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@@ -30,7 +30,7 @@ Here’s a short selection of some highlights:<ul><li><a href=https://github.com
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<source src=/storage/app/media/3.4/csgpolygon.mp4 type=video/mp4></video><h2 id=and-many-more-changes>And many more changes!</h2><p>There’s <em>a lot</em> more that would be worth showcasing in this blog post, but it’s already fairly long and we’re eager to get it published :D<p>Godot 3.4 is ready to use now and we want you to have it without further ado.<p>We would like to take the opportunity to thank all of our amazing contributors for all the other great features merged since 3.3, and the hundreds of bugfixes and usability improvements done in this release. Even if not listed here, every contribution makes Godot better, and this release is truly the work of hundreds of individuals working together towards a common goal and passion.<p>For more details on other changes in Godot 3.4, please consult our <a href=https://github.com/godotengine/godot/blob/3.4-stable/CHANGELOG.md#34---2021-10-05>curated changelog</a>, as well as the raw changelog from Git (<a href=https://github.com/godotengine/godot-builds/releases/3.4/Godot_v3.4-stable_changelog_chrono.txt>chronological</a>, or sorted <a href=https://downloads.tuxfamily.org/godotengine/3.4-Godot_v3.4-stable_changelog_authors.txt>by authors</a>).<h2 id=reporting-issues>Reporting issues</h2><p>Godot is a complex piece of software and is not bug-free. Our contributors do their best to fix issues as they are being reported, but there’s a lot of surface to cover and you might encounter situations which we aren’t aware of yet, or couldn’t fix in time for this release. There will be 3.4.x maintenance releases focused on fixing bugs in coming weeks and months, so make sure to <a href=https://github.com/godotengine/godot/issues>report any issue you encounter on GitHub</a>, so that we can make sure to fix it for our future releases.<h2 id=giving-back>Giving back</h2><p>As a community effort, Godot relies on individual contributors to improve. In addition to becoming a <a href=https://patreon.com/godotengine>Patron</a>, please consider giving back by: writing high-quality bug reports, contributing to the code base, writing documentation, writing tutorials (for the docs or on your own space), and supporting others on the various <a href=https://docs.godotengine.org/en/latest/community/channels.html>community platforms</a> by answering questions and providing helpful tips.<p>Last but not least, making games with Godot and crediting the engine goes a long way to help raise its popularity, and thus the number of active contributors who make it better on a daily basis. Remember, we are all in this together and Godot requires community support in every area in order to thrive.<p><a href=/download>Now go and have fun with 3.4!</a></div></div></article><div class=blog-navigation><div class=previous><span>Previous</span>
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<a rel=next href=/article/godot-engine-donation-opgames/>Godot Engine receives $100,000 donation from OP Games</a></div></div></div><link rel=stylesheet href=/assets/css/anchor-link.css?1><link rel=stylesheet href=/assets/css/article-cards.css?3><script src=/assets/js/anchor-link.js></script><script>document.addEventListener("DOMContentLoaded",()=>{window.applyAnchorLinks(".article-body"),document.querySelectorAll(".article-cover img, .article-body img").forEach(e=>{if(e.classList.contains("lightbox-ignore"))return;const