Mark Wilson 93922aaa8c Fixed C# file-path strings for example plugin resources
The example (tutorial) plugin resides in an addons/my_custom_node
subdirectory of its project. The C# example code uses the same
relative path structure for a custom script and icon as the
GDScript example. These paths cause errors when the user activates
the plugin, as Godot looks for the resources in the root directory
of the project. This change fixes the errors by using the fully
qualified "res://" path to the resources in the C# example code.
2023-04-20 00:42:08 -04:00
2023-03-23 03:13:29 +01:00
2023-04-18 20:25:47 +02:00
2023-03-01 14:39:39 +01:00
2023-04-18 21:20:27 -04:00
2018-12-07 21:47:49 +01:00
2023-03-28 19:34:39 +02:00

Godot Engine documentation

This repository contains the source files of Godot Engine's documentation, in reStructuredText markup language (reST).

They are meant to be parsed with the Sphinx documentation builder to build the HTML documentation on Godot's website.

Download for offline use

You can download an HTML copy for offline reading (updated every Monday). Extract the ZIP archive then open the top-level index.html in a web browser.

Theming

The Godot documentation uses the default sphinx_rtd_theme with many customizations applied on top. It will automatically switch between the light and dark theme depending on your browser/OS' theming preference.

If you use Firefox and wish to use the dark theme regardless of your OS configuration, you can install the Dark Website Forcer add-on.

Contributing

All contributors are welcome to help on the Godot documentation.

To get started, head to the Contributing section of the online manual. There, you will find all the information you need to write and submit changes.

Here are some quick links to the areas you might be interested in:

  1. Contributing to the online manual
  2. Contributing to the class reference
  3. Content guidelines
  4. Writing guidelines
  5. Building the manual
  6. Translating the documentation

License

At the exception of the classes/ folder, all the content of this repository is licensed under the Creative Commons Attribution 3.0 Unported license (CC BY 3.0) and is to be attributed to "Juan Linietsky, Ariel Manzur and the Godot community". See LICENSE.txt for details.

The files in the classes/ folder are derived from Godot's main source repository and are distributed under the MIT license, with the same authors as above.

Description
Godot Engine official documentation
Readme 796 MiB
Languages
reStructuredText 99.4%
Python 0.3%
CSS 0.2%