Re-add missing SNAME macros in get_theme_* calls

They were removed in the previous commit reverting the addition of `SNAME`
to `add_theme_*` and theme setter methods, which is not wanted.
This commit is contained in:
Rémi Verschelde
2022-02-08 10:30:18 +01:00
parent e7f16d8a1e
commit 7b93c2e6ab

View File

@@ -1114,14 +1114,14 @@ TreeItem *VisualScriptPropertySelector::SearchRunner::_create_class_item(TreeIte
String details = p_doc->name;
if (p_doc->category.begins_with("VisualScriptCustomNode/")) {
Vector<String> path = p_doc->name.split("/");
icon = ui_service->get_theme_icon("VisualScript", "EditorIcons");
icon = ui_service->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons"));
text_0 = path[path.size() - 1];
text_1 = "VisualScriptCustomNode";
what = "VisualScriptCustomNode";
details = "CustomNode";
} else if (p_doc->category.begins_with("VisualScriptNode/")) {
Vector<String> path = p_doc->name.split("/");
icon = ui_service->get_theme_icon("VisualScript", "EditorIcons");
icon = ui_service->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons"));
text_0 = path[path.size() - 1];
if (p_doc->category.begins_with("VisualScriptNode/deconstruct")) {
text_0 = "deconstruct " + text_0;