t=document.createElement("a");t.href=e.src,t.classList.add("lightbox"),t.dataset.group="article",e.parentNode.appendChild(t),t.appendChild(e)})})</script></main><footer class=footer-global><div class=wrapper><div class=columns><div class=col><h2>Godot Engine</h2><ul><li><a class=set-os-download-url href=/download>Download</a><li><a href=https://docs.godotengine.org>Documentation</a><li><a href=/features/>Features</a><li><a href=https://editor.godotengine.org/releases/latest/>Web Editor</a><li><a href=/download/archive/>Release Archive</a><li><a href=https://github.com/godotengine>Source Code</a></ul></div><div class=col><h2>Project</h2><ul><li><a href=/blog/>Blog</a><li><a href=/code-of-conduct/>Code of Conduct</a><li><a href=/governance/>Governance</a><li><a href=/teams/>Teams</a><li><a href=/priorities/>Priorities</a><li><a href=/community/>Communities</a></ul></div><div class=col><h2>Resources</h2><ul><li><a href=https://godotengine.org/asset-library/asset>Asset Library</a><li><a href=/press/>Press Kit</a><li><a href=/showcase/>Showcase</a><li><a href=/education/>Education</a></ul></div><div class=col><h2>Foundation</h2><ul><li><a href=https://godot.foundation/>About</a><li><a href=https://fund.godotengine.org>Donate</a><li><a href=/license/>License</a><li><a href=/privacy-policy/>Privacy Policy</a><li><a href=/contact/>Contact us</a></ul></div></div><hr><div class=credits-and-socials><p>© 2007-2025 Juan Linietsky, Ariel Manzur and <a href=https://github.com/godotengine/godot/blob/master/AUTHORS.md target=_blank rel=noopener>contributors</a>. Hosted by the <a href=https://godot.foundation/ target=_blank rel=noopener>Godot Foundation</a>. Website <a href=https://github.com/godotengine/godot-website target=_blank rel=noopener>source code on GitHub</a>.<div class=social><a href=https://github.com/godotengine target=_blank rel=noopener title=GitHub><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 496 512"><path d="M165.9 397.4c0 2-2.3 3.6-5.2 3.6-3.3.3-5.6-1.3-5.6-3.6.0-2 2.3-3.6 5.2-3.6 3-.3 5.6 1.3 5.6 3.6zm-31.1-4.5c-.7 2 1.3 4.3 4.3 4.9 2.6 1 5.6.0 6.2-2s-1.3-4.3-4.3-5.2c-2.6-.7-5.5.3-6.2 2.3zm44.2-1.7c-2.9.7-4.9 2.6-4.6 4.9.3 2 2.9 3.3 5.9 2.6 2.9-.7 4.9-2.6 4.6-4.6-.3-1.9-3-3.2-5.9-2.9zM244.8 8C106.1 8 0 113.3.0 252c0 110.9 69.8 205.8 169.5 239.2 12.8 2.3 17.3-5.6 17.3-12.1.0-6.2-.3-40.4-.3-61.4.0.0-70 15-84.7-29.8.0.0-11.4-29.1-27.8-36.6.0.0-22.9-15.7 1.6-15.4.0.0 24.9 2 38.6 25.8 21.9 38.6 58.6 27.5 72.9 20.9 2.3-16 8.8-27.1 16-33.7-55.9-6.2-112.3-14.3-112.3-110.5.0-27.5 7.6-41.3 23.6-58.9-2.6-6.5-11.1-33.3 2.6-67.9 20.9-6.5 69 27 69 27 20-5.6 41.5-8.5 62.8-8.5s42.8 2.9 62.8 8.5c0 0 48.1-33.6 69-27 13.7 34.7 5.2 61.4 2.6 67.9 16 17.7 25.8 31.5 25.8 58.9.0 96.5-58.9 104.2-114.8 110.5 9.2 7.9 17 22.9 17 46.4.0 33.7-.3 75.4-.3 83.6.0 6.5 4.6 14.4 17.3 12.1C428.2 457.8 496 362.9 496 252 496 113.3 383.5 8 244.8 8zM97.2 352.9c-1.3 1-1 3.3.7 5.2 1.6 1.6 3.9 2.3 5.2 1 1.3-1 1-3.3-.7-5.2-1.6-1.6-3.9-2.3-5.2-1zm-10.8-8.1c-.7 1.3.3 2.9 2.3 3.9 1.6 1 3.6.7 4.3-.7.7-1.3-.3-2.9-2.3-3.9-2-.6-3.6-.3-4.3.7zm32.4 35.6c-1.6 1.3-1 4.3 1.3 6.2 2.3 2.3 5.2 2.6 6.5 1 1.3-1.3.7-4.3-1.3-6.2-2.2-2.3-5.2-2.6-6.5-1zm-11.4-14.7c-1.6 1-1.6 3.6.0 5.9 1.6 2.3 4.3 3.3 5.6 2.3 1.6-1.3 1.6-3.9.0-6.2-1.4-2.3-4-3.3-5.6-2z"/></svg>
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@@ -9,6 +9,6 @@
