Add SCons install to CI build scripts

This commit is contained in:
Twarit Waikar
2021-04-19 15:21:54 +05:30
parent 9da28eed5a
commit 6ec481671b
2 changed files with 18 additions and 3 deletions

View File

@@ -9,14 +9,17 @@ jobs:
- uses: actions/checkout@v2
- name: Debug Ubuntu
run: |
pip3 install --user scons
. ./build_libs.sh Debug
scons platform=x11 target=debug
build-release-ubuntu:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Release Ubuntu
run: |
pip3 install --user scons
. ./build_libs.sh Release
scons platform=x11 target=release
@@ -24,16 +27,27 @@ jobs:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- uses: actions/setup-python@v2
with:
python-version: '3.x'
architecture: 'x64'
- name: Debug Windows
run: |
pip3 install --user scons
./build_libs.bat Debug
scons platform=windows target=debug
build-release-windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- uses: actions/setup-python@v2
with:
python-version: '3.x'
architecture: 'x64'
- name: Release Windows
run: |
pip3 install --user scons
./build_libs.bat Release
scons platform=windows target=release
@@ -43,13 +57,16 @@ jobs:
- uses: actions/checkout@v2
- name: Debug macOS
run: |
brew install scons
. ./build_libs_mac.sh Debug
scons platform=osx target=debug
build-release-macos:
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: Release macOS
run: |
brew install scons
. ./build_libs_mac.sh Release
scons platform=osx target=release

View File

@@ -13,12 +13,10 @@ copy godot-git-plugin\thirdparty\libgit2\build\%1\git2.lib demo\bin\win64\
if "%CI%"=="" (
echo Non-CI build detected
set SCONS=scons
) else (
echo CI build detected
set SCONS=..\scons.bat
)
cd godot-cpp\
%SCONS% platform=windows target=%1 generate_bindings=yes bits=64
scons platform=windows target=%1 generate_bindings=yes bits=64
cd ..