release 0.2.5

This commit is contained in:
geequlim
2017-03-22 03:05:00 +08:00
parent 590f9e51e7
commit 2d8df590b4
3 changed files with 15 additions and 6 deletions

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# Change Log
### 0.2.5
* Run games within VSCode terminals
* Add key bindings for `F5 to run the workspace` and `F6 to run the edting scene`
* Fix a lot of bugs with unused vaiable cheching
* Move workspace symbols state notice to status bar
### 0.2.4
* Add code cheching for asignments and comparations

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@@ -55,6 +55,13 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
## Release Notes
### 0.2.5
* Run games within VSCode terminals
* Add key bindings for `F5 to run the workspace` and `F6 to run the edting scene`
* Fix a lot of bugs with unused vaiable cheching
* Move workspace symbols state notice to status bar
### 0.2.4
* Add code cheching for asignments and comparations
@@ -68,14 +75,9 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
* Add launch configurations to launch game with F5(expiremental)
* The plugin is open source under MIT license
### 0.2.2
* Better Syntax validating for code blocks
* More waring for non-python liked expression
[Read more from the full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
## TODOS:
* Print game output log into VSCode console while game launched from the plugin
* Convert official BBCode documentation into Markdown and render it to HTML with documentation previewer pages
* Add mermaid support with documentation

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"displayName": "Godot Tools",
"icon": "icon.png",
"description": "\"Tools for game development with godot game engine\"",
"version": "0.2.4",
"version": "0.2.5",
"publisher": "geequlim",
"repository": "https://github.com/GodotExplorer/godot-tools",
"license": "MIT",