Sync translations with Weblate

This commit is contained in:
Rémi Verschelde
2025-03-14 01:04:50 +01:00
parent b3a984c9c1
commit f01a2e7add
38 changed files with 33575 additions and 15109 deletions

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@@ -7,31 +7,31 @@
# Lucifer25x <umudyt2006@gmail.com>, 2021.
# Ümid Quliyev <lucifer25x@protonmail.com>, 2022.
# shiralizaderashid <shiralizade.rashid@gmail.com>, 2023.
# Jalal Gurbanov <jalalgurbanov@outlook.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"PO-Revision-Date: 2023-09-14 05:46+0000\n"
"Last-Translator: shiralizaderashid <shiralizade.rashid@gmail.com>\n"
"PO-Revision-Date: 2025-03-07 14:00+0000\n"
"Last-Translator: Jalal Gurbanov <jalalgurbanov@outlook.com>\n"
"Language-Team: Azerbaijani <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/az/>\n"
"Language: az\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.0.1-dev\n"
"X-Generator: Weblate 5.10.3-dev\n"
#: core/config/project_settings.cpp main/main.cpp
#: platform/ios/export/export_plugin.cpp
#: platform/macos/export/export_plugin.cpp
#: platform/windows/export/export_plugin.cpp
#, fuzzy
msgid "Application"
msgstr "Seçiləni Çoxalt"
msgstr "Proqram"
#: core/config/project_settings.cpp main/main.cpp
msgid "Config"
msgstr ""
msgstr "Konfiqurasiya"
#: core/config/project_settings.cpp core/io/resource.cpp
#: editor/animation_track_editor.cpp
@@ -40,75 +40,72 @@ msgstr ""
#: scene/3d/physics/area_3d.cpp scene/resources/3d/mesh_library.cpp
#: scene/resources/3d/skin.cpp servers/xr/xr_pose.cpp servers/xr/xr_tracker.cpp
msgid "Name"
msgstr ""
msgstr "Ad"
#: core/config/project_settings.cpp
#, fuzzy
msgid "Name Localized"
msgstr "Ölçmə seçimi"
msgstr "Tərcümə edilmiş Ad"
#: core/config/project_settings.cpp platform/windows/export/export_plugin.cpp
#: scene/main/node.cpp scene/resources/visual_shader.cpp
#: servers/xr/xr_tracker.cpp
msgid "Description"
msgstr ""
msgstr "Təsvir"
#: core/config/project_settings.cpp platform/android/export/export_plugin.cpp
#: platform/ios/export/export_plugin.cpp
#: platform/macos/export/export_plugin.cpp
msgid "Version"
msgstr ""
msgstr "Versiya"
#: core/config/project_settings.cpp editor/editor_settings.cpp
#: editor/register_editor_types.cpp main/main.cpp
msgid "Run"
msgstr ""
msgstr "Başlat"
#: core/config/project_settings.cpp
msgid "Main Scene"
msgstr ""
msgstr "Əsas Səhnə"
#: core/config/project_settings.cpp
msgid "Disable stdout"
msgstr ""
msgstr "stdout-u deaktiv et"
#: core/config/project_settings.cpp
msgid "Disable stderr"
msgstr ""
msgstr "stderr-i deaktiv et"
#: core/config/project_settings.cpp
#, fuzzy
msgid "Print Header"
msgstr "Açar sözü buraya daxil edin"
msgstr "Başlığı Çap et"
#: core/config/project_settings.cpp
msgid "Enable Alt Space Menu"
msgstr ""
msgstr "Alt Space Menyusunu Aktiv et"
#: core/config/project_settings.cpp
msgid "Use Hidden Project Data Directory"
msgstr ""
msgstr "Gizli Proyekt Məlumatları Qovluğundan İstifadə et"
#: core/config/project_settings.cpp
msgid "Use Custom User Dir"
msgstr ""
msgstr "Özəl İstifadəçi Qovluğundan İstifadə et"
#: core/config/project_settings.cpp
msgid "Custom User Dir Name"
msgstr ""
msgstr "Özəl İstifadəçi Qovluğu Adı"
#: core/config/project_settings.cpp
msgid "Project Settings Override"
