Nathan Franke
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b5a6de95e4
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simplify formatting scripts, add a clang-tidy script, and run clang-tidy
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2022-01-29 04:41:03 -06:00 |
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Yuri Sizov
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a2cdc388a7
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Update icons and color conversion rules to simplify the palette
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2022-01-29 01:03:39 +03:00 |
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Rémi Verschelde
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bd0bbdcd7d
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Merge pull request #57080 from KoBeWi/ULTIMATER_PANNING
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2022-01-23 16:03:35 +01:00 |
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kobewi
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f5cda30606
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Minor tweaks and fixes to panning
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2022-01-23 13:49:53 +01:00 |
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Rémi Verschelde
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466c7d20e1
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Merge pull request #57000 from KoBeWi/UNLIMITED_PANNING
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2022-01-23 00:47:52 +01:00 |
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kobewi
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f869309c77
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Add ViewPanner to 2D editor
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2022-01-21 18:35:06 +01:00 |
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Rémi Verschelde
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2f77495c2c
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Merge pull request #56252 from Gallilus/Update-visual-script-property-selector
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2022-01-21 10:35:19 +01:00 |
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Rémi Verschelde
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fc862658e8
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Merge pull request #55066 from trollodel/less_singletons_in_editornode
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2022-01-20 22:29:17 +01:00 |
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Rémi Verschelde
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0eea7638c2
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Merge pull request #52134 from RandomShaper/fix_naming
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2022-01-20 22:01:37 +01:00 |
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trollodel
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3d90c54bb3
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Store panels and docks singletons in their own classes
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2022-01-20 20:13:26 +01:00 |
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Pedro J. Estébanez
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f1481707df
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Rename Variant::is_ref() to is_ref_counted()
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2022-01-20 18:46:25 +01:00 |
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Paulb23
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15c6492d9a
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Convert TextEdit callbacks to Callable
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2022-01-19 17:26:22 +00:00 |
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David Cambré
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98b6d803f0
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Improve Visual Script editor to suggest the proper visual script nodes.
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2022-01-17 20:22:22 +01:00 |
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Rémi Verschelde
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b4216e7923
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Merge pull request #56808 from timothyqiu/crash-fix
Fix crash when exiting the editor
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2022-01-15 09:34:43 +01:00 |
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Haoyu Qiu
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f39dd7418a
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Fix crash when exiting the editor
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2022-01-15 11:22:18 +08:00 |
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Rémi Verschelde
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1338ad90c1
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Merge pull request #55541 from KoBeWi/outcognito_scripts
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2022-01-14 21:04:13 +01:00 |
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kobewi
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daeb06c50b
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Make script type distinguishable by icon
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2022-01-13 12:29:05 +01:00 |
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Rémi Verschelde
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a6a86a8d52
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Merge pull request #56646 from Chaosus/vst_context_menu
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2022-01-12 11:39:06 +01:00 |
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Rémi Verschelde
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603481c93a
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Merge pull request #53185 from KoBeWi/viewing_pan
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2022-01-12 11:36:41 +01:00 |
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Haoyu Qiu
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66ac415f08
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i18n: Make VisualScript node caption & text translatable
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2022-01-11 21:18:15 +08:00 |
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kobewi
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5d2371d595
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Unify panning in sub-editors and make it configurable
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2022-01-11 13:57:19 +01:00 |
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Yuri Roubinsky
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98c58138f7
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Add context menu to visual script editor
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2022-01-09 19:19:39 +03:00 |
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Rémi Verschelde
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39360d908e
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Merge pull request #56352 from Gallilus/Include-base-signals-to-VisualScriptEmitSignal
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2022-01-05 11:02:10 +01:00 |
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Rémi Verschelde
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7a2dfcf238
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Update copyright statements to 2022
Happy new year to the wonderful Godot community!
