fund.godotengine.o
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**ColdRidge**](https://store.steampowered.com/app/3052500/ColdRidge/), *a turn-based exploration game set in the mystical Wild West, developed by [Frog Collective](http://frog-collective.com/) with Godot 4. The game was revealed in early July and just got a playable demo [on Steam](https://store.steampowered.com/app/3052500/ColdRidge/), where you can also wishlist it.*
|
||||
*The cover illustration is from* [**ColdRidge**](https://store.steampowered.com/app/3052500/ColdRidge/?curator_clanid=41324400), *a turn-based exploration game set in the mystical Wild West, developed by [Frog Collective](http://frog-collective.com/) with Godot 4. The game was revealed in early July and just got a playable demo [on Steam](https://store.steampowered.com/app/3052500/ColdRidge/?curator_clanid=41324400), where you can also wishlist it.*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ Please, consider [supporting the project financially](https://fund.godotengine.o
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**Gorgon Shield**](https://store.steampowered.com/app/2446920/Gorgon_Shield/), *an old school party-based RPG by Whiskeybarrel Studios, creator of the Sword and Sandals series. The game was just released [on Steam](https://store.steampowered.com/app/2446920/Gorgon_Shield/), and uses cutting edge Godot 4.3 RC! You can also check out Whiskeybarrel's previous Godot game* [Sword and Sandals Immortals](https://store.steampowered.com/app/1707650/Swords_and_Sandals_Immortals), *and follow them [on YouTube](https://www.youtube.com/@whiskeybarrelstudios) and [on Twitter](https://x.com/oliver_joyce).*
|
||||
*The cover illustration is from* [**Gorgon Shield**](https://store.steampowered.com/app/2446920/Gorgon_Shield/?curator_clanid=41324400), *an old school party-based RPG by Whiskeybarrel Studios, creator of the Sword and Sandals series. The game was just released [on Steam](https://store.steampowered.com/app/2446920/Gorgon_Shield/?curator_clanid=41324400), and uses cutting edge Godot 4.3 RC! You can also check out Whiskeybarrel's previous Godot game* [Sword and Sandals Immortals](https://store.steampowered.com/app/1707650/Swords_and_Sandals_Immortals/?curator_clanid=41324400), *and follow them [on YouTube](https://www.youtube.com/@whiskeybarrelstudios) and [on Twitter](https://x.com/oliver_joyce).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ Please, consider [supporting the project financially](https://fund.godotengine.o
|
||||
|
||||
---
|
||||
|
||||
*The cover illustration is from* [**Pixelorama**](https://orama-interactive.itch.io/pixelorama), *an increasingly popular open source pixel art editor made with Godot by [Orama Interactive](https://www.oramainteractive.com/) and contributors. They just released their [1.0 version](https://orama-interactive.itch.io/pixelorama/devlog/773099/pixelorama-v10-is-finally-out), and Pixelorama is now available both [on itch.io](https://orama-interactive.itch.io/pixelorama) and [on Steam](https://store.steampowered.com/app/2779170/Pixelorama/), where you can purchase it to support developers. And of course, the full source code is available [on GitHub](https://github.com/Orama-Interactive/Pixelorama).*
|
||||
*The cover illustration is from* [**Pixelorama**](https://orama-interactive.itch.io/pixelorama), *an increasingly popular open source pixel art editor made with Godot by [Orama Interactive](https://www.oramainteractive.com/) and contributors. They just released their [1.0 version](https://orama-interactive.itch.io/pixelorama/devlog/773099/pixelorama-v10-is-finally-out), and Pixelorama is now available both [on itch.io](https://orama-interactive.itch.io/pixelorama) and [on Steam](https://store.steampowered.com/app/2779170/Pixelorama/?curator_clanid=41324400), where you can purchase it to support developers. And of course, the full source code is available [on GitHub](https://github.com/Orama-Interactive/Pixelorama).*