msgstr ""
msgstr "Proyekt Seçimlərinin Üzərinə Yazmaq"
#: core/config/project_settings.cpp
#, fuzzy
msgid "Main Loop Type"
msgstr "%s növünü dəyişdirin"
msgstr "Əsas Döngü Tipi"
#: core/config/project_settings.cpp scene/main/scene_tree.cpp
msgid "Auto Accept Quit"
msgstr ""
msgstr "Çıxışı Avtomatik Qəbul et"
#: core/config/project_settings.cpp scene/main/scene_tree.cpp
msgid "Quit on Go Back"
@@ -119,7 +116,7 @@ msgstr ""
#: platform/web/export/export_plugin.cpp
#: scene/resources/particle_process_material.cpp
msgid "Display"
msgstr ""
msgstr "Displey"
#: core/config/project_settings.cpp main/main.cpp
msgid "Window"
@@ -171,22 +168,19 @@ msgstr "Yol"
#: servers/audio/effects/audio_effect_distortion.cpp
#: servers/rendering_server.cpp
msgid "Mode"
msgstr ""
msgstr "Rejim"
#: core/config/project_settings.cpp
#, fuzzy
msgid "Initial Position Type"
msgstr "Animasiyanı Təmizləmə"
msgstr "İlkin Mövqe Tipi"
#: core/config/project_settings.cpp scene/main/window.cpp
#, fuzzy
msgid "Initial Position"
msgstr "Animasiyanı Təmizləmə"
msgstr "İlkin Mövqe"
#: core/config/project_settings.cpp
#, fuzzy
msgid "Initial Screen"
msgstr "Aktiv Ekran"
msgstr "İlkin Ekran"
#: core/config/project_settings.cpp scene/gui/graph_element.cpp
msgid "Resizable"
@@ -198,13 +192,12 @@ msgstr "Kənarsız"
#: core/config/project_settings.cpp scene/main/window.cpp
msgid "Always on Top"
msgstr ""
msgstr "Hər zaman üstdə"
#: core/config/project_settings.cpp scene/3d/sprite_3d.cpp
#: scene/main/window.cpp
#, fuzzy
msgid "Transparent"
msgstr "Animasiyanı Təmizləmə"
msgstr "Şəffaf"
#: core/config/project_settings.cpp scene/main/window.cpp
msgid "Extend to Title"
@@ -212,12 +205,11 @@ msgstr ""
#: core/config/project_settings.cpp
msgid "No Focus"
msgstr ""
msgstr "Fokus yoxdu"
#: core/config/project_settings.cpp scene/main/window.cpp
#, fuzzy
msgid "Sharp Corners"
msgstr "%s növünü dəyişdirin"
msgstr "Kəskin Künclər"
#: core/config/project_settings.cpp
msgid "Window Width Override"
@@ -230,7 +222,7 @@ msgstr "Mənbə"
#: core/config/project_settings.cpp
msgid "Energy Saving"
msgstr ""
msgstr "Enerji Qoruma"
#: core/config/project_settings.cpp editor/editor_settings.cpp
msgid "Keep Screen On"
@@ -244,7 +236,7 @@ msgstr "Ekranııq Tut"
#: scene/animation/animation_blend_tree.cpp
#: scene/resources/particle_process_material.cpp
msgid "Animation"
msgstr ""
msgstr "Animasiya"
#: core/config/project_settings.cpp modules/gdscript/gdscript.cpp
#: servers/rendering_server.cpp
@@ -262,7 +254,7 @@ msgstr ""
#: core/config/project_settings.cpp main/main.cpp main/performance.cpp
#: scene/animation/animation_mixer.cpp servers/audio_server.cpp
msgid "Audio"
msgstr ""
msgstr "Səs"
#: core/config/project_settings.cpp servers/audio_server.cpp
msgid "Buses"
@@ -274,19 +266,16 @@ msgid "Default Bus Layout"
msgstr "Yarat"
#: core/config/project_settings.cpp editor/editor_settings.cpp
#, fuzzy
msgid "General"
msgstr "Bezier Nöqtələrini Köçür"
msgstr "Ümumi"
#: core/config/project_settings.cpp
#, fuzzy
msgid "Default Playback Type"
msgstr "Metod çağırma izi"
msgstr "Defolt Oynatma Tipi"
#: core/config/project_settings.cpp
#, fuzzy
msgid "Text to Speech"
msgstr "Seçiləni Sil"
msgstr "Mətndən Səsə"
#: core/config/project_settings.cpp
#, fuzzy

