Bump to version 2.3.0

This commit is contained in:
Hugo Locurcio
2024-10-07 17:52:11 +02:00
parent 658270e742
commit 86ae182088
5 changed files with 11 additions and 5 deletions

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@@ -40,7 +40,7 @@ body:
Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "2.2.0"
placeholder: "2.3.0"
validations:
required: true

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@@ -40,7 +40,7 @@ body:
Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "2.2.0"
placeholder: "2.3.0"
validations:
required: true

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@@ -1,5 +1,11 @@
# Changelog
### 2.3.0
- [Add documentation page scaling feature](https://github.com/godotengine/godot-vscode-plugin/pull/722)
- [Suppress "workspace/symbol" not found error](https://github.com/godotengine/godot-vscode-plugin/pull/723)
- [Capitalize the drive letter in Windows absolute paths](https://github.com/godotengine/godot-vscode-plugin/pull/727)
### 2.2.0
- [Add partial debugger support for new types (such as typed arrays)](https://github.com/godotengine/godot-vscode-plugin/pull/715)

4
package-lock.json generated
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@@ -1,12 +1,12 @@
{
"name": "godot-tools",
"version": "2.2.0",
"version": "2.3.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "godot-tools",
"version": "2.2.0",
"version": "2.3.0",
"license": "MIT",
"dependencies": {
"@vscode/debugadapter": "^1.64.0",

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@@ -2,7 +2,7 @@
"name": "godot-tools",
"displayName": "godot-tools",
"icon": "icon.png",
"version": "2.2.0",
"version": "2.3.0",
"description": "Tools for game development with Godot Engine and GDScript",
"repository": {
"type": "git",