|
||||
|
||||
## Highlights
|
||||
|
||||
|
||||
@@ -27,16 +27,16 @@ Between these conglomerates and the country/state booths, we managed to count 9
|
||||
|
||||
Since most gamescom demos are still online, here our incomplete list for you to playtest:
|
||||
- [Cocolation](https://cocolation.com/)
|
||||
- [Crown Gambit](https://store.steampowered.com/app/2447980/Crown_Gambit/)
|
||||
- [Dunestake](https://store.steampowered.com/app/3010900/Dunestake/)
|
||||
- [Kamaeru: A Frog Refuge](https://store.steampowered.com/app/1978150/Kamaeru_A_Frog_Refuge/)
|
||||
- [Kohlrabi Starship](https://store.steampowered.com/app/2337990/Kohlrabi_Starship/)
|
||||
- [Koira](https://store.steampowered.com/app/1626620/Koira/)
|
||||
- [Oddventure](https://store.steampowered.com/app/1235710/Oddventure/)
|
||||
- [PVKK: Planetenverteidigungskanonenkommandant](https://store.steampowered.com/app/2956040/PVKK_Planetenverteidigungskanonenkommandant/)
|
||||
- [SIGNAL LOST](https://store.steampowered.com/app/3079180/SIGNAL_LOST/)
|
||||
- [Spindle](https://store.steampowered.com/app/1386750/Spindle/)
|
||||
- [Yarn Guardians](https://store.steampowered.com/app/2928940/Yarn_Guardians/)
|
||||
- [Crown Gambit](https://store.steampowered.com/app/2447980/Crown_Gambit/?curator_clanid=41324400)
|
||||
- [Dunestake](https://store.steampowered.com/app/3010900/Dunestake/?curator_clanid=41324400)
|
||||
- [Kamaeru: A Frog Refuge](https://store.steampowered.com/app/1978150/Kamaeru_A_Frog_Refuge/?curator_clanid=41324400)
|
||||
- [Kohlrabi Starship](https://store.steampowered.com/app/2337990/Kohlrabi_Starship/?curator_clanid=41324400)
|
||||
- [Koira](https://store.steampowered.com/app/1626620/Koira/?curator_clanid=41324400)
|
||||
- [Oddventure](https://store.steampowered.com/app/1235710/Oddventure/?curator_clanid=41324400)
|
||||
- [PVKK: Planetenverteidigungskanonenkommandant](https://store.steampowered.com/app/2956040/PVKK_Planetenverteidigungskanonenkommandant/?curator_clanid=41324400)
|
||||
- [SIGNAL LOST](https://store.steampowered.com/app/3079180/SIGNAL_LOST/?curator_clanid=41324400)
|
||||
- [Spindle](https://store.steampowered.com/app/1386750/Spindle/?curator_clanid=41324400)
|
||||
- [Yarn Guardians](https://store.steampowered.com/app/2928940/Yarn_Guardians/?curator_clanid=41324400)
|
||||
|
||||
*Did you too exhibit a Godot game at gamescom and want to be added to this list? Email [nat@godotengine.org](mailto:nat@godotengine.org) with a link to your demo.*
|
||||
|
||||
|
||||
@@ -83,17 +83,17 @@ For the first time ever, we tried curating a selection of projects ahead of time
|
||||
|
||||
**Exhibitor list:**
|
||||
- [Bug Off](https://curio-compass-games.itch.io/bug-off)
|
||||
- [Data Garden](https://store.steampowered.com/app/2644670/Data_Garden/)
|
||||
- [Data Garden](https://store.steampowered.com/app/2644670/Data_Garden/?curator_clanid=41324400)
|
||||
- [Dung Slinger](https://s4g.itch.io/dung-slinger)
|
||||
- [Fogpiercer](https://store.steampowered.com/app/3219010/Fogpiercer/)
|
||||
- [Fogpiercer](https://store.steampowered.com/app/3219010/Fogpiercer/?curator_clanid=41324400)
|
||||
- [Immersive Home](https://immersive-home.org/)
|
||||
- [In Good Faith](https://store.steampowered.com/app/3151800/In_Good_Faith/)
|
||||
- [Keep The Heroes Out](https://store.steampowered.com/app/2592340/Keep_the_Heroes_Out/)
|
||||
- [Looking Up I See Only A Ceiling](https://store.steampowered.com/app/1742930/Looking_Up_I_See_Only_A_Ceiling/)
|
||||
- [PVKK: Planetenverteidigungskanonenkommandant](https://store.steampowered.com/app/2956040/PVKK_Planetenverteidigungskanonenkommandant/)
|
||||
- [Robot Detour](https://store.steampowered.com/app/2666840/Robot_Detour/)
