mirror of
https://github.com/godotengine/godot-visual-script.git
synced 2026-01-03 10:09:19 +03:00
-All types have editable script now in properties
-Changed clip to a property in Control which can be set by the user
This commit is contained in:
@@ -24,8 +24,6 @@ friend class VisualScript;
|
||||
void validate_input_default_values();
|
||||
protected:
|
||||
|
||||
virtual bool _use_builtin_script() const { return false; }
|
||||
|
||||
void _notification(int p_what);
|
||||
void ports_changed_notify();
|
||||
static void _bind_methods();
|
||||
|
||||
@@ -706,8 +706,6 @@ class VisualScriptCustomNode: public VisualScriptNode {
|
||||
|
||||
protected:
|
||||
|
||||
virtual bool _use_builtin_script() const { return true; }
|
||||
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user