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https://github.com/godotengine/godot-vscode-plugin.git
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Add GitHub issue templates (#326)
This commit is contained in:
71
.github/ISSUE_TEMPLATE/bug_report.yml
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71
.github/ISSUE_TEMPLATE/bug_report.yml
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name: Bug report
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description: Report a bug in Godot Tools VS Code add-on
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labels:
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- bug
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body:
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- type: markdown
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attributes:
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value: |
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- Write a descriptive issue title above.
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- Search [open](https://github.com/godotengine/godot-vscode-plugin/issues) and [closed](https://github.com/godotengine/godot-vscode-plugin/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported.
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- Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/stable/about/release_policy.html).
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- This repository only contains the LSP *client*. Issues pertaining to the Godot editor itself or the LSP's *server* side should be reported on the [main Godot repository](https://github.com/godotengine/godot/issues).
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- type: input
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attributes:
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label: Godot version
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description: >
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: 3.3.stable, 4.0.dev (3041becc6)
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validations:
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required: true
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- type: input
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attributes:
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label: VS Code version
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description: >
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Use the **Help > About** menu to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "1.64.2"
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validations:
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required: true
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- type: input
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attributes:
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label: Godot Tools VS Code extension version
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description: >
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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "1.1.3"
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validations:
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required: true
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- type: input
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attributes:
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label: System information
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description: |
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Specify the OS version, and when relevant hardware information.
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placeholder: Windows 10
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validations:
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required: true
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- type: textarea
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attributes:
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label: Issue description
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description: |
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Describe your issue briefly. What doesn't work, and how do you expect it to work instead?
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You can include images or videos with drag and drop, and format code blocks or logs with <code>```</code> tags.
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validations:
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required: true
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- type: textarea
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attributes:
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label: Steps to reproduce
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description: |
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List of steps or sample code that reproduces the issue. Having reproducible issues is a prerequisite for contributors to be able to solve them.
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validations:
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required: true
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6
.github/ISSUE_TEMPLATE/config.yml
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6
.github/ISSUE_TEMPLATE/config.yml
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blank_issues_enabled: false
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contact_links:
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- name: Godot community channels
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url: https://godotengine.org/community
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about: Please ask for technical support on one of the other community channels, not here.
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71
.github/ISSUE_TEMPLATE/feature_request.yml
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71
.github/ISSUE_TEMPLATE/feature_request.yml
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name: Feature request
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description: Request a new feature to be added or improved in Godot Tools VS Code add-on
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labels:
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- enhancement
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body:
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- type: markdown
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attributes:
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value: |
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- Write a descriptive issue title above.
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- Search [open](https://github.com/godotengine/godot-vscode-plugin/issues) and [closed](https://github.com/godotengine/godot-vscode-plugin/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already been reported.
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- Verify that you are using a [supported Godot version](https://docs.godotengine.org/en/stable/about/release_policy.html).
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- This repository only contains the LSP *client*. Issues pertaining to the Godot editor itself or the LSP's *server* side should be reported on the [main Godot repository](https://github.com/godotengine/godot/issues).
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- type: input
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attributes:
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label: Godot version
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description: >
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: 3.3.stable, 4.0.dev (3041becc6)
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validations:
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required: true
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- type: input
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attributes:
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label: VS Code version
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description: >
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Use the **Help > About** menu to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "1.64.2"
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validations:
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required: true
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- type: input
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attributes:
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label: Godot Tools VS Code extension version
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description: >
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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "1.1.3"
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validations:
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required: true
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- type: input
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attributes:
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label: System information
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description: |
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Specify the OS version, and when relevant hardware information.
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placeholder: Windows 10
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validations:
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required: true
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- type: textarea
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attributes:
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label: Problem statement
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description: |
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Describe the problem or limitation you're currently facing with the Godot Tools extension.
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validations:
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required: true
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- type: textarea
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attributes:
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label: Proposed solution
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description: |
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Describe your proposed solution and how it resolves the problem or limitation mentioned above.
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You can include images or videos with drag and drop, and format code blocks or logs with <code>```</code> tags.
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validations:
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required: true
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