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@@ -104,13 +104,15 @@
# Cerno_b <jan.biel@arcor.de>, 2023.
# Cerno_b <cerno.b@gmail.com>, 2023, 2024.
# tct123 <tct1234@protonmail.com>, 2024.
# Silikonmanns Kanal <silvan.goeth@gmail.com>, 2025.
# Tim Nikitin <tim.nikitin@posteo.de>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2024-10-03 21:40+0000\n"
"Last-Translator: Ettore Atalan <atalanttore@googlemail.com>\n"
"PO-Revision-Date: 2025-03-10 14:33+0000\n"
"Last-Translator: Silikonmann <silvan.goeth@gmail.com>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/de/>\n"
"Language: de\n"
@@ -118,7 +120,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.8-dev\n"
"X-Generator: Weblate 5.10.3-dev\n"
#: core/config/project_settings.cpp main/main.cpp
#: platform/ios/export/export_plugin.cpp
@@ -304,9 +306,8 @@ msgid "No Focus"
msgstr "Kein Fokus"
#: core/config/project_settings.cpp scene/main/window.cpp
#, fuzzy
msgid "Sharp Corners"
msgstr "Schärfe"
msgstr "Scharfe Ecken"
#: core/config/project_settings.cpp
msgid "Window Width Override"
@@ -821,27 +822,25 @@ msgid "Legacy Just Pressed Behavior"
msgstr "Veraltetes „Gerade gedrückt“-Verhalten"
#: core/input/input.cpp
#, fuzzy
msgid "Sensors"
msgstr "Zugriffsmethoden"
msgstr "Sensoren"
#: core/input/input.cpp
#, fuzzy
msgid "Enable Accelerometer"
msgstr ""
msgstr "Beschleunigungsmesser aktivieren"
#: core/input/input.cpp
#, fuzzy
msgid "Enable Gravity"
msgstr "Totale Gravitation"
msgstr "Schwerkraft aktivieren"
#: core/input/input.cpp
#, fuzzy
msgid "Enable Gyroscope"
msgstr "Intelligentes Auflösen aktivieren"
msgstr "Gyroskop aktivieren"
#: core/input/input.cpp
msgid "Enable Magnetometer"
msgstr ""
msgstr "Magnetometer aktivieren"
#: core/input/input_event.cpp
msgid "Device"
@@ -1355,14 +1354,12 @@ msgid "Read Only"
msgstr "Nur Lesezugriff"
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Draw Label"
msgstr "Tabulatoren anzeigen"
msgstr "Zeichne Label"
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Draw Background"
msgstr "Hintergrund"
msgstr "Zeichne Hintergrund"
#: editor/editor_inspector.cpp
msgid "Checkable"
@@ -1579,8 +1576,9 @@ msgid "Scene Tree"
msgstr "Szenenbaum"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Ask Before Revoking Unique Name"
msgstr ""
msgstr "Fragen bevor ein eindeutiger Name abgelehnt wird"
#: editor/editor_settings.cpp
msgid "Inspector"
@@ -1771,7 +1769,7 @@ msgstr "Vorschaubildgröße"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Quick Open Dialog"
msgstr "Dateidialog"
msgstr "Schneller Öffnen Dialog"
#: editor/editor_settings.cpp scene/2d/physics/shape_cast_2d.cpp
#: scene/3d/physics/shape_cast_3d.cpp
@@ -1796,12 +1794,12 @@ msgstr "Max. Nachrichten in Warteschlange"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Include Addons"
msgstr "Addons ausschließen"
msgstr "Addons einschließen"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Default Display Mode"
msgstr "Darstellungsmodus"
msgstr "Standard-Anzeigemodus"
#: editor/editor_settings.cpp editor/import/3d/resource_importer_scene.cpp
#: editor/register_editor_types.cpp modules/fbx/register_types.cpp
@@ -1862,8 +1860,9 @@ msgid "Center Node on Reparent"
msgstr "Node beim Umhängen zentrieren"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Hide Filtered Out Parents"
msgstr ""
msgstr "Ausgefilterte Eltern verstecken"
#: editor/editor_settings.cpp
msgid "Always Show Folders"
@@ -2005,7 +2004,7 @@ msgstr "Verhalten"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Empty Selection Clipboard"
msgstr "Auswahlfarbe"
msgstr "Leere Zwischenablage"
#: editor/editor_settings.cpp main/performance.cpp modules/gridmap/grid_map.cpp
#: scene/2d/tile_map_layer.cpp scene/resources/2d/tile_set.cpp
@@ -2104,7 +2103,7 @@ msgstr "Dominantes Skript bei Szenenwechsel öffnen"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Documentation"
msgstr "Ausrichtung"
msgstr "Dokumentation"
#: editor/editor_settings.cpp
#, fuzzy
@@ -3104,8 +3103,9 @@ msgid "Hide Slider"
msgstr "Regler ausblenden"
#: editor/gui/editor_spin_slider.cpp
#, fuzzy
msgid "Editing Integer"
msgstr ""
msgstr "Integer bearbeiten"
#: editor/gui/editor_zoom_widget.cpp scene/2d/camera_2d.cpp
#: scene/gui/graph_edit.cpp
@@ -3695,8 +3695,9 @@ msgstr "Subpixel-Positionierung"
#: editor/import/dynamic_font_import_settings.cpp
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
#, fuzzy
msgid "Keep Rounding Remainders"
msgstr ""
msgstr "Weiter Rest runden"
#: editor/import/dynamic_font_import_settings.cpp
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
@@ -4922,8 +4923,9 @@ msgid "Exclude Addons"
msgstr "Addons ausschließen"
#: modules/gdscript/gdscript.cpp
#, fuzzy
msgid "Renamed in Godot 4 Hint"
msgstr ""
msgstr "Umbenannt in Godot 4 Hint"
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Language Server"

