Change debug_current_file error message (#836)

* Change debug_current_file error message

Currently, the error message in debug_current_file doesn't tell the user that the scene file and script file must share the same name. This fixes that

* Change message text

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Co-authored-by: David Kincaid <daelonsuzuka@gmail.com>
This commit is contained in:
testledjones
2025-04-21 00:12:07 +07:00
committed by GitHub
parent 1cc738bf9b
commit 87e033e6ba

View File

@@ -165,8 +165,9 @@ export class GodotDebugger implements DebugAdapterDescriptorFactory, DebugConfig
if (path.endsWith(".gd")) {
const scenePath = path.replace(".gd", ".tscn");
if (!fs.existsSync(scenePath)) {
log.warn(`Can't find associated scene for '${path}', aborting debug`);
window.showWarningMessage(`Can't find associated scene file for '${path}'`);
const message = `Can't launch debug session: no associated scene for '${path}'. (Script and scene file must have the same name.)`;
log.warn(message);
window.showWarningMessage(message);
return;
}
path = scenePath;