mirror of
https://github.com/godotengine/godot-visual-script.git
synced 2026-01-03 10:09:19 +03:00
e860c0a7b4e52955b098ffea7038f4d3b908c60a
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD
Description
VisualScript as a Godot Engine c++ module
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