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@@ -26,13 +26,14 @@
# Tefa <gassmannstefano@gmail.com>, 2023.
# Lucas Gruden <lucasgruden@duck.com>, 2023.
# Brian Rigoni <brian.rigoni1@gmail.com>, 2024.
# zirzak <gdarlucas@gmail.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2024-02-18 16:01+0000\n"
"Last-Translator: Brian Rigoni <brian.rigoni1@gmail.com>\n"
"PO-Revision-Date: 2025-03-04 14:26+0000\n"
"Last-Translator: zirzak <gdarlucas@gmail.com>\n"
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
"godot-engine/godot-properties/es_AR/>\n"
"Language: es_AR\n"
@@ -40,7 +41,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.4\n"
"X-Generator: Weblate 5.10.3-dev\n"
#: core/config/project_settings.cpp main/main.cpp
#: platform/ios/export/export_plugin.cpp
@@ -103,7 +104,7 @@ msgstr "Agregar Puerto de Entrada"
#: core/config/project_settings.cpp
msgid "Enable Alt Space Menu"
msgstr ""
msgstr "Habilitar Menú Alt Espacio"
#: core/config/project_settings.cpp
msgid "Use Hidden Project Data Directory"
@@ -245,7 +246,7 @@ msgstr "Intensidad de la nitidez"
#: core/config/project_settings.cpp
msgid "Window Width Override"
msgstr ""
msgstr "Sobreescribir Ancho de Ventana"
#: core/config/project_settings.cpp
#, fuzzy
@@ -278,11 +279,11 @@ msgstr "Advertencias"
#: core/config/project_settings.cpp
msgid "Check Invalid Track Paths"
msgstr ""
msgstr "Revisar Trazos no válidos"
#: core/config/project_settings.cpp
msgid "Check Angle Interpolation Type Conflicting"
msgstr ""
msgstr "Revisar conflictos de Tipo de Interpolación Angular"
#: core/config/project_settings.cpp main/main.cpp main/performance.cpp
#: scene/animation/animation_mixer.cpp servers/audio_server.cpp
@@ -291,7 +292,7 @@ msgstr "Audio"
#: core/config/project_settings.cpp servers/audio_server.cpp
msgid "Buses"
msgstr ""
msgstr "Buses"
#: core/config/project_settings.cpp
#, fuzzy
@@ -326,7 +327,7 @@ msgstr "Fuerza"
#: core/config/project_settings.cpp main/main.cpp
#: platform/ios/export/export.cpp
msgid "iOS"
msgstr ""
msgstr "iOS"
#: core/config/project_settings.cpp
#, fuzzy
@@ -335,7 +336,7 @@ msgstr "Categoría:"
#: core/config/project_settings.cpp
msgid "Mix With Others"
msgstr ""
msgstr "Mezclar con Otros"
#: core/config/project_settings.cpp
#, fuzzy
@@ -468,7 +469,7 @@ msgstr "Formato"
#: core/config/project_settings.cpp
msgid "Zstd"
msgstr ""
msgstr "Zstd"
#: core/config/project_settings.cpp
#, fuzzy
@@ -487,11 +488,11 @@ msgstr "Vista Frontal"
#: core/config/project_settings.cpp
msgid "Zlib"
msgstr ""
msgstr "Zlib"
#: core/config/project_settings.cpp
msgid "Gzip"
msgstr ""
msgstr "Gzip"
#: core/config/project_settings.cpp
#, fuzzy

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@@ -51,7 +51,7 @@ msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-02-27 22:41+0000\n"
"PO-Revision-Date: 2025-03-03 19:08+0000\n"
"Last-Translator: Atur <aturaseman9@gmail.com>\n"
"Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/fa/>\n"
@@ -60,7 +60,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 5.10.2-rc\n"
"X-Generator: Weblate 5.10.3-dev\n"
#: core/config/project_settings.cpp main/main.cpp
#: platform/ios/export/export_plugin.cpp
@@ -1534,7 +1534,7 @@ msgstr ""
#: editor/editor_settings.cpp
msgid "Docks"
msgstr "داکها"
msgstr "لنگرگاهها"
#: editor/editor_settings.cpp
msgid "Scene Tree"
@@ -3159,9 +3159,8 @@ msgid "Bone Renamer"
msgstr "بازنامگذار استخوان"
