Commit Graph

12 Commits

Author SHA1 Message Date
Jakob Bouchard
2768f4bb23 Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
Rémi Verschelde
92165cb7c1 Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.

Removes unnecessary `editor_node.h` includes in various editor classes.

Renames `dynamicfont` to `dynamic_font` in a couple files.

Misc cleanup while jumping through that rabbit hole.
2022-02-15 14:54:15 +01:00
Rémi Verschelde
2d58a2091e Fix typos with codespell
Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
2022-02-10 12:30:19 +01:00
Rémi Verschelde
7b93c2e6ab Re-add missing SNAME macros in get_theme_* calls
They were removed in the previous commit reverting the addition of `SNAME`
to `add_theme_*` and theme setter methods, which is not wanted.
2022-02-08 10:31:56 +01:00
Rémi Verschelde
e7f16d8a1e Revert "Add missing SNAME macro optimization to all theme methods call"
This reverts commit 48a1cb7c96.

As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
2022-02-08 10:17:25 +01:00
jmb462
48a1cb7c96 Add missing SNAME macro optimization to all theme methods call 2022-02-06 23:06:11 +01:00
zwebb
cc3a9884da initialized member variables in header 2022-02-03 11:14:42 -05:00
David Cambré
98b6d803f0 Improve Visual Script editor to suggest the proper visual script nodes. 2022-01-17 20:22:22 +01:00
Rémi Verschelde
7a2dfcf238 Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Nathan Franke
c4524d0331 Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Aaron Franke
9526feece0 Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
Aaron Franke
2da99a9f01 Make OpenSimplex and VisualScript modules not depend on the editor 2021-11-12 12:03:54 -06:00