mirror of
https://github.com/godotengine/godot-vscode-plugin.git
synced 2026-01-04 10:09:58 +03:00
175 lines
4.5 KiB
JSON
175 lines
4.5 KiB
JSON
{
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"name": "godot-tools",
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"displayName": "Godot Tools",
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"icon": "icon.png",
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"description": "\"Tools for game development with godot game engine\"",
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"version": "0.2.3",
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"publisher": "geequlim",
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"repository": "https://github.com/GodotExplorer/godot-tools",
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"license": "MIT",
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"engines": {
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"vscode": "^1.5.0"
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},
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"categories": [
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"Other"
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],
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"activationEvents": [
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"workspaceContains:engine.cfg",
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"onLanguage:gdscript"
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],
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"main": "./out/src/extension",
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"contributes": {
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"commands":[
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{
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"command": "godot.updateWorkspaceSymbols",
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"title": "GodotTools: Update Workspace Symbols"
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},
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{
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"command": "godot.runWorkspace",
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"title": "GodotTools: Run workspace as godot project"
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},
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{
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"command": "godot.openWithEditor",
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"title": "GodotTools: Open workspace with godot editor"
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},
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{
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"command": "godot.runCurrentScene",
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"title": "GodotTools: Run current scene"
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}
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],
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"configuration": {
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"type": "object",
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"title": "Godot tools configuration",
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"properties": {
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"GodotTools.editorServerPort": {
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"type": "number",
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"default": 6996,
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"description": "The server port of your EditorServer"
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},
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"GodotTools.maxNumberOfProblems": {
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"type": "number",
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"default": 100,
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"description": "Controls the maximum number of problems produced by the server."
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},
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"GodotTools.editorPath": {
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"type": "string",
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"default": "",
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"description": "The absolute path of your godot editor"
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},
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"GodotTools.workspaceDocumentWithMarkdown": {
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"type": "boolean",
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"default": false,
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"description": "Render workspace documentations as markdown content"
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},
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"GodotTools.ignoreIndentedVars": {
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"type": "boolean",
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"default": false,
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"description": "Only parse variables without indents in GDScript"
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}
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}
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},
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"languages": [
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{
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"id": "gdscript",
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"aliases": [
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"Godot Engine Script",
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"gdscript"
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],
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"extensions": [
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".gd"
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],
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"configuration": "./configurations/gdscript-configuration.json"
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}
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],
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"grammars": [
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{
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"language": "gdscript",
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"scopeName": "source.gdscript",
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"path": "./configurations/GDScript.tmLanguage.json"
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}
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],
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"snippets": [
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{
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"language": "gdscript",
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"path": "./configurations/snippets.json"
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}
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],
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"breakpoints": [
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{
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"language": "gdscript"
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}
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],
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"debuggers": [
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{
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"type": "godot",
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"label": "Godot Game",
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"program": "./out/src/debug/godotDebugger.js",
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"runtime": "node",
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"configurationSnippets": [
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{
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"label": "Godot Game: Launch",
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"description": "A new configuration for launching a godot game",
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"body": {
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"type": "godot",
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"request": "launch",
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"name": "Godot Game",
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"godot": "${1:The abusolut path of your godot binary}",
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"projectDir": "^\"\\${workspaceRoot}\"",
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"params": [],
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"runWithEditor": false
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}
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}
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],
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"configurationAttributes": {
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"launch": {
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"required": [ "godot", "runWithEditor", "projectDir" ],
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"properties": {
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"godot": {
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"type": "string",
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"description": "The dirctory of your godot project",
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"default": ""
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},
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"runWithEditor": {
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"type": "boolean",
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"description": "Launch the game with godot editor.",
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"default": false
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},
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"projectDir": {
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"type": "string",
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"description": "The dirctory of your godot project",
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"default": "${workspaceRoot}"
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},
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"params": {
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"type": "array",
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"description": "Addtional params passed to godot",
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"default": []
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}
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}
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}
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},
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"initialConfigurations": "godot.provideInitialDebugConfigurations"
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}
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]
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},
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"scripts": {
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"vscode:prepublish": "tsc -p ./",
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"compile": "tsc -watch -p ./",
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"postinstall": "node ./node_modules/vscode/bin/install",
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"test": "node ./node_modules/vscode/bin/test"
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},
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"devDependencies": {
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"typescript": "^2.0.3",
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"vscode": "^1.0.0",
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"mocha": "^2.3.3",
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"@types/node": "^6.0.40",
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"@types/mocha": "^2.2.32"
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},
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"dependencies": {
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"glob": "^7.1.1",
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"node-cmd": "1.2.0",
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"vscode-debugprotocol": "^1.17.0",
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"vscode-debugadapter": "^1.17.0"
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}
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}
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