#: editor/import/3d/post_import_plugin_skeleton_renamer.cpp
#, fuzzy
msgid "Rename Bones"
msgstr "تغییر نام گره"
msgstr "بازنامگذاری استخوان‌ها"
#: editor/import/3d/post_import_plugin_skeleton_renamer.cpp
msgid "Unique Node"
@@ -7674,9 +7673,8 @@ msgstr "قدرت سراسرنمایی"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_stream_player.cpp
#, fuzzy
msgid "Bus"
msgstr "اتوبوس اضافه کنید"
msgstr "گذرگاه"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
msgid "Area Mask"
@@ -10536,9 +10534,8 @@ msgid "Animate Physical Bones"
msgstr "فیزیک"
#: scene/3d/skeleton_ik_3d.cpp scene/resources/skeleton_profile.cpp
#, fuzzy
msgid "Root Bone"
msgstr "تغییر نام"
msgstr "استخوان ریشه"
#: scene/3d/skeleton_ik_3d.cpp
msgid "Tip Bone"
@@ -10925,9 +10922,8 @@ msgid "Local"
msgstr "بومی"
#: scene/animation/animation_mixer.cpp
#, fuzzy
msgid "Callback Mode"
msgstr "حالت صدور:"
msgstr "حالت بازخوانی"
#: scene/animation/animation_mixer.cpp
msgid "Method"
@@ -12854,7 +12850,7 @@ msgstr "موارد بوم"
#: scene/main/viewport.cpp
msgid "Audio Listener"
msgstr "شونده صوتی"
msgstr "شنونده صوت"
#: scene/main/viewport.cpp
msgid "Enable 2D"

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@@ -177,13 +177,15 @@
# Mikhail <mikhail.khadzhaev832@gmail.com>, 2024.
# Olesya_Gerasimenko <gammaray@basealt.ru>, 2024.
# Mister Ky <afanasievsergiy3524@gmail.com>, 2025.
# Igor Shapilov <shatiger@yandex.ru>, 2025.
# Aleksandr <sasha7onoff@gmail.com>, 2025.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-02-08 02:28+0000\n"
"Last-Translator: Mister Ky <afanasievsergiy3524@gmail.com>\n"
"PO-Revision-Date: 2025-03-10 04:25+0000\n"
"Last-Translator: Aleksandr <sasha7onoff@gmail.com>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/ru/>\n"
"Language: ru\n"
@@ -192,7 +194,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
"X-Generator: Weblate 5.10-dev\n"
"X-Generator: Weblate 5.10.3-dev\n"
#: core/config/project_settings.cpp main/main.cpp
#: platform/ios/export/export_plugin.cpp
@@ -483,9 +485,8 @@ msgid "Android"
msgstr "Android"
#: core/config/project_settings.cpp
#, fuzzy
msgid "Enable Frame Pacing"
msgstr "Включить выбор объектов"
msgstr "Включить синхронизацию кадров"
#: core/config/project_settings.cpp
#, fuzzy
@@ -1462,7 +1463,7 @@ msgstr "Сворачивание кода"
#: editor/editor_inspector.cpp
msgid "Name Split Ratio"
msgstr ""
msgstr "Коэффициент разделения имени"
#: editor/editor_interface.cpp
msgid "Distraction Free Mode"
@@ -1566,7 +1567,7 @@ msgstr "Отключение встроенных растровых предс
#: editor/editor_settings.cpp
msgid "Font Allow MSDF"
msgstr ""
msgstr "Разрешить шрифт MSDF"
#: editor/editor_settings.cpp
msgid "Main Font"
@@ -1649,7 +1650,7 @@ msgstr "Дерево сцены"
#: editor/editor_settings.cpp
msgid "Ask Before Revoking Unique Name"
msgstr ""
msgstr "Спрашивать перед отменой уникального имени"
#: editor/editor_settings.cpp
msgid "Inspector"
@@ -1849,14 +1850,12 @@ msgid "Max Results"
msgstr "Макс. кол-во результатов"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Show Search Highlight"
msgstr "Подсветка захвата"
msgstr "Показать выделение поиска"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Enable Fuzzy Matching"
msgstr "Включить журналирование файлов"
msgstr "Включить приближенное соответствие строк"
#: editor/editor_settings.cpp
#, fuzzy
@@ -2070,9 +2069,8 @@ msgid "Behavior"
