Bump to version 2.4.0

This commit is contained in:
Hugo Locurcio
2025-02-22 00:07:17 +01:00
parent 9297920d73
commit 7844979c90
4 changed files with 31 additions and 5 deletions

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@@ -29,7 +29,7 @@ body:
Use the **Help > About** menu to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.93.1"
placeholder: "1.97.2"
validations:
required: true
@@ -40,7 +40,7 @@ body:
Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "2.3.0"
placeholder: "2.4.0"
validations:
required: true

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# Changelog
### 2.4.0
- [**Implement warnings and errors in debug console**](https://github.com/godotengine/godot-vscode-plugin/pull/749)
- The items are expandable/collapsible, and the links on the right side of the panel work for any file inside the user's project
- [**Improve GDScript formatter**](https://github.com/godotengine/godot-vscode-plugin/pull/746)
- Add new style of formatter snapshot tests
- Add many new test cases
- Fix several issues ([#728](https://github.com/godotengine/godot-vscode-plugin/pull/728), [#624](https://github.com/godotengine/godot-vscode-plugin/pull/624), [#657](https://github.com/godotengine/godot-vscode-plugin/pull/657), [#717](https://github.com/godotengine/godot-vscode-plugin/pull/717), [#734](https://github.com/godotengine/godot-vscode-plugin/pull/734), likely more)
- [**Add debugger support for typed Dictionaries**](https://github.com/godotengine/godot-vscode-plugin/pull/764)
- [Add some useful GDScript snippets for Godot 4](https://github.com/godotengine/godot-vscode-plugin/pull/794)
- [Add setting to enable/disable documentation minimap](https://github.com/godotengine/godot-vscode-plugin/pull/786)
- [Add newline when dropping nodes into editor](https://github.com/godotengine/godot-vscode-plugin/pull/754)
- [Add `@static_unload` annotation and Godot 4.3 Variant types to syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/738)
- [Overhaul LSP client](https://github.com/godotengine/godot-vscode-plugin/pull/752)
- Simplify LSP client internals
- Streamline control flow between Client, IO, and Buffer classes
- Create canonical, obvious place to implement filters on incoming and outgoing LSP messages
- Remove legacy WebSockets-based LSP support
- [Update float syntax rules and formatting to better support complex cases](https://github.com/godotengine/godot-vscode-plugin/pull/756)
- [Implement Godot-in-the-loop test suite and fix debugger errors](https://github.com/godotengine/godot-vscode-plugin/pull/788)
- [Remove OS, GDScript and Object from the list of builtins in syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/739)
- [Fix typed arrays of scripts not being decoded properly](https://github.com/godotengine/godot-vscode-plugin/pull/731)
- [Fix debugger watch window freeze caused by missing responses](https://github.com/godotengine/godot-vscode-plugin/pull/781)
- [Fix the TextMate grammar erroneously tagging enum members and const variables as language constants](https://github.com/godotengine/godot-vscode-plugin/pull/737)
- [Fix VBoxContainer and HBoxContainer documentation not opening](https://github.com/godotengine/godot-vscode-plugin/pull/755)
### 2.3.0
- [Add documentation page scaling feature](https://github.com/godotengine/godot-vscode-plugin/pull/722)

4
package-lock.json generated
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@@ -1,12 +1,12 @@
{
"name": "godot-tools",
"version": "2.3.0",
"version": "2.4.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "godot-tools",
"version": "2.3.0",
"version": "2.4.0",
"license": "MIT",
"dependencies": {
"@vscode/debugadapter": "^1.68.0",

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@@ -2,7 +2,7 @@
"name": "godot-tools",
"displayName": "godot-tools",
"icon": "icon.png",
"version": "2.3.0",
"version": "2.4.0",
"description": "Tools for game development with Godot Engine and GDScript",
"repository": {
"type": "git",