Get basic C++ plugin working

This commit is contained in:
Twarit
2019-06-29 17:04:12 +05:30
parent 08a74bfb61
commit 83f0fd28ce
9 changed files with 83 additions and 0 deletions

3
.gitmodules vendored Normal file
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[submodule "godot-cpp"]
path = godot-cpp
url = https://github.com/IronicallySerious/godot-cpp

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source_md5="8dd9ff1eebf38898a54579d8c01b0a88"
dest_md5="da70afec3c66d4e872db67f808e12edb"

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demo/default_env.tres Normal file
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[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )

11
demo/demo.tscn Normal file
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://bin/gitapi.gdns" type="Script" id=1]
[ext_resource path="res://icon.png" type="Texture" id=2]
[node name="Node2D" type="Node2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
centered = false
script = ExtResource( 1 )

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demo/icon.png Normal file

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demo/icon.png.import Normal file
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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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demo/project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="demo"
run/main_scene="res://demo.tscn"
config/icon="res://icon.png"
[rendering]
environment/default_environment="res://default_env.tres"

1
godot-cpp Submodule

Submodule godot-cpp added at cdd50260d0