mirror of
https://github.com/godotengine/godot-vscode-plugin.git
synced 2026-01-05 14:10:13 +03:00
Bump to version 2.2.0
This commit is contained in:
6
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
6
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
@@ -18,7 +18,7 @@ body:
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description: >
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description: >
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Specify the Git commit hash if using a development or non-official build.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: 4.2.2.stable, 4.3.rc (88d932506)
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placeholder: 4.3.stable, 4.4.dev1 (28a72fa43)
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validations:
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validations:
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required: true
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required: true
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@@ -29,7 +29,7 @@ body:
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Use the **Help > About** menu to see your current version.
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Use the **Help > About** menu to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "1.91.1"
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placeholder: "1.93.1"
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validations:
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validations:
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required: true
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required: true
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@@ -40,7 +40,7 @@ body:
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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "2.1.0"
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placeholder: "2.2.0"
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validations:
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validations:
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required: true
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required: true
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@@ -1,5 +1,13 @@
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# Changelog
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# Changelog
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### 2.2.0
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- [Add partial debugger support for new types (such as typed arrays)](https://github.com/godotengine/godot-vscode-plugin/pull/715)
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- [Fix bare nodepaths referencing absolute/root paths](https://github.com/godotengine/godot-vscode-plugin/pull/712)
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- [Add `@export_custom` and `@export_storage` to syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/702)
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- [Fix format_documentation for `[code skip-lint]`](https://github.com/godotengine/godot-vscode-plugin/pull/700)
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- [Update Godot icons included in the extension](https://github.com/godotengine/godot-vscode-plugin/pull/711)
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### 2.1.0
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### 2.1.0
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- [Improve dragging items from Scene Preview into source code](https://github.com/godotengine/godot-vscode-plugin/pull/661)
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- [Improve dragging items from Scene Preview into source code](https://github.com/godotengine/godot-vscode-plugin/pull/661)
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4
package-lock.json
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4
package-lock.json
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@@ -1,12 +1,12 @@
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{
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{
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"name": "godot-tools",
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"name": "godot-tools",
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"version": "2.1.0",
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"version": "2.2.0",
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"lockfileVersion": 3,
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"lockfileVersion": 3,
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"requires": true,
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"requires": true,
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"packages": {
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"packages": {
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"": {
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"": {
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"name": "godot-tools",
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"name": "godot-tools",
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"version": "2.1.0",
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"version": "2.2.0",
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"license": "MIT",
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"license": "MIT",
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"dependencies": {
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"dependencies": {
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"@vscode/debugadapter": "^1.64.0",
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"@vscode/debugadapter": "^1.64.0",
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@@ -2,7 +2,7 @@
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"name": "godot-tools",
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"name": "godot-tools",
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"displayName": "godot-tools",
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"displayName": "godot-tools",
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"icon": "icon.png",
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"icon": "icon.png",
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"version": "2.1.0",
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"version": "2.2.0",
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"description": "Tools for game development with Godot Engine and GDScript",
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"description": "Tools for game development with Godot Engine and GDScript",
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"repository": {
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"repository": {
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"type": "git",
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"type": "git",
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