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<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom"><title>Godot Engine Official</title><link href="https://godotengine.org/atom.xml" rel="self"/><link href="https://godotengine.org/"/><updated>2025-10-20T21:09:51+00:00</updated><id>https://godotengine.org/</id><entry><title>Dev snapshot: Godot 4.6 dev 2</title><link href="https://godotengine.org/article/dev-snapshot-godot-4-6-dev-2/"/><updated>2025-10-20T12:00:00+00:00</updated><id>https://godotengine.org/article/dev-snapshot-godot-4-6-dev-2/</id><summary>Open the floodgates!</summary><content type="html">&lt;p>With our &lt;a href="/article/dev-snapshot-godot-4-6-dev-1/">first dev snapshot&lt;/a> out of the way, the 4.6 development cycle is no longer constraining itself to the territory of bugfixes. Many long-awaited features and enhancements are seeing the light of day at long last, as this behemoth of a snapshot boasts &lt;strong>over 300&lt;/strong> improvements in all! This blog post will aim to highlight the heavy-hitters to the best of its ability, but the sheer number of changes may warrant users to check the &lt;a href="https://godotengine.github.io/godot-interactive-changelog/#4.6-dev2">interactive changelog&lt;/a> for a more thorough dive. With new features comes the potential of new bugs, so early testing and reporting will be essential to catching regressions as quickly as possible.&lt;/p>
<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom"><title>Godot Engine Official</title><link href="https://godotengine.org/atom.xml" rel="self"/><link href="https://godotengine.org/"/><updated>2025-10-20T21:41:56+00:00</updated><id>https://godotengine.org/</id><entry><title>Dev snapshot: Godot 4.6 dev 2</title><link href="https://godotengine.org/article/dev-snapshot-godot-4-6-dev-2/"/><updated>2025-10-20T12:00:00+00:00</updated><id>https://godotengine.org/article/dev-snapshot-godot-4-6-dev-2/</id><summary>Open the floodgates!</summary><content type="html">&lt;p>With our &lt;a href="/article/dev-snapshot-godot-4-6-dev-1/">first dev snapshot&lt;/a> out of the way, the 4.6 development cycle is no longer constraining itself to the territory of bugfixes. Many long-awaited features and enhancements are seeing the light of day at long last, as this behemoth of a snapshot boasts &lt;strong>over 300&lt;/strong> improvements in all! This blog post will aim to highlight the heavy-hitters to the best of its ability, but the sheer number of changes may warrant users to check the &lt;a href="https://godotengine.github.io/godot-interactive-changelog/#4.6-dev2">interactive changelog&lt;/a> for a more thorough dive. With new features comes the potential of new bugs, so early testing and reporting will be essential to catching regressions as quickly as possible.&lt;/p>
&lt;p>Please consider &lt;a href="#support">supporting the project financially&lt;/a>, if you are able. Godot is maintained by the efforts of volunteers and a small team of paid contributors. Your donations go towards sponsoring their work and ensuring they can dedicate their undivided attention to the needs of the project.&lt;/p>
&lt;p>&lt;a href="#downloads">Jump to the &lt;strong>Downloads&lt;/strong> section&lt;/a>, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also try the &lt;a href="https://editor.godotengine.org/releases/4.6.dev/">&lt;strong>Web editor&lt;/strong>&lt;/a>, the &lt;a href="https://www.meta.com/s/3yJ7i8kop">&lt;strong>XR editor&lt;/strong>&lt;/a>, or the &lt;a href="https://play.google.com/store/apps/details?id=org.godotengine.editor.v4">&lt;strong>Android editor&lt;/strong>&lt;/a> for this release. If you are interested in the latter, please request to join &lt;a href="https://groups.google.com/g/godot-testers">our testing group&lt;/a> to get access to pre-release builds.&lt;/p>
&lt;p>&lt;a href="#downloads">Jump to the &lt;strong>Downloads&lt;/strong> section&lt;/a>, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also try the &lt;a href="https://editor.godotengine.org/releases/4.6.dev2/">&lt;strong>Web editor&lt;/strong>&lt;/a>, the &lt;a href="https://www.meta.com/s/3yJ7i8kop">&lt;strong>XR editor&lt;/strong>&lt;/a>, or the &lt;a href="https://play.google.com/store/apps/details?id=org.godotengine.editor.v4">&lt;strong>Android editor&lt;/strong>&lt;/a> for this release. If you are interested in the latter, please request to join &lt;a href="https://groups.google.com/g/godot-testers">our testing group&lt;/a> to get access to pre-release builds.&lt;/p>
