release 0.2.1

add markdown support for workspace documentation rendering in hover tip
This commit is contained in:
Geequlim
2017-01-19 13:48:09 +08:00
parent aab75d1c04
commit 6c4fca265a
5 changed files with 23 additions and 6 deletions

View File

@@ -30,7 +30,7 @@ You can use the following settings to setup the Godot Tools:
- GodotTools.editorServerPort: The http server port used by the EditorServer Godot module (_see Extra Functionality below_)
- GodotTools.maxNumberOfProblems: Sets the limit for the issues reported by the static code validator
- GodotTools.editorPath: An absolute path pointing at the Godot Editor executable file. Required to run the project and test scenes from VScode
- GodotTools.workspaceDocumentWithMarkdown: Control the documentations of workspace symbols should be rendered as plain text or html from markdown
## Extra functionality
@@ -53,6 +53,10 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
## Release Notes
### 0.2.1
* Support markdown render in hover tips for documentations in workspace symbols
* Add configuration `GodotTools.workspaceDocumentWithMarkdown` to control workspace documentation rendering
### 0.2.0
* Show autoloads informations in hover tips and go to autoloads' definitions are supported now
@@ -71,4 +75,4 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
* More reliable unused variable and constant checking in documente
* Show workspace documentations and function signatures in completions
[Read more from the full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
[Read more from the full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)