Rémi Verschelde 0ddacdab12 doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
2018-01-25 08:50:56 +01:00
2017-12-13 15:46:35 +01:00
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VisualScript as a Godot Engine c++ module
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