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godot-docs/tutorials
Hugo Locurcio 7a7f815b81 Mention per-vertex shading is currently unimplemented in Standard Material 3D
This also removes an outdated mention of Oren-Nayar diffuse mode,
which no longer exists since 4.0.
2024-03-23 18:16:09 +01:00
..
2023-11-11 17:07:39 +01:00
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2024-03-05 19:14:08 -05:00
2024-02-08 23:20:19 +08:00