msgstr "Поведение"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Empty Selection Clipboard"
msgstr "Цвет выделения"
msgstr "Очистить буфер обмена выбора"
#: editor/editor_settings.cpp main/performance.cpp modules/gridmap/grid_map.cpp
#: scene/2d/tile_map_layer.cpp scene/resources/2d/tile_set.cpp
@@ -2169,14 +2167,12 @@ msgid "Open Dominant Script on Scene Change"
msgstr "Открывать основной скрипт при смене сцены"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Documentation"
msgstr "Ориентация"
msgstr "Документация"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Enable Tooltips"
msgstr "Включить гироскоп"
msgstr "Включить подсказки"
#: editor/editor_settings.cpp
msgid "Script List"
@@ -2425,13 +2421,12 @@ msgid "Spring Bone Joint"
msgstr "Длина пружины"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Spring Bone Collision"
msgstr "Столкновение частиц"
msgstr "Коллизия пружинной кости"
#: editor/editor_settings.cpp
msgid "Spring Bone Inside Collision"
msgstr ""
msgstr "Пружинная кость внутри коллизии"
#: editor/editor_settings.cpp
msgid "Gizmo Settings"
@@ -2807,9 +2802,8 @@ msgid "Profiler Frame Max Functions"
msgstr "Максимум функций для кадра в профайлере"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Profiler Target FPS"
msgstr "Размер истории кадров профайлера"
msgstr "Целевая частота кадров профайлера"
#: editor/editor_settings.cpp
msgid "Remote Scene Tree Refresh Interval"
@@ -3235,9 +3229,8 @@ msgid "Use Global Pose"
msgstr "Использовать глобальные координаты"
#: editor/import/3d/post_import_plugin_skeleton_rest_fixer.cpp
#, fuzzy
msgid "Original Skeleton Name"
msgstr "Имя скелета"
msgstr "Оригинальное имя скелета"
#: editor/import/3d/post_import_plugin_skeleton_rest_fixer.cpp
msgid "Fix Silhouette"
@@ -3649,7 +3642,7 @@ msgstr "Импортировать как кости скелета"
#: editor/import/3d/resource_importer_scene.cpp
msgid "Use Node Type Suffixes"
msgstr ""
msgstr "Использовать суффиксы типа узла"
#: editor/import/3d/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
msgid "Meshes"
@@ -3758,7 +3751,7 @@ msgstr "Субпиксельное позиционирование"
#: editor/import/dynamic_font_import_settings.cpp
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
msgid "Keep Rounding Remainders"
msgstr ""
msgstr "Продолжить округлять остатки"
#: editor/import/dynamic_font_import_settings.cpp
#: editor/import/resource_importer_dynamic_font.cpp scene/resources/font.cpp
@@ -4074,9 +4067,8 @@ msgid "Current Bone Idx"
msgstr "Индекс текущей кости"
#: editor/plugins/gizmos/particles_3d_emission_shape_gizmo_plugin.cpp
#, fuzzy
msgid "Particles Emission Shape"
msgstr "Форма излучения"
msgstr "Форма излучения частиц"
#: editor/plugins/tiles/tile_set_atlas_source_editor.cpp
#: editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
@@ -4444,14 +4436,12 @@ msgid "Hand Tracking"
msgstr "Отслеживание положения и ориентации рук"
#: main/main.cpp
#, fuzzy
msgid "Hand Tracking Unobstructed Data Source"
msgstr "Источник отслеживания рук"
msgstr "Беспрепятственный источник данных отслеживания рук"
#: main/main.cpp
#, fuzzy
msgid "Hand Tracking Controller Data Source"
msgstr "Источник отслеживания рук"
msgstr "Источник данных контроллера отслеживания рук"
#: main/main.cpp
msgid "Hand Interaction Profile"
@@ -4714,14 +4704,12 @@ msgid "Obstacles"
msgstr "Препятствия"
#: main/performance.cpp
#, fuzzy
msgid "Pipeline"
msgstr "Кэш конвейера"
msgstr "Конвейер"
#: main/performance.cpp
