Files
godot-git-plugin/release.sh
Rémi Verschelde 2a4c781e86 Misc fixes and cleanup
- Remove the `demo` project which isn't really useful.
  * Instead the `addons` subfolder is made top-level and that's where stuff gets written.
- Update the README following recent PRs (#191, #199) as OpenSSL is now compiled from source for all platforms.
  * Also remove obsolete `build_openssl_universal_macos.sh` script.
- Remove the bogus `plugin.cfg` which isn't necessary, and was confusing users who tried to enable it.
  * Fixes #267.
- Bump min SCons version to 3.1.2 and Python to 3.6.
- Bump `compatibility_minimum` to `4.2.0` following #196.
- Remove some code in `godot-git-plugin/SCsub` that seems redundant with `godot-cpp` config.
- Remove unnecessary `.exp` and `.lib` files in Windows artifact, rename its folder to `windows`.
- Remove `export-ignore`s in `.gitattributes`, they're incomplete and not actually doing anything usable.
- Fix artifacts URL handling in `release.sh`, make it executable.
- CI: Update clang-format check to version 18.
2025-05-28 22:52:21 +02:00

57 lines
1.7 KiB
Bash
Executable File

#!/bin/bash
# This script is used to create releases for this plugin. This is mostly a helper script for the maintainer.
echo "Enter the new version number (e.g. 1.2.1):"
read version
echo "Enter the Windows x64 release ZIP artifact ID or URL:"
read windowsArtifactID
echo "Enter the Linux x64 release ZIP artifact ID or URL:"
read linuxArtifactID
echo "Enter the MacOS universal release ZIP artifact ID or URL:"
read macArtifactID
# wget-ing the github.com URL gives a 404, so we use the method proposed here - https://github.com/actions/upload-artifact/issues/51#issuecomment-735989475
# The ${foo##*/} syntax extracts the string after the last '/' in case it's a full artifact URL.
baseURL=https://nightly.link/godotengine/godot-git-plugin/actions/artifacts/
windowsZIPURL=${baseURL}${windowsArtifactID##*/}.zip
linuxZIPURL=${baseURL}${linuxArtifactID##*/}.zip
macZIPURL=${baseURL}${macArtifactID##*/}.zip
wget -O windows.zip $windowsZIPURL
wget -O linux.zip $linuxZIPURL
wget -O mac.zip $macZIPURL
unzip windows.zip -d windows/
unzip linux.zip -d linux/
unzip mac.zip -d mac/
releasePath=godot-git-plugin-v$version
mkdir $releasePath
cp -r windows/addons/ $releasePath
addonsPath=$releasePath/addons
pluginPath=$addonsPath/godot-git-plugin
mkdir $pluginPath/linux
mkdir $pluginPath/macos
cp -r linux/addons/godot-git-plugin/linux/ $pluginPath/
cp -r mac/addons/godot-git-plugin/macos/ $pluginPath/
sed -i "s/version=\"[^\"]*\"/version=\"v${version}\"/g" $pluginPath/plugin.cfg
cp LICENSE $pluginPath/LICENSE
cp THIRDPARTY.md $pluginPath/THIRDPARTY.md
zip -r $releasePath.zip $addonsPath
rm -rf $releasePath
rm -rf windows
rm -rf linux
rm -rf mac
rm windows.zip
rm linux.zip
rm mac.zip