Bump to version 1.3.1

This commit is contained in:
Hugo Locurcio
2022-06-07 17:44:12 +02:00
parent a116454b5a
commit e344cdf2fc
5 changed files with 9 additions and 5 deletions

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@@ -40,7 +40,7 @@ body:
Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.3.0"
placeholder: "1.3.1"
validations:
required: true

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@@ -40,7 +40,7 @@ body:
Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.3.0"
placeholder: "1.3.1"
validations:
required: true

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@@ -1,5 +1,9 @@
# Change Log
### 1.3.1
* [Fix regression in launching debugger](https://github.com/godotengine/godot-vscode-plugin/pull/371)
* [Fix operator syntax highlighting when next to an opening parenthesis](https://github.com/godotengine/godot-vscode-plugin/pull/375)
### 1.3.0
* [Add context menu options to copy resource path](https://github.com/godotengine/godot-vscode-plugin/pull/357)
* [Add option to run the project with visible collision shapes and navigation](https://github.com/godotengine/godot-vscode-plugin/pull/312)

4
package-lock.json generated
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@@ -1,12 +1,12 @@
{
"name": "godot-tools",
"version": "1.3.0",
"version": "1.3.1",
"lockfileVersion": 2,
"requires": true,
"packages": {
"": {
"name": "godot-tools",
"version": "1.3.0",
"version": "1.3.1",
"license": "MIT",
"dependencies": {
"await-notify": "^1.0.1",

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@@ -2,7 +2,7 @@
"name": "godot-tools",
"displayName": "godot-tools",
"icon": "icon.png",
"version": "1.3.0",
"version": "1.3.1",
"description": "Tools for game development with Godot Engine and GDScript",
"repository": {
"type": "git",