Bump to version 2.2.0

This commit is contained in:
Hugo Locurcio
2024-09-23 19:02:57 +02:00
parent e2b891c530
commit c4ce162284
4 changed files with 14 additions and 6 deletions

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@@ -18,7 +18,7 @@ body:
description: >
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: 4.2.2.stable, 4.3.rc (88d932506)
placeholder: 4.3.stable, 4.4.dev1 (28a72fa43)
validations:
required: true
@@ -29,7 +29,7 @@ body:
Use the **Help > About** menu to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.91.1"
placeholder: "1.93.1"
validations:
required: true
@@ -40,7 +40,7 @@ body:
Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "2.1.0"
placeholder: "2.2.0"
validations:
required: true

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@@ -1,5 +1,13 @@
# Changelog
### 2.2.0
- [Add partial debugger support for new types (such as typed arrays)](https://github.com/godotengine/godot-vscode-plugin/pull/715)
- [Fix bare nodepaths referencing absolute/root paths](https://github.com/godotengine/godot-vscode-plugin/pull/712)
- [Add `@export_custom` and `@export_storage` to syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/702)
- [Fix format_documentation for `[code skip-lint]`](https://github.com/godotengine/godot-vscode-plugin/pull/700)
- [Update Godot icons included in the extension](https://github.com/godotengine/godot-vscode-plugin/pull/711)
### 2.1.0
- [Improve dragging items from Scene Preview into source code](https://github.com/godotengine/godot-vscode-plugin/pull/661)

4
package-lock.json generated
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@@ -1,12 +1,12 @@
{
"name": "godot-tools",
"version": "2.1.0",
"version": "2.2.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "godot-tools",
"version": "2.1.0",
"version": "2.2.0",
"license": "MIT",
"dependencies": {
"@vscode/debugadapter": "^1.64.0",

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@@ -2,7 +2,7 @@
"name": "godot-tools",
"displayName": "godot-tools",
"icon": "icon.png",
"version": "2.1.0",
"version": "2.2.0",
"description": "Tools for game development with Godot Engine and GDScript",
"repository": {
"type": "git",