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godot-visual-script/.github/workflows/scripts/clang_format.sh
K. S. Ernest (iFire) Lee ed84d33890 Restore Godot engine builds.
2022-12-03 10:44:08 -08:00

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1.6 KiB
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#!/usr/bin/env bash
# This script runs clang-format and fixes copyright headers on all relevant files in the repo.
# This is the primary script responsible for fixing style violations.
set -uo pipefail
IFS=$'\n\t'
CLANG_FORMAT_FILE_EXTS=(".c" ".h" ".cpp" ".hpp" ".cc" ".hh" ".cxx" ".m" ".mm" ".inc" ".java" ".glsl")
# Loops through all text files tracked by Git.
git grep -zIl '' |
while IFS= read -rd '' f; do
# Exclude 3rd party files.
if [[ "$f" == "glad"* ]]; then
continue
elif [[ "$f" == "godot-cpp"* ]]; then
continue
elif [[ "$f" == "thirdparty"* ]]; then
continue
elif [[ "$f" == "gradle"* ]]; then
continue
elif [[ "$f" == "build"* ]]; then
continue
elif [[ "$f" == "android"* ]]; then
continue
elif [[ "$f" == ".github"* ]]; then
continue
fi
for extension in ${CLANG_FORMAT_FILE_EXTS[@]}; do
if [[ "$f" == *"$extension" ]]; then
# Run clang-format.
clang-format -i "$f"
fi
done
done
git diff > patch.patch
# If no patch has been generated all is OK, clean up, and exit.
if [ ! -s patch.patch ] ; then
printf "Files in this commit comply with the clang-format style rules.\n"
rm -f patch.patch
exit 0
fi
# A patch has been created, notify the user, clean up, and exit.
printf "\n*** The following differences were found between the code "
printf "and the formatting rules:\n\n"
cat patch.patch
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
rm -f patch.patch
exit 1