Add 3rd party license attributions

This commit is contained in:
Twarit Waikar
2021-10-14 22:34:43 +05:30
parent 4620542c13
commit 2463cc8c7e
3 changed files with 1358 additions and 1 deletions

View File

@@ -1,6 +1,6 @@
MIT License
Copyright (c) 2016-2019 The Godot Engine community
Copyright (c) 2016-2021 The Godot Engine community
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@@ -46,3 +46,11 @@ scons platform=<platform> target=debug godot_cpp=yes generate_bindings=yes bits=
```
Once this command can completed successfully, the standard build commands in the above section can be run without recompiling godot-cpp. To stop godot-cpp from recompiling, do not use the `godot_cpp` option in SCons arguments. To view more options available while recompiling godot-cpp, run `scons platform=<platform> godot_cpp=yes -h`
---
## License
This plugin is under the MIT License. Third-party notices are present in [THIRDPARTY.md](THIRDPARTY.md).
OpenSSL License Attributions - This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit. (http://www.openssl.org/). This product includes cryptographic software written by Eric Young (eay@cryptsoft.com)

1349
THIRDPARTY.md Normal file

File diff suppressed because it is too large Load Diff