Setup repository

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Rémi Verschelde
2019-04-10 17:29:03 +02:00
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Copyright (c) 2014-2019 Godot Engine contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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Godot Improvement Proposals
===========================
In order to improve the workflow of proposing, discussing, reviewing
and later on implementing features or enhancements in Godot Engine,
this repository is used to centralize all the proposals in one place
apart from bug reports.
Proposals are made by opening issues in this repository, while will
then be discussed with fellow Godot users and contributors. Once a
proposal is considered good to implement, it will be turned in a formal
Godot Improvement Proposal (GIP) stored in text format in this
repository.
**Note:** Work in progress! Bear with us while we discuss and define
the exact workflow that we want to use. Please refrain from opening
proposals on this repository just yet, unless you are among the core
contributors and discuss it beforehand.