DebugAdapter variables overhaul (#793)

- Redesigned the representation of godot objects to match internal structure of godot server
- Lazy evaluation for the godot objects
- Stack frames now can be switched with variables updated
This commit is contained in:
MichaelXt
2025-02-22 09:17:55 -08:00
committed by GitHub
parent 7844979c90
commit 53f48ede63
31 changed files with 1488 additions and 670 deletions

View File

@@ -16,7 +16,7 @@ jobs:
- name: Install Node.js
uses: actions/setup-node@v4.2.0
with:
node-version: 16.x
node-version: 22.x
- name: Install Godot (Ubuntu)
if: matrix.os == 'ubuntu-latest'