#, fuzzy
msgid "Compilations Canvas"
msgstr "Макс. кол-во вариантов завершения"
msgstr "Холст компиляций"
#: main/performance.cpp
#, fuzzy
@@ -4977,7 +4965,7 @@ msgstr "Исключить дополнения"
#: modules/gdscript/gdscript.cpp
msgid "Renamed in Godot 4 Hint"
msgstr ""
msgstr "Переименовано в Godot 4 Hint"
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Language Server"
@@ -5372,11 +5360,11 @@ msgstr "Свет"
#: modules/gltf/structures/gltf_object_model_property.cpp
msgid "glTF to Godot Expression"
msgstr ""
msgstr "glTF к выражению Godot"
#: modules/gltf/structures/gltf_object_model_property.cpp
msgid "Godot to glTF Expression"
msgstr ""
msgstr "Godot к выражению glTF"
#: modules/gltf/structures/gltf_object_model_property.cpp
msgid "Node Paths"
@@ -5384,7 +5372,7 @@ msgstr "Пути к узлам"
#: modules/gltf/structures/gltf_object_model_property.cpp
msgid "Object Model Type"
msgstr ""
msgstr "Тип модели объекта"
#: modules/gltf/structures/gltf_object_model_property.cpp
msgid "Json Pointers"
@@ -5529,7 +5517,7 @@ msgstr "Позиция"
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Use Enhanced Internal Edge Removal"
msgstr ""
msgstr "Использовать расширенное удаление внутренних сторон"
#: modules/jolt_physics/jolt_project_settings.cpp
#, fuzzy
@@ -5538,7 +5526,7 @@ msgstr "Использовать кинематические тела"
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Generate All Kinematic Contacts"
msgstr ""
msgstr "Генерировать все кинематические контакты"
#: modules/jolt_physics/jolt_project_settings.cpp
#, fuzzy
@@ -5552,7 +5540,7 @@ msgstr "Расстояние упрощения"
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Baumgarte Stabilization Factor"
msgstr ""
msgstr "Коэффициент стабилизации Баумгарта"
#: modules/jolt_physics/jolt_project_settings.cpp
#, fuzzy
@@ -5561,7 +5549,7 @@ msgstr "Радиус захвата точки"
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Bounce Velocity Threshold"
msgstr ""
msgstr "Порог скорости отскока"
#: modules/jolt_physics/jolt_project_settings.cpp
#, fuzzy
@@ -5580,7 +5568,7 @@ msgstr "Пороговая линейная скорость для сна"
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Continuous CD Movement Threshold"
msgstr ""
msgstr "Порог продолжительного движения CD"
#: modules/jolt_physics/jolt_project_settings.cpp
#, fuzzy
@@ -5591,19 +5579,19 @@ msgstr ""
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Body Pair Contact Cache Enabled"
msgstr ""
msgstr "Кэш контакта пары тел включен"
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Body Pair Contact Cache Distance Threshold"
msgstr ""
msgstr "Порог расстояния кэша контакта пары тел"
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Body Pair Contact Cache Angle Threshold"
msgstr ""
msgstr "Порог угла кэша контакта пары тел"
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Queries"
msgstr ""
msgstr "Запросы"
#: modules/jolt_physics/jolt_project_settings.cpp
msgid "Enable Ray Cast Face Index"
@@ -14560,19 +14548,16 @@ msgid "Up Down Buttons Separator"
msgstr "Разделение кнопок"
#: scene/theme/default_theme.cpp
#, fuzzy
msgid "Buttons Vertical Separation"
msgstr "Разделение кнопок"
msgstr "Вертикальное разделение кнопок"
#: scene/theme/default_theme.cpp
#, fuzzy
msgid "Field and Buttons Separation"
msgstr "Разделение кнопок"
msgstr "Разделение поля и кнопок"
#: scene/theme/default_theme.cpp
#, fuzzy
msgid "Buttons Width"
msgstr "Ширина кости"