|
||||
- [In Good Faith](https://store.steampowered.com/app/3151800/In_Good_Faith/?curator_clanid=41324400)
|
||||
- [Keep The Heroes Out](https://store.steampowered.com/app/2592340/Keep_the_Heroes_Out/?curator_clanid=41324400)
|
||||
- [Looking Up I See Only A Ceiling](https://store.steampowered.com/app/1742930/Looking_Up_I_See_Only_A_Ceiling/?curator_clanid=41324400)
|
||||
- [PVKK: Planetenverteidigungskanonenkommandant](https://store.steampowered.com/app/2956040/PVKK_Planetenverteidigungskanonenkommandant/?curator_clanid=41324400)
|
||||
- [Robot Detour](https://store.steampowered.com/app/2666840/Robot_Detour/?curator_clanid=41324400)
|
||||
- [Skye's Ducky Adventure: Quest for Gluttony](https://schwarzeralptraum.itch.io/skyes-ducky-adventure-quest-for-gluttony)
|
||||
- [Voice of Flowers](https://store.steampowered.com/app/2609560/Voice_of_Flowers/)
|
||||
- [Voice of Flowers](https://store.steampowered.com/app/2609560/Voice_of_Flowers/?curator_clanid=41324400)
|
||||
- [Window Arcade](https://windowarcade.com)
|
||||
|
||||
# Activities
|
||||
|
||||
@@ -95,7 +95,7 @@ Here's some info about our GodotCon speakers. Note that we're still accepting la
|
||||
|
||||
<div class="speaker">
|
||||
<div class="speaker-text">
|
||||
Jakub Grzesik is the programmer half of Polish studio <a href="http://kivano.games">Kivano Software</a>, who brought us the Godot game <a href="http://sulech.com/kivano/marble-machine/">Marble Machine</a> and is now getting close to releasing <a href="https://store.steampowered.com/app/824090/RivenTails_Defense/">RivenTails: Defense</a>. He's also a contributor to Godot's bug triage team.
|
||||
Jakub Grzesik is the programmer half of Polish studio <a href="http://kivano.games">Kivano Software</a>, who brought us the Godot game <a href="http://sulech.com/kivano/marble-machine/">Marble Machine</a> and is now getting close to releasing <a href="https://store.steampowered.com/app/824090/RivenTails_Defense/?curator_clanid=41324400">RivenTails: Defense</a>. He's also a contributor to Godot's bug triage team.
|
||||
</div>
|
||||
<div class="speaker-img">
|
||||
<img alt="Jakub Grzesik" src="/storage/app/uploads/public/5bb/a12/faa/5bba12faab252767220262.jpg" />
|
||||
@@ -131,7 +131,7 @@ Here's some info about our GodotCon speakers. Note that we're still accepting la
|
||||
|
||||
<div class="speaker">
|
||||
<div class="speaker-text">
|
||||
Mariusz Chwalba describes himself as a programmer by trade, gamer by hobby, game developer for fun. He loves sci-fi and fantasy - both movies, books and games - and works on <a href="https://store.steampowered.com/app/846030/V_Rings_of_Saturn/">ΔV - Rings of Saturn</a> with Godot 3.1.
|
||||
Mariusz Chwalba describes himself as a programmer by trade, gamer by hobby, game developer for fun. He loves sci-fi and fantasy - both movies, books and games - and works on <a href="https://store.steampowered.com/app/846030/V_Rings_of_Saturn/?curator_clanid=41324400">ΔV - Rings of Saturn</a> with Godot 3.1.
|
||||
</div>
|
||||
<div class="speaker-img">
|
||||
<img alt="Mariusz Chwalba" src="/storage/app/uploads/public/5bb/a14/ab5/5bba14ab5731f229285593.jpg" />
|
||||
|
||||
@@ -21,7 +21,7 @@ In particular, some additional talks or workshops may typically be planned by Go
|
||||
- **Talk/demo:** *Making the next blockbuster game with FOSS tools: Director's Cut* | Juan Linietsky ([reduz](https://github.com/reduz))
|
||||
* Juan will give a talk [at FOSDEM](https://fosdem.org/2019/schedule/event/blockbuster_game/) showing how to create high quality 3D games like the recent [TPS demo](https://github.com/godotengine/tps-demo) with FOSS tools like Godot, Blender, GIMP and Krita. Given the time constraint at FOSDEM, he won't be able to go into too much detail, so we'll ask him to share more insights during GodotCon.
