6 Commits

Author SHA1 Message Date
Rémi Verschelde
2a4c781e86 Misc fixes and cleanup
- Remove the `demo` project which isn't really useful.
  * Instead the `addons` subfolder is made top-level and that's where stuff gets written.
- Update the README following recent PRs (#191, #199) as OpenSSL is now compiled from source for all platforms.
  * Also remove obsolete `build_openssl_universal_macos.sh` script.
- Remove the bogus `plugin.cfg` which isn't necessary, and was confusing users who tried to enable it.
  * Fixes #267.
- Bump min SCons version to 3.1.2 and Python to 3.6.
- Bump `compatibility_minimum` to `4.2.0` following #196.
- Remove some code in `godot-git-plugin/SCsub` that seems redundant with `godot-cpp` config.
- Remove unnecessary `.exp` and `.lib` files in Windows artifact, rename its folder to `windows`.
- Remove `export-ignore`s in `.gitattributes`, they're incomplete and not actually doing anything usable.
- Fix artifacts URL handling in `release.sh`, make it executable.
- CI: Update clang-format check to version 18.
2025-05-28 22:52:21 +02:00
Fabio Alessandrelli
955ec02503 [SCons] Build OpenSSL from source by default
Remove prebuilt static libraries for macOS.

Can optionally still use external (static) libraries by supplying the
`openssl_external_*` parameters to scons.
2025-05-26 16:57:27 +02:00
Twarit Waikar
982cee2d85 Update OpenSSL 1.1.1 minor version 2022-12-24 01:23:42 +05:30
Twarit Waikar
b7d0cfda02 Update THIRDPARTY.md and plugin.cfg to use newer values 2022-12-23 23:50:38 +05:30
Twarit Waikar
9acff81056 Update godot-cpp commit link in THIRDPARTY.md 2022-08-31 23:05:00 +05:30
Twarit Waikar
2463cc8c7e Add 3rd party license attributions 2021-10-14 22:34:43 +05:30