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<a rel=next href=/article/2024-cherry-picks/>2024 Cherry-picks</a></div></div></div><link rel=stylesheet href=/assets/css/anchor-link.css?1><link rel=stylesheet href=/assets/css/article-cards.css?3><script src=/assets/js/anchor-link.js></script><script>document.addEventListener("DOMContentLoaded",()=>{window.applyAnchorLinks(".article-body"),document.querySelectorAll(".article-cover img, .article-body img").forEach(e=>{if(e.classList.contains("lightbox-ignore"))return;const t=document.createElement("a");t.href=e.src,t.classList.add("lightbox"),t.dataset.group="article",e.parentNode.appendChild(t),t.appendChild(e)})})</script></main><footer class=footer-global><div class=wrapper><div class=columns><div class=col><h2>Godot Engine</h2><ul><li><a class=set-os-download-url href=/download>Download</a><li><a href=https://docs.godotengine.org>Documentation</a><li><a href=/features/>Features</a><li><a href=https://editor.godotengine.org/releases/latest/>Web Editor</a><li><a href=/download/archive/>Release Archive</a><li><a href=https://github.com/godotengine>Source Code</a></ul></div><div class=col><h2>Project</h2><ul><li><a href=/blog/>Blog</a><li><a href=/code-of-conduct/>Code of Conduct</a><li><a href=/governance/>Governance</a><li><a href=/teams/>Teams</a><li><a href=/priorities/>Priorities</a><li><a href=/community/>Communities</a></ul></div><div class=col><h2>Resources</h2><ul><li><a href=https://godotengine.org/asset-library/asset>Asset Library</a><li><a href=/press/>Press Kit</a><li><a href=/showcase/>Showcase</a><li><a href=/education/>Education</a></ul></div><div class=col><h2>Foundation</h2><ul><li><a href=https://godot.foundation/>About</a><li><a href=https://fund.godotengine.org>Donate</a><li><a href=/license/>License</a><li><a href=/privacy-policy/>Privacy Policy</a><li><a href=/contact/>Contact us</a></ul></div></div><hr><div class=credits-and-socials><p>© 2007-2025 Juan Linietsky, Ariel Manzur and <a href=https://github.com/godotengine/godot/blob/master/AUTHORS.md target=_blank rel=noopener>contributors</a>. Hosted by the <a href=https://godot.foundation/ target=_blank rel=noopener>Godot Foundation</a>. Website <a href=https://github.com/godotengine/godot-website target=_blank rel=noopener>source code on GitHub</a>.<div class=social><a href=https://github.com/godotengine target=_blank rel=noopener title=GitHub><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 496 512"><path d="M165.9 397.4c0 2-2.3 3.6-5.2 3.6-3.3.3-5.6-1.3-5.6-3.6.0-2 2.3-3.6 5.2-3.6 3-.3 5.6 1.3 5.6 3.6zm-31.1-4.5c-.7 2 1.3 4.3 4.3 4.9 2.6 1 5.6.0 6.2-2s-1.3-4.3-4.3-5.2c-2.6-.7-5.5.3-6.2 2.3zm44.2-1.7c-2.9.7-4.9 2.6-4.6 4.9.3 2 2.9 3.3 5.9 2.6 2.9-.7 4.9-2.6 4.6-4.6-.3-1.9-3-3.2-5.9-2.9zM244.8 8C106.1 8 0 113.3.0 252c0 110.9 69.8 205.8 169.5 239.2 12.8 2.3 17.3-5.6 17.3-12.1.0-6.2-.3-40.4-.3-61.4.0.0-70 15-84.7-29.8.0.0-11.4-29.1-27.8-36.6.0.0-22.9-15.7 1.6-15.4.0.0 24.9 2 38.6 25.8 21.9 38.6 58.6 27.5 72.9 20.9 2.3-16 8.8-27.1 16-33.7-55.9-6.2-112.3-14.3-112.3-110.5.0-27.5 7.6-41.3 23.6-58.9-2.6-6.5-11.1-33.3 2.6-67.9 20.9-6.5 69 27 69 27 20-5.6 41.5-8.5 62.8-8.5s42.8 2.9 62.8 8.5c0 0 48.1-33.6 69-27 13.7 34.7 5.2 61.4 2.6 67.9 16 17.7 25.8 31.5 25.8 58.9.0 96.5-58.9 104.2-114.8 110.5 9.2 7.9 17 22.9 17 46.4.0 33.7-.3 75.4-.3 83.6.0 6.5 4.6 14.4 17.3 12.1C428.2 457.8 496 362.9 496 252 496 113.3 383.5 8 244.8 8zM97.2 352.9c-1.3 1-1 3.3.7 5.2 1.6 1.6 3.9 2.3 5.2 1 1.3-1 1-3.3-.7-5.2-1.6-1.6-3.9-2.3-5.2-1zm-10.8-8.1c-.7 1.3.3 2.9 2.3 3.9 1.6 1 3.6.7 4.3-.7.7-1.3-.3-2.9-2.3-3.9-2-.6-3.6-.3-4.3.7zm32.4 35.6c-1.6 1.3-1 4.3 1.3 6.2 2.3 2.3 5.2 2.6 6.5 1 1.3-1.3.7-4.3-1.3-6.2-2.2-2.3-5.2-2.6-6.5-1zm-11.4-14.7c-1.6 1-1.6 3.6.0 5.9 1.6 2.3 4.3 3.3 5.6 2.3 1.6-1.3 1.6-3.9.0-6.2-1.4-2.3-4-3.3-5.6-2z"/></svg>
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|