|
||||
- **Talk:** *The good, the bad, and the ugly: 3D features of Godot* | Paweł Fertyk
|
||||
* More and more 2D games are being made with Godot. But what 3D tools are available for the most popular open-source game engine? In this talk Paweł will tell you about his experiences while developing a 3D game ([Intrepid](https://store.steampowered.com/app/992860/Intrepid/)), the features he's used, and the problems he's encountered.
|
||||
* More and more 2D games are being made with Godot. But what 3D tools are available for the most popular open-source game engine? In this talk Paweł will tell you about his experiences while developing a 3D game ([Intrepid](https://store.steampowered.com/app/992860/Intrepid/?curator_clanid=41324400)), the features he's used, and the problems he's encountered.
|
||||
- **Demo:** *Visual Debugger for the Godot community* | Jānis Mancēvičs
|
||||
* Jānis will showcasing a cool set of tools that allow you to debug your game visually similarly to Unity's Scene view. The debugger can be used in a build and there should not be limitations of a device running the game. Visual Debugger is a tool allowing developers to debug their Godot projects while the application is running in the editor or in a build.
|
||||
- **Talk:** *GPU colliding particles in Godot* | Paweł Mogiła
|
||||
@@ -74,7 +74,7 @@ Here's some info about our GodotCon speakers. Note that we're still accepting la
|
||||
<img alt="Paweł Fertyk" src="/storage/app/uploads/public/5c5/0d2/d35/5c50d2d352a64731237478.png" />
|
||||
</div>
|
||||
<div class="speaker-text">
|
||||
Paweł Fertyk is a long-time coder who recently founded <a href="https://miskatonicstudio.com">Miskatonic Studio</a> to get into game development, and published the Godot-made <a href="https://store.steampowered.com/app/992860/Intrepid"><em>Intrepid</em></a> on Steam in December.
|
||||
Paweł Fertyk is a long-time coder who recently founded <a href="https://miskatonicstudio.com">Miskatonic Studio</a> to get into game development, and published the Godot-made <a href="https://store.steampowered.com/app/992860/Intrepid/?curator_clanid=41324400"><em>Intrepid</em></a> on Steam in December.
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -114,7 +114,7 @@ Here's some info about our GodotCon speakers. Note that we're still accepting la
|
||||
<img alt="Paweł Mogiła" src="/storage/app/uploads/public/5c5/0ce/14d/5c50ce14d5cf5616852281.jpg" />
|
||||
</div>
|
||||
<div class="speaker-text">
|
||||
Paweł Mogiła teaches game programming and motion capture at Jagiellonian University in Krakow. He also creates his own stuff and recently released his last game <a href="https://store.steampowered.com/app/927840/Clinically_Dead"><em>Clinically Dead</em></a> on Steam. His next game will be in Godot.
|
||||
Paweł Mogiła teaches game programming and motion capture at Jagiellonian University in Krakow. He also creates his own stuff and recently released his last game <a href="https://store.steampowered.com/app/927840/Clinically_Dead/?curator_clanid=41324400"><em>Clinically Dead</em></a> on Steam. His next game will be in Godot.
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -172,7 +172,7 @@ Here's some info about our GodotCon speakers. Note that we're still accepting la
|
||||
|
||||
<div class="speaker">
|
||||
<div class="speaker-text">
|
||||
Paweł Mogiła (Poland) teaches game programming and motion capture at Jagiellonian University in Krakow. He also creates his own stuff and recently released his last game <a href="https://store.steampowered.com/app/927840/Clinically_Dead"><em>Clinically Dead</em></a> on Steam. His next game will be in Godot.
|
||||
Paweł Mogiła (Poland) teaches game programming and motion capture at Jagiellonian University in Krakow. He also creates his own stuff and recently released his last game <a href="https://store.steampowered.com/app/927840/Clinically_Dead/?curator_clanid=41324400"><em>Clinically Dead</em></a> on Steam. His next game will be in Godot.