msgstr "Ширина кнопок"
#: scene/theme/default_theme.cpp
msgid "Set Min Buttons Width From Icons"
@@ -14635,14 +14620,12 @@ msgid "Buttons Separation"
msgstr "Разделение кнопок"
#: scene/theme/default_theme.cpp
#, fuzzy
msgid "Load"
msgstr "Поза нагрузки"
msgstr "Загрузить"
#: scene/theme/default_theme.cpp
#, fuzzy
msgid "Save"
msgstr "При сохранении"
msgstr "Сохранить"
#: scene/theme/default_theme.cpp
msgid "Parent Folder"
@@ -14666,7 +14649,7 @@ msgstr "Переключение скрытых"
#: scene/theme/default_theme.cpp
msgid "Toggle Filename Filter"
msgstr ""
msgstr "Переключить фильтр имени файла"
#: scene/theme/default_theme.cpp
msgid "Folder"
@@ -14777,9 +14760,8 @@ msgid "Hovered"
msgstr "Наведение"
#: scene/theme/default_theme.cpp
#, fuzzy
msgid "Hovered Dimmed"
msgstr "Наведение"
msgstr "Наведение затемненное"
#: scene/theme/default_theme.cpp
msgid "Selected Focus"
@@ -16165,9 +16147,8 @@ msgid "Shadow Atlas"
msgstr "Атлас теней"
#: servers/rendering_server.cpp
#, fuzzy
msgid "Batching"
msgstr "Отступ участка"
msgstr "Пакетирование"
#: servers/rendering_server.cpp
msgid "Item Buffer Size"
@@ -16375,9 +16356,8 @@ msgid "Lightmap GI"
msgstr "UV карты освещения"
#: servers/rendering_server.cpp
#, fuzzy
msgid "Use Bicubic Filter"
msgstr "Использовать фильтр"
msgstr "Использовать бикубический фильтр"
#: servers/rendering_server.cpp
msgid "Probe Ray Count"

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@@ -101,7 +101,7 @@ msgstr ""
"Project-Id-Version: Godot Engine properties\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2025-03-01 20:22+0000\n"
"PO-Revision-Date: 2025-03-04 23:47+0000\n"
"Last-Translator: ulk <ulk.info@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot-properties/tr/>\n"
@@ -1833,7 +1833,7 @@ msgstr "Seçilene Otomatik Genişlet"
#: editor/editor_settings.cpp
msgid "Center Node on Reparent"
msgstr "Üst-öğe değişiminde Düğümü Merkeze Ortala"
msgstr "Üst-öge Değişiminde Düğümü Merkeze Ortala"
#: editor/editor_settings.cpp
msgid "Hide Filtered Out Parents"
@@ -5248,7 +5248,7 @@ msgstr "Deri, Cilt, Kaplama"
#: modules/gltf/structures/gltf_node.cpp
msgid "Children"
msgstr "Alt-öğeler"
msgstr "Alt-ögeler"
#: modules/gltf/structures/gltf_node.cpp scene/3d/light_3d.cpp
msgid "Light"
@@ -9896,7 +9896,7 @@ msgstr "Uzaysal Eklenti Yolu"
#: scene/3d/soft_body_3d.cpp
msgid "Parent Collision Ignore"
msgstr "Üst-öğe Çarpışmayı Yoksay"
msgstr "Üst-öge Çarpışmayı Yoksay"
#: scene/3d/soft_body_3d.cpp
msgid "Simulation Precision"
@@ -10103,9 +10103,8 @@ msgid "Random Delay"
msgstr "Rastgele Gecikme"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Explicit Elapse"
msgstr "Belirlenmiş Zaman Geçişi"
msgstr "Serbest Zaman Atlama"
#: scene/animation/animation_blend_tree.cpp
#: scene/animation/animation_node_state_machine.cpp
@@ -11540,11 +11539,11 @@ msgstr "Kendine Ton Değiştirme"
#: scene/main/canvas_item.cpp
msgid "Show Behind Parent"
msgstr "Üst-öğenin Arkasında Göster"
msgstr "Üst-ögenin Arkasında Göster"
#: scene/main/canvas_item.cpp
msgid "Clip Children"
msgstr "Alt-öğeleri Kes"
msgstr "Alt-ögeleri Kes"
#: scene/main/canvas_item.cpp
msgid "Light Mask"
@@ -11572,7 +11571,7 @@ msgstr "Y Sıralama Etkin"
#: scene/main/canvas_item.cpp
msgid "Use Parent Material"
msgstr "Üst-öğe Malzemesini Kullan"
msgstr "Üst-öge Malzemesini Kullan"
#: scene/main/canvas_item.cpp servers/rendering/shader_types.cpp
msgid "Diffuse"