Add override keywords.

This commit is contained in:
Marcel Admiraal
2020-07-10 11:34:39 +01:00
parent 6e6fe53c1d
commit 894bc9aa5a
8 changed files with 536 additions and 540 deletions

View File

@@ -249,7 +249,7 @@ private:
#ifdef TOOLS_ENABLED
Set<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
void _update_placeholders();
#endif
@@ -264,7 +264,7 @@ protected:
static void _bind_methods();
public:
bool inherits_script(const Ref<Script> &p_script) const;
bool inherits_script(const Ref<Script> &p_script) const override;
// TODO: Remove it in future when breaking changes are acceptable
StringName get_default_func() const;
@@ -330,47 +330,47 @@ public:
void set_instance_base_type(const StringName &p_type);
virtual bool can_instance() const;
virtual bool can_instance() const override;
virtual Ref<Script> get_base_script() const;
virtual StringName get_instance_base_type() const;
virtual ScriptInstance *instance_create(Object *p_this);
virtual bool instance_has(const Object *p_this) const;
virtual Ref<Script> get_base_script() const override;
virtual StringName get_instance_base_type() const override;
virtual ScriptInstance *instance_create(Object *p_this) override;
virtual bool instance_has(const Object *p_this) const override;
virtual bool has_source_code() const;
virtual String get_source_code() const;
virtual void set_source_code(const String &p_code);
virtual Error reload(bool p_keep_state = false);
virtual bool has_source_code() const override;
virtual String get_source_code() const override;
virtual void set_source_code(const String &p_code) override;
virtual Error reload(bool p_keep_state = false) override;
virtual bool is_tool() const;
virtual bool is_valid() const;
virtual bool is_tool() const override;
virtual bool is_valid() const override;
virtual ScriptLanguage *get_language() const;
virtual ScriptLanguage *get_language() const override;
virtual bool has_script_signal(const StringName &p_signal) const;
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
virtual bool has_script_signal(const StringName &p_signal) const override;
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override;
virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
virtual void get_script_method_list(List<MethodInfo> *p_list) const;
virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
virtual bool has_method(const StringName &p_method) const;
virtual MethodInfo get_method_info(const StringName &p_method) const;
virtual bool has_method(const StringName &p_method) const override;
virtual MethodInfo get_method_info(const StringName &p_method) const override;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
virtual int get_member_line(const StringName &p_member) const;
virtual int get_member_line(const StringName &p_member) const override;
virtual Vector<ScriptNetData> get_rpc_methods() const;
virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const;
virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const;
virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
virtual Vector<ScriptNetData> get_rpc_methods() const override;
virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override;
virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override;
virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
virtual Vector<ScriptNetData> get_rset_properties() const;
virtual uint16_t get_rset_property_id(const StringName &p_property) const;
virtual StringName get_rset_property(const uint16_t p_rset_property_id) const;
virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const;
virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
virtual Vector<ScriptNetData> get_rset_properties() const override;
virtual uint16_t get_rset_property_id(const StringName &p_property) const override;
virtual StringName get_rset_property(const uint16_t p_rset_property_id) const override;
virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const override;
virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
#ifdef TOOLS_ENABLED
virtual bool are_subnodes_edited() const;

View File

@@ -122,25 +122,25 @@ protected:
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_caption() const override;
//virtual String get_text() const;
virtual String get_category() const { return "functions"; }
virtual String get_category() const override { return "functions"; }
void set_func(BuiltinFunc p_which);
BuiltinFunc get_func();
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func);
VisualScriptBuiltinFunc();

View File

@@ -288,39 +288,39 @@ protected:
static void _bind_methods();
public:
virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter);
virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter);
virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter) override;
virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter) override;
virtual void apply_code();
virtual RES get_edited_resource() const;
virtual void set_edited_resource(const RES &p_res);
virtual Vector<String> get_functions();
virtual void reload_text();
virtual String get_name();
virtual Ref<Texture2D> get_theme_icon();
virtual bool is_unsaved();
virtual Variant get_edit_state();
virtual void set_edit_state(const Variant &p_state);
virtual void goto_line(int p_line, bool p_with_error = false);
virtual void set_executing_line(int p_line);
virtual void clear_executing_line();
virtual void trim_trailing_whitespace();
virtual void insert_final_newline();
virtual void convert_indent_to_spaces();
virtual void convert_indent_to_tabs();
virtual void ensure_focus();
virtual void tag_saved_version();
virtual void reload(bool p_soft);
virtual void get_breakpoints(List<int> *p_breakpoints);
virtual void add_callback(const String &p_function, PackedStringArray p_args);
virtual void update_settings();
virtual bool show_members_overview();
virtual void set_debugger_active(bool p_active);
virtual void set_tooltip_request_func(String p_method, Object *p_obj);
virtual Control *get_edit_menu();
virtual void clear_edit_menu();
virtual bool can_lose_focus_on_node_selection() { return false; }
virtual void validate();
virtual void apply_code() override;
virtual RES get_edited_resource() const override;
virtual void set_edited_resource(const RES &p_res) override;
virtual Vector<String> get_functions() override;
virtual void reload_text() override;
virtual String get_name() override;
virtual Ref<Texture2D> get_theme_icon() override;
virtual bool is_unsaved() override;
virtual Variant get_edit_state() override;
virtual void set_edit_state(const Variant &p_state) override;
virtual void goto_line(int p_line, bool p_with_error = false) override;
virtual void set_executing_line(int p_line) override;
virtual void clear_executing_line() override;
virtual void trim_trailing_whitespace() override;
virtual void insert_final_newline() override;
virtual void convert_indent_to_spaces() override;
virtual void convert_indent_to_tabs() override;
virtual void ensure_focus() override;
virtual void tag_saved_version() override;
virtual void reload(bool p_soft) override;
virtual void get_breakpoints(List<int> *p_breakpoints) override;
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
virtual void update_settings() override;
virtual bool show_members_overview() override;
virtual void set_debugger_active(bool p_active) override;
virtual void set_tooltip_request_func(String p_method, Object *p_obj) override;
virtual Control *get_edit_menu() override;
virtual void clear_edit_menu() override;
virtual bool can_lose_focus_on_node_selection() override { return false; }
virtual void validate() override;
static void register_editor();