|
||||
</div>
|
||||
<div class="speaker-img">
|
||||
<img alt="Paweł Mogiła" src="/storage/app/uploads/public/5c5/0ce/14d/5c50ce14d5cf5616852281.jpg" />
|
||||
|
||||
@@ -133,7 +133,7 @@ Here's some info about our GodotCon speakers. Note that we're still accepting la
|
||||
|
||||
<div class="speaker">
|
||||
<div class="speaker-text">
|
||||
Paweł Fertyk (Poland) is a long-time coder with a passion for open source and game development. His company, <a href="https://miskatonicstudio.com">Miskatonic Studio</a>, published the Godot-made <a href="https://store.steampowered.com/app/992860/Intrepid"><em>Intrepid</em></a> on Steam in December 2018 and is currently working on 3D adventure games.
|
||||
Paweł Fertyk (Poland) is a long-time coder with a passion for open source and game development. His company, <a href="https://miskatonicstudio.com">Miskatonic Studio</a>, published the Godot-made <a href="https://store.steampowered.com/app/992860/Intrepid/?curator_clanid=41324400"><em>Intrepid</em></a> on Steam in December 2018 and is currently working on 3D adventure games.
|
||||
</div>
|
||||
<div class="speaker-img">
|
||||
<img alt="Paweł Fertyk" src="/storage/app/uploads/public/5e2/f4e/8ce/5e2f4e8cef499180480265.jpg" />
|
||||
|
||||
@@ -21,7 +21,7 @@ On the other hand, we do not give an ETA for the future releases. In a community
|
||||
|
||||
## Maintenance releases for the current stable version
|
||||
|
||||
In the meantime, we plan to release bugfix versions of our latest stable release, to bring our users interesting bug fixes without having to "risk" using the master branch in production. It will also be particularly relevant for the [version we distribute on Steam](https://store.steampowered.com/app/404790), where users would likely want to benefit from upstream bug fixes without being forced into beta-testing.
|
||||
In the meantime, we plan to release bugfix versions of our latest stable release, to bring our users interesting bug fixes without having to "risk" using the master branch in production. It will also be particularly relevant for the [version we distribute on Steam](https://store.steampowered.com/app/404790/Godot_Engine/?curator_clanid=41324400), where users would likely want to benefit from upstream bug fixes without being forced into beta-testing.
|
||||
|
||||
### Godot 2.0.1
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ content_instructions: |
|
||||
</p>
|
||||
|
||||
<p>
|
||||
For older Godot versions, see the last section of <a href="https://support.apple.com/en-us/HT202491">this page</a> for instructions on allowing Godot to run anyway. Alternatively, you can install <a href="https://store.steampowered.com/app/404790">Godot from Steam</a> and switch to an older branch in the Steam application settings to work around this.
|
||||
For older Godot versions, see the last section of <a href="https://support.apple.com/en-us/HT202491">this page</a> for instructions on allowing Godot to run anyway. Alternatively, you can install <a href="https://store.steampowered.com/app/404790/Godot_Engine/?curator_clanid=41324400">Godot from Steam</a> and switch to an older branch in the Steam application settings to work around this.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
|
||||
@@ -18,7 +18,7 @@ youtube_id: "grovGK4WOJw"
|
||||
platforms: ["windows", "linux", "macos"]
|
||||
|
||||
|
||||
steam: https://store.steampowered.com/app/2089710/A_Most_Extraordinary_Gnome/
|
||||
steam: https://store.steampowered.com/app/2089710/A_Most_Extraordinary_Gnome/?curator_clanid=41324400
|
||||
---
|
||||
|
||||
### A short adventure awaits!
|
||||
@@ -40,4 +40,4 @@ A Most Extraordinary Gnome is a short, narrative-driven game, which combines cha
|
||||
|
||||
As a rare sight in gaming, the entire adventure comes alive with the help of paper. Anything you see in the game is made by hand, stacking layers of colorful paper on each other to create this flat, but heavily detailed aesthetic the game. Utilizing traditional stop-motion techniques wherever necessary, the movements also get a unique flair specific to this game.
|
||||
|
||||
We hope you enjoy this hand-crafted adventure!
|
||||
We hope you enjoy this hand-crafted adventure!
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user