DebugAdapter variables overhaul (#793)

- Redesigned the representation of godot objects to match internal structure of godot server
- Lazy evaluation for the godot objects
- Stack frames now can be switched with variables updated
This commit is contained in:
MichaelXt
2025-02-22 09:17:55 -08:00
committed by GitHub
parent 7844979c90
commit 53f48ede63
31 changed files with 1488 additions and 670 deletions

View File

@@ -2,7 +2,7 @@ const { defineConfig } = require('@vscode/test-cli');
module.exports = defineConfig(
{
// version: '1.84.0',
// version: '1.96.4',
label: 'unitTests',
files: 'out/**/*.test.js',
launchArgs: ['--disable-extensions'],