mirror of
https://github.com/godotengine/godot-visual-script.git
synced 2026-01-03 10:09:19 +03:00
3dcee28bb20df23c37c607086fd2431cc7b41e1d
Note: Only replaced 2 instances to test, Node.get_children and TileMap.get_used_cells Note: Will do a mass replace on later PRs of whathever I can find, but probably need a tool to grep through doc. Warning: Mono will break, needs to be fixed (and so do TypeScript and NativeScript, need to ask respective maintainers)
Description
VisualScript as a Godot Engine c++ module
Languages
C++
99.3%
C
0.4%
Python
0.3%