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2022-01-03 21:27:34 +01:00 |
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Rémi Verschelde
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4abf7104e1
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Merge pull request #53957 from fabriceci/new-template-workflow
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2022-01-03 20:40:33 +01:00 |
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Max Hilbrunner
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f7ac4a4e50
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Merge pull request #56440 from KoBeWi/returnals
Fix usage of "Return" in the docs
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2022-01-02 23:49:04 +01:00 |
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fabriceci
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f69d7f463f
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Improve editor template workflow
Co-Authored-By: jmb462 <jmb462@gmail.com>
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2022-01-02 21:52:09 +01:00 |
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kobewi
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5376803cb6
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
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David Cambré
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bc8c95f9ad
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Include base signals to VisualScriptEmitSignal
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2021-12-30 20:08:54 +01:00 |
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Rémi Verschelde
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b1ab16023b
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Merge pull request #55906 from Chaosus/vss_fix
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2021-12-13 18:55:06 +01:00 |
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Yuri Roubinsky
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14d47b6399
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Fix incorrect placement of default value editor in visual scripts
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2021-12-13 19:32:24 +03:00 |
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Nathan Franke
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c4524d0331
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Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
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2021-12-09 04:48:38 -06:00 |
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Nathan Franke
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d60470a957
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align to horizontal_alignment, valign to vertical_alignment, related
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2021-12-09 01:38:46 -06:00 |
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jmb462
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1c4e5a5bc7
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Fix bad popups offset in editor with single window off
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
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2021-12-06 14:29:48 +01:00 |
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Umang Kalra
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791e48f793
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Fixes variable/singal nodes not renaming in visualscript editor
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2021-11-24 23:56:43 +05:30 |
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Rémi Verschelde
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8cee138698
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Merge pull request #50139 from LightningAA/rename-remove-to-remove-at
Rename `remove()` to `remove_at()` when removing by index
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2021-11-24 07:59:56 +01:00 |
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Lightning_A
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cb47e7f319
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Rename remove() to remove_at() when removing by index
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2021-11-23 18:58:57 -07:00 |
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Yuri Roubinsky
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df1fcaf100
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Added reset_size method to Control and Window classes
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2021-11-22 16:55:21 +03:00 |
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Yuri Roubinsky
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e56b37a0a8
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Fix randfn in visual scripts
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2021-11-17 18:52:44 +03:00 |
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Yuri Roubinsky
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1dca7ea720
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Expose randfn to global scope
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2021-11-17 14:29:19 +03:00 |
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Rémi Verschelde
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9b13c77b25
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
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Rémi Verschelde
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e6e1160b76
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Merge pull request #51684 from aaronfranke/enum-class
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2021-11-12 23:39:17 +01:00 |
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Aaron Franke
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9526feece0
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Use "enum class" for input enums
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2021-11-12 15:37:54 -06:00 |
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Rémi Verschelde
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16c662221c
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Merge pull request #54903 from aaronfranke/modules-no-editor
Make OpenSimplex and VisualScript modules not depend on editor files
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2021-11-12 21:17:31 +01:00 |
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Aaron Franke
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2da99a9f01
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Make OpenSimplex and VisualScript modules not depend on the editor
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2021-11-12 12:03:54 -06:00 |
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Rémi Verschelde
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0706a17ac8
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Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Reimplement ping-pong animation and reverse playback
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2021-11-09 22:11:04 +01:00 |
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Rémi Verschelde
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7398a03a64
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Merge pull request #54653 from KoBeWi/built_in_scripts_deserved_that
Improve save handling for built-in scripts
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2021-11-09 21:46:58 +01:00 |
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kobewi
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aa23b76249
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Improve save handling for built-in scripts
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2021-11-07 23:51:12 +01:00 |
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David Cambré
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ba8abc832a
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VisualScript-sync-and-improve-variable-and-property
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2021-11-06 13:03:38 +01:00 |
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kobewi
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a206d93d8f
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Add is_built_in() method to Resource
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2021-11-04 12:45:58 +01:00 |
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