saving is key

This commit is contained in:
Nathalie Galla
2024-06-13 22:58:41 +02:00
parent 35a6ad9ad3
commit 55caab3dbc

View File

@@ -1,43 +1,37 @@
---
title: "Join us at the Godot Conference 2023!"
excerpt: "We are happy to announce that we are going to be hosting the 2023 GodotCon in Munich, Germany. "
title: "GodoCon 24 - Submit ideas! Get tickets!"
excerpt: "GodotCon 24 will take place on the 12+13th of October in Berlin, Germany. The first batch of tickets as well as the call for speakers and exhibitors just went live. Sponsors welcome."
categories: ["events"]
author: Emi
image: /storage/blog/covers/godotcon-2023.webp
image_caption_description: Image by Raffaele Picca
date: 2023-07-18 17:00:00
author: Nat
image: /storage/blog/covers/godotcon-2024.webp
date: 2024-06-14 18:00:00
---
We are thrilled to announce the much-anticipated GodotCon 2023, set to take place in Munich, Germany. Mark your calendars for **November 4th and 5th** (10 am - 6 pm), as these two days will be packed with talks, Godot games, workshops, and the chance to meet your fellow Godot contributors in person! No matter if you're a beginner or an experienced Godot user, theres something for everyone.
The moment you have waited for: the first batch of tickets has been released JUST NOW!
There will soon be a **Call for Proposals** so that anyone can propose a talk, a workshop or any kind of activity that we could do during those two days. This will be the biggest Godot event to date, and we want to make sure that everyone can participate in some way.
[Buy tickets]()
If you are not able to come, we plan on recording the talks and workshops and making them available online. We'll try to also stream the event so you can watch it live wherever you are, but we can't promise anything yet.
Are you back? Alright, then let us tell you about the event we have in store for you.
## Location
After a very successful conference last year in Munich, we onboarded more lovely volunteers and expanded our offerings: this edition will have talks, workshops, a game/project showcase, and downtime activities around the venue.
With heartfelt appreciation, we extend our thanks to a passionate team of Munich locals who have been instrumental in organizing this event. Their dedication and support have made it possible for us to be hosted at [Microsoft](https://developer.microsoft.com/en-us/games/) Germany, whose generous offer of their space allows us to bring this remarkable event to life.
The event grounds we chose offer ample space to simply sit and chat, especially if the weather permits using the outdoor spaces. Scattered across the floors you will also have the option to buy food & drink. We will definitely also use the opportunity to sell limited edition Godot merchandise.
📍 Address: [Walter-Gropius-Str. 5, 80807 München, Germany](https://www.openstreetmap.org/way/428992680).
To facilitate business meetings, we are currently setting up our own matchmaking software; stay tuned to learn more about it. It will be available for all attendees, no matter the ticket choice.
## Tickets
Have you thought about participating in the program yet? Take a look at our call for speakers and exhibitors below - this event is a collaborative effort between us and the community!
~~Tickets will be available soon - but they will be limited! Subscribe to our mailing list below to get informed when the ticket sale starts, and to get any future communication regarding the conference.~~
[Call for proposals]()
**Edit:** Tickets have been sold out as of September 5th. In case there is enough cancellations until the event to justify it, we'll procede to sell these tickets. Please subscribe to our mailing list below to get informed if such ticket sale starts, and to get any future communication regarding the conference.
Speaking of collaboration, we are actively looking for sponsors to support GodotCon not just monetarily, but also with content or products. If you or your company would be interested in learning more about the sponsorship ideas we have prepared, simply download this fact-sheet we put together and reach out to [godotcon@godotengine.org](mailto:godotcon@godotengine.org).
[Sponsor fact-sheet]()
<form method="post" action="https://godot.news/subscription/form" class="listmonk-form">
<div>
<input type="hidden" name="nonce" />
<input type="email" name="email" required placeholder="E-mail" style="font-size: 18px;padding: 16px 18px;border: 1px solid var(--base-color);box-shadow: 0 4px 9px -3px #0000002e;background: var(--card-footer-color);color: var(--base-color-text);"/>
<p style="display:none;">
<input id="6e6e9" type="checkbox" name="l" checked value="6e6e9ba4-732b-4528-b4cd-71bbe6850f8d" />
<label for="6e6e9">Godot Conference</label>
</p>
<input type="submit" class="btn" value="Subscribe" style="cursor: pointer;border: inherit;" />
</div>
</form>
Last but not least, as we collectively gear up to make this event a blast, people already have been gathering on our community Discord to share their excitement and reminisce about the past years together.
Even if you do not plan to attend this installment, we recommend taking a look for potential business contacts and to be the first to know about any future events.
### 👋 See you there!
[Join the GodotCon Discord](https://discord.gg/nAcE7msd5H)
In case this announcement didnt contain enough links for you yet, dont forget to check out our website: https://conference.godotengine.org/
See you in autumnal, pumpkin-spice smelling, hopefully not too cold Berlin!