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e2ed5d893cecb7e9e8eb101236644307fb72a450
godot-docs/tutorials/shaders/shader_reference
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Matthew d3d680729e Merge pull request #7561 from Calinou/spatial-shader-light-color-pi-multiplier
Document `LIGHT_COLOR` being multiplied by `PI` in Spatial shader
2023-07-05 20:10:53 -04:00
..
img
Document global and per-instance uniforms in Shading language (#6414)
2022-12-23 17:30:28 +01:00
canvas_item_shader.rst
Update descriptions and types for CanvasItem built-ins (#7283)
2023-05-17 10:29:18 +02:00
fog_shader.rst
Add fog shaders to shader refererence
2022-01-21 23:56:16 -08:00
index.rst
Add docs for shader preprocessor
2022-07-26 20:58:13 +03:00
particle_shader.rst
Fix small typos in the particle shader doc
2023-04-09 04:43:06 +00:00
shader_preprocessor.rst
Update pygments to 2.15.1 and restore fixed shader syntax highlighting
2023-05-29 17:53:09 +03:00
shading_language.rst
Added sky and fog shaders the the "Built-in variables" section
2023-06-28 17:47:02 +10:00
sky_shader.rst
Update fragment() -> sky() function name in Sky shaders (#5719)
2022-03-28 18:56:56 +02:00
spatial_shader.rst
Document LIGHT_COLOR being multiplied by PI in Spatial shader
2023-06-26 10:12:28 +02:00
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