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Features: Fix reference to upcoming PBR
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@@ -58,7 +58,7 @@ description = "Features layout"
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<li>Several light types, with shadow mapping.</li>
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<li>Render with HDR, anti-aliasing and linear color modes.</li>
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<li>Post-process fog, glow, bloom, color adjustment, …</li>
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<li>Support for Physically-Based Rendering planned for the end of 2016.</li>
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<li>Physically-Based Rendering in upcoming Godot 3.0.</li>
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</ul>
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</div>
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</div>
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