&lt;hr />
&lt;p>&lt;em>The cover illustration is from&lt;/em> &lt;a href="https://store.steampowered.com/app/3606890/Upload_Labs/?curator_clanid=41324400">&lt;strong>Upload Labs&lt;/strong>&lt;/a>, &lt;em>an idle game where you build and optimize your computers system from the ground up. You can get the game for free on &lt;a href="https://store.steampowered.com/app/3606890/Upload_Labs/?curator_clanid=41324400">Steam&lt;/a>, and follow the developers on &lt;a href="https://www.youtube.com/@enigmadevstudios">YouTube&lt;/a> or &lt;a href="https://discord.com/invite/enigmadev">Discord&lt;/a>.&lt;/em>&lt;/p>
&lt;h2 id="highlights">Highlights&lt;/h2>

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<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Godot Engine Official</title><link/><description/><atom:link href="https://godotengine.org/rss.xml" rel="self" type="application/rss+xml"/><item><title>Dev snapshot: Godot 4.6 dev 2</title><link>https://godotengine.org/article/dev-snapshot-godot-4-6-dev-2/</link><summary>Open the floodgates!</summary><description>&lt;p>With our &lt;a href="/article/dev-snapshot-godot-4-6-dev-1/">first dev snapshot&lt;/a> out of the way, the 4.6 development cycle is no longer constraining itself to the territory of bugfixes. Many long-awaited features and enhancements are seeing the light of day at long last, as this behemoth of a snapshot boasts &lt;strong>over 300&lt;/strong> improvements in all! This blog post will aim to highlight the heavy-hitters to the best of its ability, but the sheer number of changes may warrant users to check the &lt;a href="https://godotengine.github.io/godot-interactive-changelog/#4.6-dev2">interactive changelog&lt;/a> for a more thorough dive. With new features comes the potential of new bugs, so early testing and reporting will be essential to catching regressions as quickly as possible.&lt;/p>
&lt;p>Please consider &lt;a href="#support">supporting the project financially&lt;/a>, if you are able. Godot is maintained by the efforts of volunteers and a small team of paid contributors. Your donations go towards sponsoring their work and ensuring they can dedicate their undivided attention to the needs of the project.&lt;/p>
&lt;p>&lt;a href="#downloads">Jump to the &lt;strong>Downloads&lt;/strong> section&lt;/a>, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also try the &lt;a href="https://editor.godotengine.org/releases/4.6.dev/">&lt;strong>Web editor&lt;/strong>&lt;/a>, the &lt;a href="https://www.meta.com/s/3yJ7i8kop">&lt;strong>XR editor&lt;/strong>&lt;/a>, or the &lt;a href="https://play.google.com/store/apps/details?id=org.godotengine.editor.v4">&lt;strong>Android editor&lt;/strong>&lt;/a> for this release. If you are interested in the latter, please request to join &lt;a href="https://groups.google.com/g/godot-testers">our testing group&lt;/a> to get access to pre-release builds.&lt;/p>
&lt;p>&lt;a href="#downloads">Jump to the &lt;strong>Downloads&lt;/strong> section&lt;/a>, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also try the &lt;a href="https://editor.godotengine.org/releases/4.6.dev2/">&lt;strong>Web editor&lt;/strong>&lt;/a>, the &lt;a href="https://www.meta.com/s/3yJ7i8kop">&lt;strong>XR editor&lt;/strong>&lt;/a>, or the &lt;a href="https://play.google.com/store/apps/details?id=org.godotengine.editor.v4">&lt;strong>Android editor&lt;/strong>&lt;/a> for this release. If you are interested in the latter, please request to join &lt;a href="https://groups.google.com/g/godot-testers">our testing group&lt;/a> to get access to pre-release builds.&lt;/p>
&lt;hr />
&lt;p>&lt;em>The cover illustration is from&lt;/em> &lt;a href="https://store.steampowered.com/app/3606890/Upload_Labs/?curator_clanid=41324400">&lt;strong>Upload Labs&lt;/strong>&lt;/a>, &lt;em>an idle game where you build and optimize your computers system from the ground up. You can get the game for free on &lt;a href="https://store.steampowered.com/app/3606890/Upload_Labs/?curator_clanid=41324400">Steam&lt;/a>, and follow the developers on &lt;a href="https://www.youtube.com/@enigmadevstudios">YouTube&lt;/a> or &lt;a href="https://discord.com/invite/enigmadev">Discord&lt;/a>.&lt;/em>&lt;/p>
&lt;h2 id="highlights">Highlights&lt;/h2>