mirror of
https://github.com/godotengine/godot-visual-script.git
synced 2025-12-31 21:48:42 +03:00
Make compile.
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@@ -4379,7 +4379,7 @@ void VisualScriptEditor::_notification(int p_what) {
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func_input_scroll->add_theme_style_override(
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"bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
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Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
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Ref<Theme> tm = EditorNode::get_singleton()-> get_editor_theme();
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bool dark_theme = tm->get_constant("dark_theme", "Editor");
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@@ -2746,3 +2746,7 @@ VisualScriptLanguage::~VisualScriptLanguage() {
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}
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StringName VisualScript::get_global_name() const { return get_name(); }
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String VisualScript::get_class_icon_path() const {
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return "icons/VisualScript.svg";
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}
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@@ -370,6 +370,7 @@ public:
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virtual void set_source_code(const String &p_code) override;
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virtual Error reload(bool p_keep_state = false) override;
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virtual String get_class_icon_path() const;
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#ifdef TOOLS_ENABLED
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virtual Vector<DocData::ClassDoc> get_documentation() const override {
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Vector<DocData::ClassDoc> docs;
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