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Change debug_current_file error message (#836)
* Change debug_current_file error message Currently, the error message in debug_current_file doesn't tell the user that the scene file and script file must share the same name. This fixes that * Change message text --------- Co-authored-by: David Kincaid <daelonsuzuka@gmail.com>
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@@ -165,8 +165,9 @@ export class GodotDebugger implements DebugAdapterDescriptorFactory, DebugConfig
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if (path.endsWith(".gd")) {
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const scenePath = path.replace(".gd", ".tscn");
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if (!fs.existsSync(scenePath)) {
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log.warn(`Can't find associated scene for '${path}', aborting debug`);
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window.showWarningMessage(`Can't find associated scene file for '${path}'`);
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const message = `Can't launch debug session: no associated scene for '${path}'. (Script and scene file must have the same name.)`;
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log.warn(message);
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window.showWarningMessage(message);
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return;
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}
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path = scenePath;
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