Fixes for latest abstract changes on godot master

This commit is contained in:
Kory Postma
2023-10-09 21:27:15 -05:00
committed by K. S. Ernest (iFire) Lee
parent e481f88001
commit d85a4322ef
2 changed files with 6 additions and 0 deletions

View File

@@ -779,6 +779,10 @@ bool VisualScript::can_instantiate() const {
return true; // ScriptServer::is_scripting_enabled();
}
bool VisualScript::is_abstract() const {
return false;
}
StringName VisualScript::get_instance_base_type() const { return base_type; }
Ref<Script> VisualScript::get_base_script() const {

View File

@@ -358,6 +358,7 @@ public:
void set_instance_base_type(const StringName &p_type);
virtual bool can_instantiate() const override;
virtual bool is_abstract() const override;
virtual Ref<Script> get_base_script() const override;
virtual StringName get_global_name() const override;
@@ -624,6 +625,7 @@ public:
//////////////////////////////////////
virtual String get_name() const override;
virtual void get_doc_comment_delimiters(List<String> *p_delimiters) const override {};
/* LANGUAGE FUNCTIONS */
virtual void init() override;