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DebugAdapter variables overhaul (#793)
- Redesigned the representation of godot objects to match internal structure of godot server - Lazy evaluation for the godot objects - Stack frames now can be switched with variables updated
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@@ -2,7 +2,7 @@ const { defineConfig } = require('@vscode/test-cli');
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module.exports = defineConfig(
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{
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// version: '1.84.0',
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// version: '1.96.4',
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label: 'unitTests',
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files: 'out/**/*.test.js',
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launchArgs: ['--disable-extensions'],
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