Document that building for Apple Silicon isn't supported yet

This commit is contained in:
Hugo Locurcio
2021-05-09 09:01:20 +02:00
parent 9ed3b5128d
commit 68e48e47c9

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@@ -44,6 +44,8 @@ Required build tools:
2. Run ```. ./build_libs_mac.sh Release```.
3. Run ```scons platform=osx target=release```.
**Note:** [Compiling for the Apple Silicon architecture is not supported yet.](https://github.com/godotengine/godot-git-plugin/issues/68)
#### Debug build
Replace `Release` with `Debug` and `release` with `debug` in the above instructions for a debug build. You will also have to do the same in the paths mentioned in `demo/git_api.gdnlib` before opening the demo project in Godot.