View File

@@ -259,22 +259,22 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "operators"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "operators"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptExpression();
~VisualScriptExpression();

View File

@@ -43,20 +43,20 @@ protected:
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "flow_control"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
void set_return_type(Variant::Type);
Variant::Type get_return_type() const;
@@ -64,7 +64,7 @@ public:
void set_enable_return_value(bool p_enable);
bool is_return_value_enabled() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptReturn();
};
@@ -76,22 +76,22 @@ protected:
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "flow_control"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptCondition();
};
@@ -103,22 +103,22 @@ protected:
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "flow_control"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptWhile();
};
@@ -130,22 +130,22 @@ protected:
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "flow_control"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptIterator();
};
@@ -159,25 +159,25 @@ protected:
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "flow_control"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
void set_steps(int p_steps);
int get_steps() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptSequence();
};
@@ -202,23 +202,23 @@ protected:
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual bool has_mixed_input_and_sequence_ports() const { return true; }
virtual String get_output_sequence_port_text(int p_port) const override;
virtual bool has_mixed_input_and_sequence_ports() const override { return true; }
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "flow_control"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptSwitch();
};
@@ -233,20 +233,20 @@ protected:
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "flow_control"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "flow_control"; }
void set_base_type(const StringName &p_type);
StringName get_base_type() const;
@@ -254,9 +254,9 @@ public:
void set_base_script(const String &p_path);
String get_base_script() const;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptTypeCast();
};

View File

@@ -75,25 +75,25 @@ private:
Dictionary _get_argument_cache() const;
protected:
virtual void _validate_property(PropertyInfo &property) const;
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "functions"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "functions"; }
void set_basic_type(Variant::Type p_type);
Variant::Type get_basic_type() const;
@@ -125,9 +125,9 @@ public:
void set_rpc_call_mode(RPCCallMode p_mode);
RPCCallMode get_rpc_call_mode() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptFunctionCall();
};
@@ -187,25 +187,25 @@ private:
void _adjust_input_index(PropertyInfo &pinfo) const;
protected:
virtual void _validate_property(PropertyInfo &property) const;
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "functions"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "functions"; }
void set_base_type(const StringName &p_type);
StringName get_base_type() const;
@@ -231,8 +231,8 @@ public:
void set_assign_op(AssignOp p_op);
AssignOp get_assign_op() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptPropertySet();
};
@@ -273,25 +273,25 @@ private:
Variant::Type _get_type_cache() const;
protected:
virtual void _validate_property(PropertyInfo &property) const;
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "functions"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "functions"; }
void set_base_type(const StringName &p_type);
StringName get_base_type() const;
@@ -314,7 +314,7 @@ public:
void set_index(const StringName &p_type);
StringName get_index() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptPropertyGet();
};
@@ -328,30 +328,30 @@ private:
StringName name;
protected:
virtual void _validate_property(PropertyInfo &property) const;
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_caption() const override;
//virtual String get_text() const;
virtual String get_category() const { return "functions"; }
virtual String get_category() const override { return "functions"; }
void set_signal(const StringName &p_type);
StringName get_signal() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptEmitSignal();
};

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@@ -50,25 +50,25 @@ private:
float wait_time;
protected:
virtual void _validate_property(PropertyInfo &property) const;
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "functions"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "functions"; }
void set_yield_mode(YieldMode p_mode);
YieldMode get_yield_mode();
@@ -76,7 +76,7 @@ public:
void set_wait_time(float p_time);
float get_wait_time();
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptYield();
};
@@ -103,25 +103,25 @@ private:
StringName _get_base_type() const;
protected:
virtual void _validate_property(PropertyInfo &property) const;
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
virtual int get_output_sequence_port_count() const;
virtual bool has_input_sequence_port() const;
virtual int get_output_sequence_port_count() const override;
virtual bool has_input_sequence_port() const override;
virtual String get_output_sequence_port_text(int p_port) const;
virtual String get_output_sequence_port_text(int p_port) const override;
virtual int get_input_value_port_count() const;
virtual int get_output_value_port_count() const;
virtual int get_input_value_port_count() const override;
virtual int get_output_value_port_count() const override;
virtual PropertyInfo get_input_value_port_info(int p_idx) const;
virtual PropertyInfo get_output_value_port_info(int p_idx) const;
virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
virtual String get_caption() const;
virtual String get_text() const;
virtual String get_category() const { return "functions"; }
virtual String get_caption() const override;
virtual String get_text() const override;
virtual String get_category() const override { return "functions"; }
void set_base_type(const StringName &p_type);
StringName get_base_type() const;
@@ -135,7 +135,7 @@ public:
void set_call_mode(CallMode p_mode);
CallMode get_call_mode() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptYieldSignal();
};