Renamed fixed_process to physics_process

This commit is contained in:
AndreaCatania
2017-09-30 16:19:07 +02:00
parent 01a7068f52
commit 1155f74008
3 changed files with 7 additions and 7 deletions

View File

@@ -2008,8 +2008,8 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
Node *node = Object::cast_to<Node>(p_owner);
if (p_script->functions.has("_process"))
node->set_process(true);
if (p_script->functions.has("_fixed_process"))
node->set_fixed_process(true);
if (p_script->functions.has("_physics_process"))
node->set_physics_process(true);
if (p_script->functions.has("_input"))
node->set_process_input(true);
if (p_script->functions.has("_unhandled_input"))