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release 0.2.5
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# Change Log
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### 0.2.5
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* Run games within VSCode terminals
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* Add key bindings for `F5 to run the workspace` and `F6 to run the edting scene`
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* Fix a lot of bugs with unused vaiable cheching
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* Move workspace symbols state notice to status bar
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### 0.2.4
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* Add code cheching for asignments and comparations
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12
README.md
12
README.md
@@ -55,6 +55,13 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
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## Release Notes
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### 0.2.5
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* Run games within VSCode terminals
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* Add key bindings for `F5 to run the workspace` and `F6 to run the edting scene`
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* Fix a lot of bugs with unused vaiable cheching
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* Move workspace symbols state notice to status bar
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### 0.2.4
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* Add code cheching for asignments and comparations
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@@ -68,14 +75,9 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
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* Add launch configurations to launch game with F5(expiremental)
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* The plugin is open source under MIT license
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### 0.2.2
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* Better Syntax validating for code blocks
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* More waring for non-python liked expression
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[Read more from the full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
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## TODOS:
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* Print game output log into VSCode console while game launched from the plugin
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* Convert official BBCode documentation into Markdown and render it to HTML with documentation previewer pages
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* Add mermaid support with documentation
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"displayName": "Godot Tools",
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"icon": "icon.png",
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"description": "\"Tools for game development with godot game engine\"",
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"version": "0.2.4",
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"version": "0.2.5",
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"publisher": "geequlim",
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"repository": "https://github.com/GodotExplorer/godot-tools",
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"license": "MIT",
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