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Update README.md
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@@ -211,7 +211,7 @@ use of GDNative to implement scripts backed by native code.
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[**C++**](https://github.com/GodotNativeTools/cpp_bindings),
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[**D**](https://github.com/GodotNativeTools/d_bindings),
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[**Rust**](https://github.com/GodotNativeTools/godot-rust)
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[**Nim**](https://github.com/pragmagic/godot-nim)
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**Can you debug NativeScripts?**
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