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<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom"><title>Godot Engine Official</title><link href="https://godotengine.org/atom.xml" rel="self"/><link href="https://godotengine.org/"/><updated>2025-02-22T22:34:03+00:00</updated><id>https://godotengine.org/</id><entry><title>Release candidate: Godot 4.4 RC 1</title><link href="https://godotengine.org/article/release-candidate-godot-4-4-rc-1/"/><updated>2025-02-21T20:00:00+00:00</updated><id>https://godotengine.org/article/release-candidate-godot-4-4-rc-1/</id><summary>Godot 4.4 is now practically ready for its stable release, so it's time for the last round(s) of testing to make sure it's a smooth upgrade for all users.</summary><content type="html"><p>We are entering the final stage of development for Godot 4.4, which is the <a href="https://en.wikipedia.org/wiki/Software_release_life_cycle#Release_candidate">Release Candidate</a>: all features are in place, the most critical regressions have been tackled, and so we’re confident that it’s now ready for production use.</p>
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<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom"><title>Godot Engine Official</title><link href="https://godotengine.org/atom.xml" rel="self"/><link href="https://godotengine.org/"/><updated>2025-02-25T11:13:01+00:00</updated><id>https://godotengine.org/</id><entry><title>Release candidate: Godot 4.4 RC 1</title><link href="https://godotengine.org/article/release-candidate-godot-4-4-rc-1/"/><updated>2025-02-21T20:00:00+00:00</updated><id>https://godotengine.org/article/release-candidate-godot-4-4-rc-1/</id><summary>Godot 4.4 is now practically ready for its stable release, so it's time for the last round(s) of testing to make sure it's a smooth upgrade for all users.</summary><content type="html"><p>We are entering the final stage of development for Godot 4.4, which is the <a href="https://en.wikipedia.org/wiki/Software_release_life_cycle#Release_candidate">Release Candidate</a>: all features are in place, the most critical regressions have been tackled, and so we’re confident that it’s now ready for production use.</p>
|
||||
<p>But without very extensive testing from the community, we can never be 100% sure that the release is ready to be published as a recommended stable upgrade for all users. With this candidate, Godot 4.4 is now ready for testing to upgrade existing projects (but always make a copy or version control commit before upgrading!), and we’re eager to hear how it fares and whether any new major issues have been left unnoticed until now.</p>
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<p>Please, consider <a href="#support">supporting the project financially</a>, if you are able. Godot is maintained by the efforts of volunteers and a small team of paid contributors. Your donations go towards sponsoring their work and ensuring they can dedicate their undivided attention to the needs of the project.</p>
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<p><a href="#downloads">Jump to the <strong>Downloads</strong> section</a>, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also <a href="https://editor.godotengine.org/releases/4.4.rc1/">try the <strong>Web editor</strong></a> or the <strong>Android editor</strong> for this release. If you are interested in the latter, please request to join <a href="https://groups.google.com/g/godot-testers">our testing group</a> to get access to pre-release builds.</p>
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||||
|
||||
@@ -47,6 +47,6 @@ Export templates</div><a href=https://github.com/godotengine/godot-builds/releas
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